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  1. #1
    Player ThaiChi's Avatar
    Join Date
    Mar 2011
    Location
    Bastok//Quetzalcoatl
    Posts
    95
    Character
    Kelga
    World
    Quetzalcoatl
    Main Class
    NIN Lv 99
    Quote Originally Posted by Defiledsickness View Post
    how is taking your reward sneaky? god you have a crappy LS. you must be in one where the leader has 10 empyrean weapons and a sack has 1 and no one else gets squat.
    Blindly assume much? I'll have you know almost each and every one of us in our 32 man LS has an empyrean weapon, something we're very proud of. Points in a Linkshell are supposed to be used to denote time put in. And if you actually read what he said, he's referring to the hypothetical situation Ravenmore presented. I would doubt any pick up would be able to make it to tier IV and successfully get a full spectral alignment by today's standard of common player.

    We're talking about established groups putting in time into this event and seeing less than a 1% reward among all of our members. It's great that one of our most excellent WHMs got an Anhur Robe recently, but that was 1 out of 160-something chests opened. And we're talking about one person who already has something like a Strendu Ring getting 6 more and not being able to give it to someone else who actually needs it. Most of us actually like the exclusive chests, honestly just a simple fix of not being able to see gear you already own in said chests would make it all that much less insulting for those of us who are participating in VW on a regular basis.

    A great way to fix this would be to run a check to see if anyone in your alliance already has whichever item is meant to drop, let's say a Fazheluo R. Mail, then move it to someone else's chest, similar to how things will not drop from mobs if a rare item exists in each party member's inventory. It would work fine even with a low drop rate, because at some point through process of elimination everyone can get a body.
    (4)

  2. #2
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    And I'm going to apologize here for the double post, but this one is a gem:

    Quote Originally Posted by ThaiChi View Post
    Blindly assume much? I'll have you know almost each and every one of us in our 32 man LS has an empyrean weapon, something we're very proud of.
    Congrats. But the majority of endgame LS do not work like that unfortunately. The ones that do already have 32 players in them.

    Quote Originally Posted by ThaiChi View Post
    Most of us actually like the exclusive chests, honestly just a simple fix of not being able to see gear you already own in said chests would make it all that much less insulting for those of us who are participating in VW on a regular basis.
    This would certainly be one way to do it, but your next suggestion is exactly why I chose to repeat you:

    Quote Originally Posted by ThaiChi View Post
    A great way to fix this would be to run a check to see if anyone in your alliance already has whichever item is meant to drop, let's say a Fazheluo R. Mail, then move it to someone else's chest, similar to how things will not drop from mobs if a rare item exists in each party member's inventory. It would work fine even with a low drop rate, because at some point through process of elimination everyone can get a body.
    This alone would be terrible, as it would go back to a EGLS point system, which while it might work for your Linkshell, it does not for many people who have to watch as the leader gets everything and they get nothing. People are scared from ELGS BS.

    But the way you worded it (it sounds so eloquent somehow) made me think about a suitable solution.

    For Rare/Exclusive items, if you already own one, you are able to move it to someone else's chest, perhaps at the cost of a small amount of cruor, or perhaps to a treasure pool for lotting. This way the drop system still fits the role it seems designed for, but has less waste and still works for an LS trying to gear up members to fit certain roles. It also discourages players from just dropping the gear if they can't equip it right away.
    (0)

  3. #3
    Player ThaiChi's Avatar
    Join Date
    Mar 2011
    Location
    Bastok//Quetzalcoatl
    Posts
    95
    Character
    Kelga
    World
    Quetzalcoatl
    Main Class
    NIN Lv 99
    @ Economizer

    Actually your suggestion is just want I'd meant to say, but in the sense that no player has control over it. The check that I was referring to was akin to how items marked "rare" will not drop off a mob if everyone in a party already has one in their inventory (Two-Leaf Mandragora Buds, while cleaving comes to mind). My suggestion was to have a similar check for party members inventory so that if a player already has one, it can spawn in someone elses chest.

    And I'm not trying to repeatedly bring the topic back to how Linkshells are supposed to be run or whatnot, I just had to say my piece to some guy who assumed every leader is self-serving. So there's no reason to be cynical.

    Bottom line is: we as a Linkshell actively participate in Voidwatch (as well as any other group who partakes) want some changes to how loot is distributed -- whether it be put in our hands or a function within the game mechanics. Weakness triggering and spectral alignment seemed to have been that way of providing us some measure of control over the quality of drops yet going through the motions currently does not seem to put out a reasonable rate of reward.

    Edit: Btw darkbass, your FFXIAH/LS community profile is updated based on what you're wearing while you're logged out of the game, not simply because you're wearing it at any given time.
    (0)
    Last edited by ThaiChi; 08-12-2011 at 08:17 PM.