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  1. #51
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    Rouse sounds like an excellent tool for situations where Beast Master can currently fall short. I'm sure some people will complain because it isn't useful for spending upwards of 10 minutes to solo a minor NM in Abyssea while proccing nothing, but it's an ability so it's not like that feature of the job will be diminished.

    I have worries at the back of my mind about the potency and duration, but the general idea sounds great.

    I look forward to finally having any kind of bird-type jug pet, even if it's not coming in the immediate update. I actually prefer the Apkallu to the Colibri, since Colibri seem to have TP moves geared towards annoying players rather than murderating monsters.
    (1)

  2. #52
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    On the TP moves of Colibri, same could be said for Slimes.. with their Encumbrance TP moves and such.

    However with the Zerg Ability, I'm a bit worried it'll be limited to true zerg fights (1 fight > done), otherwise if the duration is short it'll just be pi**ing money, as the jug immediately desummons when its effect wears off... so, /giltoss lol
    (1)

  3. #53
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    Quote Originally Posted by Karbuncle View Post
    On the TP moves of Colibri, same could be said for Slimes.. with their Encumbrance TP moves and such.

    However with the Zerg Ability, I'm a bit worried it'll be limited to true zerg fights (1 fight > done), otherwise if the duration is short it'll just be pi**ing money, as the jug immediately desummons when its effect wears off... so, /giltoss lol
    True, slug TP moves are far more potent on players than they will be on anything else. Still, there's a Defense Down ability in the mix and one that adds gravity as well. I think they would still be the best enfeebling jug pet the job has seen so far, even given that monsters don't wear pants.

    If the duration is one minute or something, I'd want the job ability to fill my pet with such rage that it could be Starcade playing FFXI. Even then, it seems like it would be useful outside of zergs if you knew the pet would die within a minute anyway. I'm hoping for a five or ten minute duration and less insane effects, though.
    (1)
    Last edited by SpankWustler; 08-19-2011 at 09:09 AM.

  4. #54
    Player
    Join Date
    Mar 2011
    Posts
    960
    Keep the Apkallu plan and ditch the Colibri. Apkallu have far more damaging TP moves and an AOE gaze sleep.

    The new JA looks neat but we'll have to see what the recast and durations look like because outside of a zerg losing the pet repeatedly could be harsh if it doesnt line back up with Call Beast.
    (1)

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
    Sig by Kingfury

  5. #55
    Player Kensagaku's Avatar
    Join Date
    Mar 2011
    Posts
    652
    Character
    Zeich
    World
    Asura
    Main Class
    BST Lv 99
    This looks awesome! I'm so looking forward to it.

    First off, tiger/slug pets can be interesting, especially with all the debuffs the latter can offer. Attack/defense down, Gravity/Encumbrance (how would that work?), Bio/Max HP down all are available for Slugs. They could be particularly useful.

    Adamantoise sounds like it can be the new tank, and Apkallu is fun with Frigid Shuffle/Yawn. This could actually turn out quite well! I'm excited.
    (1)
    [Kensagaku - formerly of Kujata] - http://www.ffxiah.com/player/Valefor/Kensagaku

  6. #56
    Player Selzak's Avatar
    Join Date
    Mar 2011
    Location
    Bastok (Bismarck)
    Posts
    364
    Like, Like, Like.

    Rouse is a great idea. We can stand to sacrifice the stay of jug pets for an enhancement. I hope it's something like a 25 minute effect with a 10 minute (no stacking though) recast.

    The turtle looks awesome. That should feel real nice with some PDT- gear.
    (1)
    Last edited by Selzak; 08-19-2011 at 11:14 AM.

  7. #57
    Player Orson's Avatar
    Join Date
    Mar 2011
    Posts
    119
    Character
    Orsondara
    World
    Shiva
    Main Class
    WAR Lv 95
    Apkallu is an awesome pet!
    (0)

  8. #58
    Player Atoreis's Avatar
    Join Date
    Aug 2011
    Posts
    151
    Character
    Atoreis
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    Remember guys, if I read it right, that turtle and apkallu not coming with this update ( just saying so ppl wont be disappointed after )
    (0)

  9. #59
    Player
    Join Date
    Mar 2011
    Posts
    237
    Quote Originally Posted by Karbuncle View Post
    Sixthly: How did i miss this?
    le thf rage? lol
    (0)

  10. #60
    Player Crocker's Avatar
    Join Date
    Mar 2011
    Posts
    79
    Character
    Crocker
    World
    Quetzalcoatl
    Main Class
    BST Lv 99
    I want the maximum number of stacks for call beast items/petfood changed from 12 to 99.
    Considering the balance between the cost of synthesis/synergy and the pet’s stats/amount of HP recovered from food, we think that being able to stack 12 is appropriate.
    That is total crap give us a toolbag style set up for it then 12 stacks of 12.

    I literally have 86 full stacks of jug pets and like 10 stacks of partials I work very hard at keeping my pet supply up and shouldn't be punished for being a BST! Rangers got Quivers and Ninjas got Toolbags and now Universal tools wheres the love for BST? Instead we get a new ability that makes are jug pets go away after it wears ....

    Beastmaster is my main job and this is a sad day for BST since level 76+ happened we have turned into a zombie job you set pet on a monster and watch. We have nothing to charm anymore snarl is completely worthless even with a 90 farsha / Kraken Club I cant pull hate from my pet. Gauge that was never useful. Tame is useless now since there is nothing to charm. Feral howl fully merited never lands.

    I just hope the new jugs will be craftable by 60 or under like most of the others are now or we get the next craft to 100 with this update so we don't have to pay 100k+ a stack like how we do with the ladybugs. (I make my own)

    We already have a tiger jug so that's only 1 new Species.

    Also if your gonna mess with old jugs to make them a little stronger could you also make them last as long as the new jugs? 2 hours would be great on everything, right now jugs like the cactus needs 100 alchemy and only last 30 minutes.
    (3)

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