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  1. #91
    Player Karbuncle's Avatar
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    Mar 2011
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    I'm simply trying to point out, You crucify the community for being selfish/unhelping, and expect a bulletin board with vague rewards to fix the problem.

    The rewards would have to be substantial to get the kind of people you describe that inhabit this game to help a new player.

    Where as SE usually has a very conservitave approach to these things, rewards would be piddly. They could simply introduce a new Augmenting System like they did with Expansions.

    I.E Every quest earns you 10 "BULLETIN BUX", And you can buy a "Key" (to that coffer in tenshodo, a brand new key, not one linked to past expansions) That will give you an augmented piece of Armor or an Item reward.

    For instance:

    Lv.10kay - Grants an Augmented Armor in the level ~10 range. or a low value item
    lv.30key - Grants an Augmented Armor in the level ~30 range. or a medium-low Value item
    Lv.50Key - Grants an Augmented armor in the level range of ~50, or an Item of medium value.
    Lv.75 Key- Grants an Augmented Armor in the level 75 range. Or a high value item.
    Lv.90 key - Grants a Augmented armor in the level 90 range, or a Very high value item.

    Key prices:

    Lv10 - 5points
    Lv30 - 10 points
    Lv50 - 15 points
    Lv75 - 20 points
    lv90 - 30 points

    Possible rewards:

    Lv10 - Augmented Armor:
    Scale Mail (HP+1~10 MP+1~10 Accuracy+1/2, Attack+1/2, Random Stat +1~2)
    Doublet (MP+5~15 HmP+1~2 Random Stat +1~2)
    Power Gi (DEX+1~2 Acc+1~2 VIT+1~2)
    Bee Spatha (STR+1, DEX+1, AGI+1, VIT+1, Acc+1~2, Attack+1~2, Shield Skill+1~2)

    Lv10 - Items
    Potion +3
    Ether +3
    Reraiser
    Elixir
    Pet Food Alpha Biscuitx 3~6
    ---------------------------------------------------------------------------


    Lv.30 - Augmented Armor:
    Eisenshuhs - (AGI+1~2, STR+1~2, HP+5~10, Shield Skill +1~2)
    Seer's Slops - (hhp+1~2, MP+1~10, MND+1-2, INT+1-2, Magic Accuracy +1-2)
    Soil Hachimaki - (HP+5~15 VIT+1-2 STR+1-2 DEX+1-2 Acc+1-3)

    Lv.30 - Items
    Hi-Potion+3
    Hi-Ether+2
    hi-reraise
    Hi-Elixir
    Silk Cloth x1~2
    Petrified Log
    Lesser Chigoe x1~2
    Pet food Beta Biscuit x3~6
    ------------------------------------------------------------------------------

    Lv.50 - Augmented Armor:
    Mythril Breastplate - (STR+2-3, DEX+2-3, Acc+2-3, Attack+2-3, Physical Damage taken -1/2%)
    Shinobi Tekko - (Acc+2-3 Evasion+2-3 STR+2/3, AGI+2/3, Critical hit Rate +1)
    Crow Slacks - (MND+2/3 INT+2/3, MP+10-15, Magic Attack Bonus +1/2)

    Lv.50 - Items
    Pro-ether +3
    X-potion +3
    Vile Elixir
    Hi-Reraiser
    Pet Food Delta Biscuit x3~6
    Dawn Mulsum
    Saltena x1-2
    Elshena x1-2
    Scream fungus x3~6

    and so on.
    (1)
    Last edited by Karbuncle; 08-04-2011 at 01:21 AM.

  2. #92
    Player Inafking's Avatar
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    Jul 2011
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    Windurst
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    Character
    Kingofswords
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    Asura
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    BLU Lv 99
    The biggest reward would be the ability to post for your own help. That should be enough to motivate anyone. The gil / items are just a bonus / means of controling NM congestion.
    (0)
    The Original Blue Mage

  3. #93
    Player Karbuncle's Avatar
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    Quote Originally Posted by Inafking View Post
    The biggest reward would be the ability to post for your own help. That should be enough to motivate anyone. The gil / items are just a bonus / means of controling NM congestion.
    Not if no one takes the quest? If no ones doing it whats the point of posting your own quest.

    I'm trying to explain why this won't work. People don't just help people to post a bulletin, when most players can simply shout. noobs helping noobs rarely works out because theres so few of them. This would be targeted more at high level players helping newer players.

    And high level players aren't going to go out of their way to help some guy with Sub job quest if the only real reward is being able to post his own quest, when he's probably better off shouting for people anyway.

    Of course i'm not speaking of the players who already help others.

    Edit: Seriously just trying to point out to you, you go on and on about how unhelpful people are, no one uses /seacom or auto-translate etc etc, what makes you think this Bulletin board is going to be the exception to the rule? I don't think it will. It wont get traffic and most people will ignore it.

    Most high level players already have friends to help them, and theres really not a lot of quests high level players need to do that can't easily be done via shouts. So it'd just be a "noob helping noob" system, which also wouldn't fix the problem, because there are so very few new players it would still be a wasteland.

    I mean its not without positives, but the "post your own quests!" reward is going to attract no one. It will be Chocobo races and Pankration all over. Wasted space in the game.

    Again, Not saying your idea is BAD, Just saying its needs to be thought out much more. You yourself know the population of FFXI as well as all of us, and despite me actually helping people when i can, i know a lot of people wont without reward.
    (1)
    Last edited by Karbuncle; 08-04-2011 at 01:26 AM.

  4. #94
    Player Inafking's Avatar
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    Kingofswords
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    Asura
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    BLU Lv 99
    Quote Originally Posted by Karbuncle View Post
    If no ones doing it whats the point of posting your own quest. This would be targeted more at high level players helping newer players.
    The point would be to scale the amount of points one needs to post and gets as rewards in such a way that help could be distributed evenly. I don't have all the data for the exact balance but I can give you an example. People who need testamonys are helping people get G1, people who need G1 are helping with job quests, people who are doing job quests are heling with sub job items. But again, this all really belongs in the other thread. Especialy the augment suguestion. Please post there about the board. This is a thread about the problem, not the solution.

    Edit: This is a solution to the clique system. There are people like me who are high level that don't like the way things are. Why aren't there more? Because they keep quiting. I haven't quit because of some attachment to Final Fantasy / mental illness I haven't put my finger on yet. Any normal person would have given up years ago.
    (1)
    Last edited by Inafking; 08-04-2011 at 01:44 AM.
    The Original Blue Mage

  5. #95
    Player Karbuncle's Avatar
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    Quote Originally Posted by Inafking View Post
    The point would be to scale the amount of points one needs to post and gets as rewards in such a way that help could be distributed evenly. I don't have all the data for the exact balance but I can give you an example. People who need testamonys are helping people get G1, people who need G1 are helping with job quests, people who are doing job quests are heling with sub job items. But again, this all really belongs in the other thread. Especialy the augment suguestion. Please post there about the board. This is a thread about the problem, not the solution.
    I understand your ideals/ideas on the subject, I just don't think it'd play out like you imagine unless there was some better rewards. Because otherwise most people wouldn't bother fiddling through low-level junk just to post their own request, when they could gamble with shouting.

    Some players might take the Bulletin path, but most will simply shout and ignore it. I'm not saying i would, I'm only saying you have to see it as well, especially considering the population of FFXI.

    A lot of people will help others, but thats sometimes not enough, if the goal is to truly help new players, there needs to be rewards for helping them. I don't ask for rewards, but the general populace will is what I'm saying, and to truly fix it, we need to appeal to that crowd.

    I'll post that stuff over there.
    (1)

  6. #96
    Player Madjam's Avatar
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    Madjam
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    Carbuncle
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    SAM Lv 99
    Quote Originally Posted by Meyi View Post
    [...] So if you feel down because of soloing, do try to get into a GoV party when you can. If there are no GoV parties up, then do try to solo.
    ... or to set the actually party you need to get it. That's what we call "entrepreneurship" : A person who organizes, operates, and assumes the risk for a business venture. (Read: experience points party venture).
    (1)
    'Til the End of Vana'diel
    I'll Be There

  7. #97
    Player Madjam's Avatar
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    Madjam
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    SAM Lv 99
    Quote Originally Posted by Inafking View Post

    Quote Originally Posted by RAIST View Post
    Use your server (and job) pages on the forums. Search Comment, Bazaar Comment, Auto-Translate.
    No one on any of the servers I've ever played on uses anything you've suguested.
    What makes you think that your "The Bulletin Board" will be used?
    (1)
    'Til the End of Vana'diel
    I'll Be There

  8. #98
    Player Madjam's Avatar
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    Madjam
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    SAM Lv 99
    Equation: Rewards from Abyssea > WhoKnowsHowManyRewardsAreMoreValuable > Rewards from The Bulletin Board
    The Bulletin Board will endup being ignored just like Ballista...


    Learning to properly use the tools that are currently available for use to let other players knows about our interests before asking for other tools.

    /seacom and /seacomup are not that difficult to use and can be macro-ed
    source:
    http://ffxi.gamerescape.com/wiki/Macro
    http://ffxi.gamerescape.com/wiki/Command/seacom
    http://ffxi.gamerescape.com/wiki/Command/seacomup

    Final Fantasy XI Linkshell Community ß version is a good way to make people know about what you are interested in.
    source:
    http://fanzone.playonline.com/lscom/index.do
    http://fanzone.playonline.com/ff11en/portal/manual.html

    It's still on ß version because it is not used as much as it should be.

    And again, I'm not mentioning all the other community websites that can be found in the Internet.



    The focus in this matter should be about what players, from Fresh Newbies to Hardcore Veterans, have to do to find people with the same interest as them.
    Everythings is not about asking other players for help but about finding players with commons interest towards certains activities in the game.

    It is the responsability of the community to make the best use of these tools.

    We shouldn't be saying: "I would like you to HELP me."
    We should be saying: "I would us to COLLABORATE."
    (2)
    'Til the End of Vana'diel
    I'll Be There

  9. #99
    Player Karbuncle's Avatar
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    While i agree its the responsibility of the community to use the tools we have.

    a New system that improves on the old and that may help/reward for help could be useful. Right now saddly, Vana'diel is not a utopian society, Some people will help you if you shout, but a lot of people do not want to help unless it benefits them.

    We need to appeal to the players who are hesitant to help others. The rewards i listed above were for low level participants, if you didn't catch that they were leveled. There would be higher level rewards as well. The idea of his thread is to ease or create more tools for the community.

    There are a lot of methods, But many go unused, you can't expect a new player to use the LS Community page to find help because its a ghost town, and old players won't start using it either. I admit the idea, if not properly fleshed out, will end up like chocobo Races, But with the right methods/rewards/ease it could be potentially useful.
    (0)

  10. #100
    Player Return1's Avatar
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    May 2011
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    Character
    Brians
    World
    Leviathan
    Main Class
    RDM Lv 12
    OP is just a bit of a fool if he thinks the game is "unsoloable" or that you have to solo for any length of time past 10.

    Just recently I made a thread on alla that's a terrific read for all newbs:
    http://ffxi.allakhazam.com/forum.htm...521&howmany=50

    Since that thread:

    Grounds of Valor Book burning alliances have also become a new path to leveling and are almost ALWAYS running and looking for low level players as Syncs. Stand by a book with your flag raised.

    At 60+ Campaign has been altered to be a great solo leveling tool and mildly decent source of income with Union Spoils.

    Also, Leeching a VW run with some random people, or making your own at higher levels can yield decent EXP in short order.

    Things have changed so much that the people who say soloing is some kind of difficult or the game is "unsoloable" are just whiny tools.
    (4)

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