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  1. #1
    Player Supersun's Avatar
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    Mar 2011
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    Future of Final Fantasy XI: Weapons

    As the level cap continues to climb to 99 one of the most exciting prospects is what new equipment awaits us at the horizon, but a dark shadow looms overhead. This threat silently sleeps closer to you then you may expect, something that threatens Vana'diel far more then the forces of Promathia. This threat is none other then the empyrean weapon equipped to your very waist. The future of SE's new up and coming end game content may entirely hinge on one question. Will an empyrean(85) be better then every other level 99 weapon?

    Empyrean weapons have proved vastly easier to obtain then anyone could have expected. I don't think anyone could have predicted that there would be more Kannagis then 75+ Relics and Mythics combined and that for almost every weapon type there are more empyreans then gimpyreans. Will people still have an incentive to participate in future content when such an easy to get powerful weapon that's only going to get easier as the level cap increases.

    We've already seen this happen with the Sagasinger. What normally would be an amazing sword is completely outclassed by the Almace. No one bothers with the Arch Dynamis Lord because a weapon that stomps it is readily obtainable with a minimal amount of work for the benefit gained. I mean the sword freakin glows and not even that is enough to get people to go after it seriously.

    Returning to the question, will an Empyrean(85) be better then every other level 99 weapon? Empyrean weapons are indeed very strong. Strong enough that they currently blow every other weapon out of the water (Drg being an exception with its mythic). From a game design standpoint it would be a terrible mistake to make a weapon that only requires killing Carabosse and Cirein-croin to be stronger then a weapon that drops from the new absolute virtue. We've seen what happens when there's no major incentive to participate in an event. It becomes Chocobo raising.

    I cannot give an answer to the question of whether empyrean(85)s will be stronger then level 99 weapons. I'm not psychic, but one thing is certain. Either newer weapons are going to gain a rather significant power-up or Empyrean(85)s are going to become the new Hagun.
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  2. #2
    Player Gokku's Avatar
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    Mar 2011
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    Bastok
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    481
    85's are already the new haguns , i was just talking in vent today about how ive yet to see a Ukon warrior with correct gear sets on , 90 or 85 same for monks nins etc. now most people with an 85 dont get 90 since they are working in groups and keep going and then theres the players that get 2-5 empys all 85 and who wont get them to 90 till the 95 cap makes it easyer.

    tl:dr Easy content = mass productions New level cap = More easy content more mass production.
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  3. #3
    Player Supersun's Avatar
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    Mar 2011
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    I suspect the trials to get the level 95 and especially the 99 versions of the empyrean weapons are going to be a bit tougher to get making them not as mass producible. I mean I certainly don't mind a level 99 empyrean being stronger then other level 99 weapons. The issue I will have is if the level 85 versions are just going to crap on every other potential weapon SE ever makes for future content.

    That or if Empyrean weapons are going to continue to be just as easy to upgrade as they are to get it might help to close the gap between them and other weapons that you obtain from other end game sources. I mean the point of an ultimate weapon is that they are rare and hard to get. If the ultimate weapon is as easier to get then a STD on prom night then it shouldn't be an ultimate weapon and be more relative to everything else.
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  4. #4
    Player Runespider's Avatar
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    Mar 2011
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    1,361
    Character
    Snickerrz
    World
    Asura
    Main Class
    MNK Lv 12
    If they take emps beyond 90 they will have to make the new trials really really difficult, way too many people are geting emps and they can't have everyone overpowered. Strong overpowered weapons are supposed to be owned by a smaller number of players or balance goes totally out the window.

    85 Ukon is ridicoulously overpowered for how easy it is to get.
    (0)

  5. #5
    Player MarkovChain's Avatar
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    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by Runespider View Post
    85 Ukon is ridicoulously overpowered for how easy it is to get.
    Really ? On some sites people post their pictures of them getting level 85 one as an achievement. Looks like the elites are here ?

    In all seriousness, it's not only a problem with weapons but also with gear. With all the +haste +str +att they introduced as well as the JA for melee jobs, it's not going to be hard, but impossible to improve gear through stats. Fstr has a cap, ratio has a cap, slow and paralyze have a MND cap, haste has a cap, pdt/mdt have a cap, and all of them are already easy to max as is.

    If the new gear is going to be garbage improvement ( like say rancor collar : I mathed it to be +0.43% damage over time for -10% damage taken w for monk and I didn't even dig in the best beck slots obtainable through various augments like in the min- expansions) it's going to fail hard.


    The new endgame gear/weapons must therefore come with special improvements (like atma type buffs on them : for instance crit +10% crit dmg +10%) on top of the natural melee buffs.
    (1)
    Last edited by MarkovChain; 08-04-2011 at 06:45 PM.

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  6. #6
    Player Gokku's Avatar
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    Mar 2011
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    Bastok
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    481
    you dont TP in rancor on monk you WS in it with victory smite. that being said alot of people dont treat 85 empy's as an accomplishment for the same reason they dont treat level 90 as one , its expected now and its so easy to get theres no valid reason not to have one.
    (0)

  7. #7
    Player Zoner's Avatar
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    Jul 2011
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    88
    Character
    Zoner
    World
    Quetzalcoatl
    Main Class
    DRK Lv 95
    Watch Empyrean(lvl99) require you to turn in a fully upgraded Mythic, Relic, and Empyrean weapon. Final product: a weapon with combined stats that will let you use the WS from all 3.

    Good way to make sure people don't completely forget the old content?
    (0)

  8. #8
    Player Ironside's Avatar
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    Jun 2011
    Location
    Windurst
    Posts
    62
    Character
    Ironside
    World
    Fenrir
    Main Class
    BLM Lv 90
    Quote Originally Posted by Zoner View Post
    Watch Empyrean(lvl99) require you to turn in a fully upgraded Mythic, Relic, and Empyrean weapon. Final product: a weapon with combined stats that will let you use the WS from all 3.

    Good way to make sure people don't completely forget the old content?
    Not sure if you're being serious, but I don't think you could include Mythic in that very easily; what would happen with Almace, for instance, would you have to turn in a Murgleis, a Tizona, and a Burtgang in addition to Almace 95 and Excalibur? :P
    (0)

  9. #9
    Player Supersun's Avatar
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    Mar 2011
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    522
    I'm actually curious about how powerful weapons would have to become to beat even the level 85 empyrean weapons. I mean even excluding the weapon skill the ODD is pretty powerful. Given that the level one ODD aftermath activates ~30% of the time wouldn't that mean that weapons by 99 would need at least a 30% increase in their base damage?

    I mean I'm no math wiz, but for something like the scythe that would require a weapon to have 165+ damage on it. At the rate that our weapons are upgrading I can't even see the level 99 empyrean scythe getting that much damage.

    And that's not even touching the weapons skills...

    (If I butchered that math forgive me XD)
    (0)

  10. #10
    Player Olor's Avatar
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    Mar 2011
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    2,134
    Maybe I am crazy but it seems like it would actually be easier to balance the game when most people have about the same level of awesome weapon... Cause if you balance around only 1% or less of the population having a good weapon doesn't that mean you have to make everything easier so that the majority of the playerbase can participate in the content... or the "powerful" weapon not very powerful at all so that it doesn't make content too easy?

    /shrugs

    Honestly I am all for making good gear available to most of the playerbase. I think that the model whereby 1 person needs a whole LS to work for them to get a weapon for a long time sucks and creates drama. No thanks. I don't care if it makes your epeen feel smaller because more people have a good weapon. Too bad. I would rather have that than the elitist slave-labour culture that proliferated in the days of relics.
    (2)
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