Results 1 to 10 of 55

Hybrid View

  1. #1
    Player Winrie's Avatar
    Join Date
    Jun 2011
    Posts
    177
    Character
    Winrie
    World
    Valefor
    Main Class
    WHM Lv 99
    Ignoring the bg burnout. How many linkshells actually defeated av pre abyssea? I only know of apathy on remora and chocobogordo on ragnarok did it.
    (0)
    Last edited by Winrie; 08-22-2011 at 02:03 AM.

  2. #2
    Player Tamoa's Avatar
    Join Date
    Mar 2011
    Location
    Norway
    Posts
    1,061
    Character
    Tamoa
    World
    Asura
    Main Class
    SAM Lv 99
    Quote Originally Posted by Winrie View Post
    Ignoring the bg burnout. How many linkshells actually defeated av pre abyssea? I only know of apathy on remora and chocobogordo on ragnarok did it.
    Finale linkshell (also known as Kaolin) on Alexander server did it aswell. That was with multihit drks and souleater though, but yeah, long before Abyssea.
    (0)

  3. #3
    Player Hashmalum's Avatar
    Join Date
    Apr 2011
    Posts
    201
    Character
    Hashmalum
    World
    Ragnarok
    Main Class
    RDM Lv 99
    Quote Originally Posted by Shadotter View Post
    I would like to know this too, while PD has made it doable, I highly doubt that was how we were supposed to deal with meteor, it would be nice to at least have a hint as to how we were to mitigate damage from that, on the same note, I don't think we're supposed to include dying as a strategy for PW and wonder if there's a way to mitigate the last form as well. Hell, while I'm at it, I wonder if other HNMs have hidden factors to their behavior that we just never figured out and just worked around.
    Old dynamis relic fragment NMs had some sort of complicated system to determine their "mood" and whether they would Warp out and end the fight or not. The developers at some point mentioned a long, long list of things that could affect it. We never figured it out and never cared; they just got zerged down. About the only part that was understood was that using the appropriate relic WS helped.

    Quote Originally Posted by Dohati View Post
    why would they decide to make AV pop 100% instead of 10% of the time after JoL if AV couldn't be defeated? that's like killing JoL inflicting a doom timer on the whole alliance.
    Because players asked for it. Which of course proves nothing either way, as it isn't as if it they haven't screwed us with our own requests before.

    I'm kind of curious myself about whatever AV's secret is, but if they want to jerk us around with more obscure hints, or they decide to do some BS like release the secret but make AV harder to "compensate", then to hell with it.
    (1)

  4. #4
    Player Raesvelg's Avatar
    Join Date
    Mar 2011
    Posts
    19
    Character
    Raesvelg
    World
    Sylph
    Main Class
    DRK Lv 99
    Quote Originally Posted by Winrie View Post
    Ignoring the bg burnout. How many linkshells actually defeated av pre abyssea? I only know of apathy on remora and chocobogordo on ragnarok did it.
    It happened a few times by way of various exploits; each time it happened, SE would fix the exploit and it would be back to square one.

    When they readjusted AV/PW to be killable within a more reasonable time scale, a lot of shells Souleater zerged it down, but that doesn't really count; it was another exploit, effectively, just one that SE should have seen coming and as a consequence nobody got punished for it.

    At the time, of course, we were concerned that it might land us in trouble, so we only did it the once.

    Count me in as one of the people who would love to know what the trick was supposed to be, prior to the various added player abilities and AV nerfs.
    (2)

Tags for this Thread