It isn't that PLD is bad, it is that WAR is better. People need to notice the small details like this. It isn't like PLD has a global blood pact timer or something holding them back, it is that they don't wield a Great Axe empyrean. Same with COR, it is a great job, but if you are going to get a support you might as well take a BRD since it is better.
Which is kind of why this topic exists. You only need the 3-5 best jobs, all other jobs could be removed because nobody likes "inefficient" jobs that aren't best.
while I agree with the post in general, it's not necessarily Ukon that makes WAR great, but rather the incredibly high attack. Berserk is the most potent attack-related ability (you could argue that Impetus is better considering it's other effects) and it's really what makes WAR shine. Also having high innate DA, Crit DMG bonus, easy accuracy, and Blood Rage doesn't hurt the job either.
I dont think a WAR is going to out tank a PLD on VM NMs so comparing them from a DD standpoint makes no sense.
Also, COR brings different thigns to the table than BRD does atm. Regain roll is more hopeful for VW than marches. (though brd is still great for the tank party)
Well, I haven't done any voidwatch because nobody wants to do voidwatch on my server because it has negligible rewards compared to abyssea. It certainly does seem possible that some of the worst balance problems right now are abyssea-specific (e.g. BLM having a truckload of proc spells and RDM and SCH having literally no job-specific ones), so non-abyssea content could have uses for more jobs that are unwanted in abyssea parties (especially the nm hunting that seems to take up 90% of most players' time right now).
Empy-specific balance problems, on the other hand, are likely to spill over into the post-90 content no matter what it is, unless SE makes empyreal WS only usable in abyssea, which would piss off a lot of people so they're very unlikely to do it. (Even without the WS, the weapons would still be strong, but a lot less game-breaking.)
Also, I partly agree with Leon about WAR -- it's a strong job even with an ordinary weapon -- but it wouldn't have the game-dominating status it does without the proc system. The difference between WAR and another DD in damage terms is just not that large or significant; the difference between WAR and another DD in proc availability terms is enormous.
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