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  1. #281
    Player Bulrogg's Avatar
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    Mar 2011
    Location
    Carbuncle: Windurst Militia
    Posts
    419
    Question: If this is going to be relic +2 does it mean CoP dynamis will be getting an adjustment? I only ask because that is where you get the material for relic +1 and I am assuming we will have to convert relic to +1 before we can +2 it.
    (1)
    Quote Originally Posted by Aldous Snow
    When the world slips you a Geoffrey, stroke the furry walls.
    Quote Originally Posted by --She
    that's what

  2. #282
    Player Pyrobunny's Avatar
    Join Date
    Aug 2011
    Posts
    47
    Character
    Pyrobunny
    World
    Cerberus
    Main Class
    SMN Lv 95
    i'll have to say static cuz crafting blows.
    i pay to kill.

    not to make cupcakes or nice dresses.

    i leave the crafting to all of you who can stand it and i salute you all... but its just not for me

    i gotz da urge to do da killinz (>*,,,,*)>}====>
    (0)

  3. #283
    Player xiozen's Avatar
    Join Date
    Mar 2011
    Location
    San'doria
    Posts
    301
    Static please! Synergy no-thanks! I personally don't mind more magian trials to enhance Relic armor to +2... please ensure, if it going to be static, that the stats rival Empyrean armor especially at end-game. This would allow players flexibility--something SE has always prided itself on--allowing players various options in equipment so that everyone is not a CLONE!

    I know I've seen so many players wearing the same armor... so introducing more RELIC gear (+2 versions) with stats that rival the empyrean armor would be very welcome. I, personally, don't mind more magian trials for this purpose... bottom line: Effort = Results

    Synergy has never been kind to me... a rather casual player; so unless the entire synergy system is planned on being overhauled to be a little more user friendly--please make more magian trials for this new +2 system... there's some +1 relic pieces I have in storage I'd love to use but the empyrean counterparts significantly trump them--making them useless.

    Thanks for the opportunity to voice, SE Devs!
    (3)

    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations.

  4. #284
    Player starfxcker000's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10
    Character
    Alexiah
    World
    Quetzalcoatl
    Main Class
    BLU Lv 99
    Static. Augments are way lame.
    (0)

    ~ Radical Dreamer ~

  5. #285
    Player xiozen's Avatar
    Join Date
    Mar 2011
    Location
    San'doria
    Posts
    301
    Quote Originally Posted by Bulrogg View Post
    Question: If this is going to be relic +2 does it mean CoP dynamis will be getting an adjustment? I only ask because that is where you get the material for relic +1 and I am assuming we will have to convert relic to +1 before we can +2 it.
    I don't think the system needs to change... this would require more CoP Dynamis runs--nothing to change... I personally enjoy the CoP dynamis runs more than the city/icelands personally.
    (0)
    Last edited by xiozen; 08-15-2011 at 10:35 PM.

    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations.

  6. #286
    Player Kuraudo's Avatar
    Join Date
    Mar 2011
    Posts
    21
    Character
    Cloudxz
    World
    Quetzalcoatl
    Main Class
    WHM Lv 99
    Static please! I hate randomness!
    (0)

  7. #287
    Player Bigboy's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    68
    Character
    Bigboy
    World
    Quetzalcoatl
    Main Class
    BLU Lv 90
    Static Please!
    (0)

  8. #288
    Player Retsujo's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    235
    Character
    Retsujo
    World
    Carbuncle
    Main Class
    WAR Lv 99
    Static, please!

    Also, voicing my opinion of Bulrogg's question of Dreamland Dynamis - if you make any changes, just make -1 gear drop more frequently. I don't want that Dynamis to change.
    (0)
    Through the confinement of Valefor I found myself in the depths of Hades. It was there that I was thrown into Cerberus' Den. Only through Carbuncle's light could I find my way.

  9. #289
    Player Horadrim's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    411
    Character
    Horadrim
    World
    Asura
    Main Class
    COR Lv 99
    I have to admit, after a week and a half away, I didn't expect to come back and find this topic with almost 300 replies...

    Camate is like a rock star.
    (0)

  10. #290
    Player Dew's Avatar
    Join Date
    Mar 2011
    Location
    MolaMola Enterprises
    Posts
    115
    Character
    Dew
    World
    Bismarck
    Main Class
    RDM Lv 99
    Static.

    If you look at the road map there's a dynamis revamp part2 (aka Dreamlands). They will probably change it like rest to 1 day wait and free spawning mobs to make -1 pieces more abundant. Which gives them more reason to release +2s for relic with the update.

    Items to +2 the relic will probably drop in the dreamlands zones giving them more reason to do this.
    (0)

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