one word, reraise
one word, reraise
i don't that's the kind of answer they where looking for <_<
some of the pros would be
MAB for WS's such as Primal Rend and lol Cloudsplitter (in addition you will make full use of the fencer job trait)
En-spells for added damage. defensive spells such as bar-spells, protect, phahanx ect.
Convert and Refresh for better mp management
Cons might be
Lack of duel-weld
no status curing spells like praralyna silena ect.
cuer3 is a little underwhelming
I would put more but i don't use /whm or /rdm personally. I'll leave the more in depth advice for someone that that has more experience in this area. ^^
The Sublimely Magnificent Ject Shot Mark III
I typically go /sch if I'm going to use a mage sub. I only rarely pulled out the /whm for teleport spells doing a quest recently.
/whm you will get cure4 and reraise, plus status removal spells
/rdm you have enspells and phalanx.. and your magic skill will suck.
I would only really use it for magical WS... ie brewing on bst.
It has many other useful spells as well, but mostly you'll have better or more powerful options w/ /sch or /whm
Choh Moui | Rongo-Nango | Lhu Mhakaracca | Lungo-Nango | Nyumomo
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