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  1. #51
    Player Malamasala's Avatar
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    Mar 2011
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    1,261
    Here are all these jobs they have specific and creative visions for, and hardly anybody sees things the way they do, nor wants to play their class in the "ideal" fashion.
    Personally I wonder why stuff are restricted when you could have so much more fun if they were unrestricted. Like say steal and those abilities being separate JAs. Or how about jumps all being seperate timers? Those tiny things would make it much more fun. DNC waltzes being seperate wouldn't hurt either.
    (0)

  2. #52
    Player JackDaniels's Avatar
    Join Date
    May 2011
    Posts
    228
    Character
    Graystone
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    Quote Originally Posted by Arcon View Post
    And actual Treasure Hunter.
    As apposed to our placebo TH?
    (0)

    ===========Don't make me kick your butt into next Watersday!===========

  3. #53
    Player Twille's Avatar
    Join Date
    Mar 2011
    Posts
    290
    Character
    Twille
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    The fact that there is nearly NO noticeable difference in TH2 vs TH12 is pretty sad.
    If other jobs are going to be handed TH3, a THF's additional TH abilities need to be more noticeable.
    (1)

  4. #54
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    Quote Originally Posted by Sparthos View Post
    I'll play THF when they can drop mines like Qiqirn or plant enmity/status traps.

    That wouldn't too overpowered would it SE?
    I know this may be a joke/half-serious, But the idea of being able to use Bombs/Mines/Tubes in Battle to inflict the enemy with unique/powerful debuffs or do damage doesn't sound like a bad idea...

    I'm going to expand on this if you don't mind in my Master thread.
    (0)

  5. #55
    Player
    Join Date
    Mar 2011
    Posts
    960
    Quote Originally Posted by Karbuncle View Post
    I know this may be a joke/half-serious, But the idea of being able to use Bombs/Mines/Tubes in Battle to inflict the enemy with unique/powerful debuffs or do damage doesn't sound like a bad idea...

    I'm going to expand on this if you don't mind in my Master thread.
    It's actually something I observed from rogue classes in other MMOs in addition to the way SE went about it with Qiqirn.

    Use of mines to add additional damage while redirecting hate from a distance (not unlike the new RNG TA ability) along with other tools designed to create an effective HNM presence that isn't just planting TH and then backing off.
    (0)

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
    Sig by Kingfury

  6. #56
    Player Malamasala's Avatar
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    Mar 2011
    Posts
    1,261
    Quote Originally Posted by Karbuncle View Post
    I know this may be a joke/half-serious, But the idea of being able to use Bombs/Mines/Tubes in Battle to inflict the enemy with unique/powerful debuffs or do damage doesn't sound like a bad idea...

    I'm going to expand on this if you don't mind in my Master thread.
    Doubt it would be unique, but it doesn't really hurt to have more silence, paralyze, bind "spells" in the game.
    (0)

  7. #57
    Player Insaniac's Avatar
    Join Date
    Mar 2011
    Posts
    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    Quote Originally Posted by Karbuncle View Post
    I know this may be a joke/half-serious, But the idea of being able to use Bombs/Mines/Tubes in Battle to inflict the enemy with unique/powerful debuffs or do damage doesn't sound like a bad idea...

    I'm going to expand on this if you don't mind in my Master thread.
    Yeah this ability sounds really fun. I can't wait til they give it to Ninja.
    (1)
    ↓ Trolling sapling ↓

  8. #58
    Player Karbuncle's Avatar
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    Mar 2011
    Posts
    4,314
    Quote Originally Posted by Insaniac View Post
    Yeah this ability sounds really fun. I can't wait til they give it to Ninja.
    Oh right, Silly me THF will get a Job Ability that increases their Magic Accuracy and lowers their Attack, Accuracy, and Critical hit rate.
    (0)

  9. #59
    Player Insaniac's Avatar
    Join Date
    Mar 2011
    Posts
    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    Quote Originally Posted by Karbuncle View Post
    Oh right, Silly me THF will get a Job Ability that increases their Magic Accuracy and lowers their Attack, Accuracy, and Critical hit rate.
    On a 10 minute timer.
    (0)
    ↓ Trolling sapling ↓

  10. #60
    Player
    Join Date
    Mar 2011
    Posts
    237
    We should just get an ability called "nil" (as Karb likes to use hehe) that does an awesome nothing with an 1h recast and call just it a day.
    (0)

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