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  1. #1
    Player Dragoy's Avatar
    Join Date
    Jul 2011
    Location
    Bastok
    Posts
    2,101
    Character
    Dragoy
    World
    Fenrir
    Main Class
    RNG Lv 99

    <°(((><

    I think the Guild Points required for most of the items is ridiculously high in the first place. Probably not that big of a problem to someone who only wants to use certain character for certain craft so there's no worrying about changing the guild and is probably spending more time with the particular craft anyways.

    I tend to use my 'main' for everything I can, instead of creating 'mules' for this purpose. It doesn't feel right to me, so I got all crafts but one leveled up to 20-50 at the moment, had a long break after that little crafting-spree hah.

    Every time I start going for a certain guild-item, I get bored/discouraged very quickly because it would simply take too long.


    All in all, the world is a different place now, and I think the limits on the guild-point items are too low, and/or the prices for the items are too high. That said, I'd like either the limits on the points to be raised a lot, or (preferably and) lower the item prices.
    It should also take note of your rank so that a higher rank crafter gets more for the same item.


    Just some quick thoughts~
    (2)
    ...or so the legend says.


  2. #2
    Player CapriciousOne's Avatar
    Join Date
    Aug 2011
    Posts
    188
    Character
    Capriciousone
    World
    Bahamut
    Main Class
    RDM Lv 95
    Quote Originally Posted by Dragoy View Post
    I think the Guild Points required for most of the items is ridiculously high in the first place. Probably not that big of a problem to someone who only wants to use certain character for certain craft so there's no worrying about changing the guild and is probably spending more time with the particular craft anyways.

    I tend to use my 'main' for everything I can, instead of creating 'mules' for this purpose. It doesn't feel right to me, so I got all crafts but one leveled up to 20-50 at the moment, had a long break after that little crafting-spree hah.

    Every time I start going for a certain guild-item, I get bored/discouraged very quickly because it would simply take too long.


    All in all, the world is a different place now, and I think the limits on the guild-point items are too low, and/or the prices for the items are too high. That said, I'd like either the limits on the points to be raised a lot, or (preferably and) lower the item prices.
    It should also take note of your rank so that a higher rank crafter gets more for the same item.


    Just some quick thoughts~
    I think we should both lower the GP item prices and raise the traded item limit but in addition just let the points earned in one craft carry over from craft to craft. It just plain stupid to let that hard work go to waste. I mean simply put the GP is your reward for your hard work producing inventory for the guild to sell. When put like that is the same is gil and should carry over since it is your compensation for letting them whore you out in the first place. LOL
    (0)