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  1. #531
    Player Smush's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    59
    Character
    Smushtribal
    World
    Asura
    Main Class
    THF Lv 99
    Quote Originally Posted by Laphine View Post
    idk idk, the spreadsheets kinematics made sure show this as well. My thf build is able to beat a equally geared (or the much i know about )/buffed ukon war/sam there. So after i got to this conclusion i kinda stopped my lust for power.

    edit: equally buffed is key tho. More haste (mainly) and war starts going crazy. But anyways, i didn't even set magic haste: outside abyssea we both get tp in ~32 secs (5 hit war btw). And this also is another advantage for me because the WSing syncs with SA/TA.
    I got the about the same resultes and i know that the spreedsheet is very accurate i did thr spreedsheet on the stats of Bukhis but outside abyssea.


    THF:

    Results Set 1

    Target Bukhis SA Dmg 524
    Level 101 SA Round Dmg 0
    pDif Correction 0.55
    Defense 560 TA Dmg 418
    Dia II? 1 TA Round Dmg 0
    Final Def 504
    Evasion 430 Melee damage per round 101
    Vit 110
    Agi 100 Damage per second (total melee) 29.092

    WS Dmg 0
    SA WS Dmg 2097
    Over-TP Rnds: 0.5 TA WS Dmg 1814
    Avg SATA Dly: 5
    Norm Cycle Time 0.000
    SAWS Cycle Time 2099.995
    TAWS Cycle Time 2099.820
    Leftover Cycle Time 0.000

    Norm Cycle Dmg 0.000
    SAWS Cycle Dmg 3028.212
    TAWS Cycle Dmg 2745.131
    Leftover Cycle Dmg 0.000

    Total Dmg 5773.344

    Overall DPS 96.222



    WAR:

    Target Defbuffed: Level Corr: Food:
    Level 97 Red C Bun
    Defense 560 504 0.35
    Evasion 430 430
    Agi 92
    Vit 91

    Crit merits: 5%
    OAT rate: 0%
    Over-TP Rnds: 0.5 Hasso1



    -Agg/Ber +Agg/Ber
    Total Dmg 2560 3122
    TP/hit:
    Round Dly 482 482 13.0
    Magic Haste 0% 0%
    JA Haste 10% 10%
    Gear Haste 25% 25%
    Total Haste 35% 35%
    Min Dly 96.4 96.4
    Haste Dly 313.30 313.30
    Total Dly 1799 1799

    DPS 85.384 104.132
    Avg DPS: 98.883


    I been doing alot of Voidwatch i even parsed a few and before this i had only heard thf was really weak on thes and are dmg was crap. But once i got the the T3-T4 i see that its not even how i read i have 2 masa sams and a ukon war them and me make up the DD pt and its a very close race all the time we only fight mobs posy about 50% or less depending on mob and once we proc'd to the max you get dusty wings and by the time we fight we have 2 so we all start with tp its easy to land SA or TA since pld is the one with hate and hes capped once we start. Rudra storm does 2nd only to ukko furry and thats when it spikes RS is more consistent when you SA or TA and its very easy to land in this situation i have had my share of top parse sheets and right now i feel my thf is good in the DD department now that i have seen what it can do on the VWNMs.
    (0)
    Smush is a Beast!

    http://s1238.photobucket.com/albums/ff494/smush2/

  2. #532
    Player Khajit's Avatar
    Join Date
    Mar 2011
    Posts
    334
    Character
    Khajit
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    Make sure Ukyo's has the correct crit rate. IT has something retardedly high like a 25% crit bonus attacked to it at 100tp.
    (0)

  3. #533
    Player Smush's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    59
    Character
    Smushtribal
    World
    Asura
    Main Class
    THF Lv 99
    Quote Originally Posted by Khajit View Post
    Make sure Ukyo's has the correct crit rate. IT has something retardedly high like a 25% crit bonus attacked to it at 100tp.
    i did its 30% at 100 tp and i used the 5 hit setup and the outside abyssea set up i found to try and make it best setup i can
    (0)
    Smush is a Beast!

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  4. #534
    Player
    Join Date
    Mar 2011
    Posts
    237
    Indeed my war spreadsheet had only 10% crit bonus. Changed it to 30% but the result didn't change much. 140 vs 132.

    Against bukhis i'm still winning 82 vs 79. I'm curious that your overall dps is higher tho.

    Quote Originally Posted by Laphine
    outside abyssea we both get tp in ~32 secs (5 hit war btw)
    I completely forgot about haste from equip here. It's 24 secs for thf vs 21 secs for war.
    (0)
    Last edited by Laphine; 08-20-2011 at 02:09 AM.

  5. #535
    Player Insaniac's Avatar
    Join Date
    Mar 2011
    Posts
    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    Straight math doesn't work for THF. There's too much x-factor that you just can't math and all of that x-factor results in lower damage where with WAR all the stuff you can't math results in higher damage. If you put both jobs on a training dummy that didn't fight back or move or anything then maybe the results would come out close.

    Voidwatch isn't the best place to run parses either. There's too much going on with procs and various other things. Show me a parse in WoE or Einherjar where a THF isn't scraping the bottom of the barrel for damage.

    As for the new ability, at least they appear to have removed the party requirement. Maybe this will be moderately useful. I'm not holding my breath but at least it has potential now. I'm not gonna judge it til I see it.

    I gotta say though... it's pretty lackluster as our only new JA. Hopefully we get some secret JT levels like DW3 and Crit damage 3.
    (0)

  6. #536
    Player
    Join Date
    Mar 2011
    Posts
    237
    Math shows damage potential. The potential is there for thf, we just can't grasp it. And again, low haste really do give us an edge (sa/ta doesn't get any faster). But low haste it's much easier for us to grasp that potential. Anyway, numbers with full on haste(marches+3, magic haste, samba, hasso): war 224 dps, thf 130 against something on bukhis level.

    edit: then again, the thf spreadsheet is not using solo ws between sa/taed ones. And we should be able to use SA+RS -> evis -> TA+RS -> evis and still keep the aftermath 100% up with all that haste. I pretty much can do this inside abyssea with magic haste only.
    (0)
    Last edited by Laphine; 08-20-2011 at 02:32 AM.

  7. #537
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    also please note that if you are anywhere near the same damage as the war, you are going to have to hold back damage anytime you want the mob too look away long enough to land SA, assuming the war is the only person the mob is spinning towards.
    (0)

  8. #538
    Player
    Join Date
    Jul 2011
    Posts
    26
    DRK gets Aura Steal yay for more things being given away!
    (0)

  9. #539
    Player Insaniac's Avatar
    Join Date
    Mar 2011
    Posts
    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    What the math doesn't take into account is that you can't reliably SA once mobs start riding spinnars. It doesn't count retaliation damage/TP either I assume? Spreadsheets are good for comparing gear sets but imo when you start using them to compare jobs it's just for shits and giggles.
    (1)

  10. #540
    Player
    Join Date
    Mar 2011
    Posts
    237
    Well, if you can't trust math what is it that you are going to trust? Parses? That's even worse. The main issue is off course the human issue. This spreadsheet doesn't account retaliation. But comparing jobs with parses would need big and controlled parses so we remove the luck factor from things like retaliation. Hell, the very basis of damage is luck based (pdif).
    (0)

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