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Thread: RDM Sub?

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  1. #1
    Player Alukat's Avatar
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    Mar 2011
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    302
    Character
    Alukat
    World
    Bahamut
    Main Class
    THF Lv 99
    one word, reraise
    (0)

  2. #2
    Player Areola's Avatar
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    Mar 2011
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    91
    Quote Originally Posted by Alukat View Post
    one word, reraise
    i don't that's the kind of answer they where looking for <_<

    some of the pros would be
    MAB for WS's such as Primal Rend and lol Cloudsplitter (in addition you will make full use of the fencer job trait)
    En-spells for added damage. defensive spells such as bar-spells, protect, phahanx ect.
    Convert and Refresh for better mp management

    Cons might be
    Lack of duel-weld
    no status curing spells like praralyna silena ect.
    cuer3 is a little underwhelming

    I would put more but i don't use /whm or /rdm personally. I'll leave the more in depth advice for someone that that has more experience in this area. ^^
    (0)
    The Sublimely Magnificent Ject Shot Mark III

  3. #3
    Player Tsukino_Kaji's Avatar
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    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Alukat View Post
    one word, reraise
    One word and one contraction. Don't die.
    (1)

  4. #4
    Player Xilk's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    733
    Character
    Xilkk
    World
    Quetzalcoatl
    Main Class
    BST Lv 99
    I typically go /sch if I'm going to use a mage sub. I only rarely pulled out the /whm for teleport spells doing a quest recently.

    /whm you will get cure4 and reraise, plus status removal spells

    /rdm you have enspells and phalanx.. and your magic skill will suck.
    I would only really use it for magical WS... ie brewing on bst.
    It has many other useful spells as well, but mostly you'll have better or more powerful options w/ /sch or /whm
    (0)
    Choh Moui | Rongo-Nango | Lhu Mhakaracca | Lungo-Nango | Nyumomo
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