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  1. #11
    Player Seha's Avatar
    Join Date
    Mar 2011
    Posts
    327
    Character
    Sehachan
    World
    Valefor
    Main Class
    COR Lv 99
    Lazy team!
    (7)

  2. #12
    Player Kimble's Avatar
    Join Date
    Mar 2011
    Posts
    817
    Character
    Jimb
    World
    Asura
    Main Class
    COR Lv 99
    Oh wow, I honestly really wasn't expecting a response to this. lol Good to know at least. Figured it would be pretty hard to do.
    (1)

  3. #13
    Player StingRay104's Avatar
    Join Date
    Mar 2011
    Posts
    284
    Character
    Kurdtray
    World
    Asura
    Main Class
    DRK Lv 99
    ps2 limitations
    (1)

  4. #14
    Player Cymmina's Avatar
    Join Date
    May 2011
    Posts
    45
    Character
    Cymmina
    World
    Leviathan
    Main Class
    SCH Lv 99
    What about an emote of some sort, would that at least be possible? Like a /hurray that works for ranged?
    (4)

  5. #15
    Player Kojo's Avatar
    Join Date
    Jul 2011
    Location
    Here
    Posts
    544
    Character
    Kojo
    World
    Phoenix
    Main Class
    DRK Lv 99
    I'd say Bows could be done like the Mithra NPC (Forgot her name), Guns could be down the right side of the back or the right leg, but Crossbows.. They'd have to redo crossbows to fold like in FFXII. It'd be cool, but meh. In the Ranged dept. I'm more curious as to why NIN doesn't get Throwing WSs.
    (0)
    Quote Originally Posted by SpankWustler View Post
    Can you imagine waking up each morning knowing that you would have to wrestle a man-sized radish to death in order to eat?
    Sorry, had to.

  6. #16
    Player Kimble's Avatar
    Join Date
    Mar 2011
    Posts
    817
    Character
    Jimb
    World
    Asura
    Main Class
    COR Lv 99
    Been stated several times. Due to the way the game is coded, it wouldnt be able to tell the difference between a boomerang, shurikan, bow, xbow etc. Meaning if they added it, even anyone that has a bow, gun, etc would be able to use the throwing WS as well.
    (0)

  7. #17
    Player Kojo's Avatar
    Join Date
    Jul 2011
    Location
    Here
    Posts
    544
    Character
    Kojo
    World
    Phoenix
    Main Class
    DRK Lv 99
    Quote Originally Posted by Kimble View Post
    Been stated several times. Due to the way the game is coded, it wouldnt be able to tell the difference between a boomerang, shurikan, bow, xbow etc. Meaning if they added it, even anyone that has a bow, gun, etc would be able to use the throwing WS as well.
    I don't completely understand how the coding works that way, but I'll take that as an answer. lol
    (0)
    Quote Originally Posted by SpankWustler View Post
    Can you imagine waking up each morning knowing that you would have to wrestle a man-sized radish to death in order to eat?
    Sorry, had to.

  8. #18
    Player Kari's Avatar
    Join Date
    Mar 2011
    Posts
    284
    Character
    Aisaka
    World
    Fenrir
    Main Class
    DNC Lv 99
    Quote Originally Posted by Camate View Post
    We spoke to the development team about displaying bows and guns when they are equipped. They looked into the possibility of doing this, but since there are a lot of tasks both system wise as well as animation wise, unfortunately they came to the conclusion that it would be too difficult.
    This can't be toooo difficult.
    I'm sure this is almost irrelevant, but monsters tend to carry around their bows/guns. :<
    I would think this would work, if bows/guns only showed if you were main job RNG or COR.
    Maybe have a command to swap what is displayed, /shrug.

    Quote Originally Posted by Kimble View Post
    Been stated several times. Due to the way the game is coded, it wouldnt be able to tell the difference between a boomerang, shurikan, bow, xbow etc. Meaning if they added it, even anyone that has a bow, gun, etc would be able to use the throwing WS as well.
    I doubt that's the reason for throwing WSs.
    If the game couldn't tell the difference, then we'd be able to use Archery skills with Xbow, Marksmanship with Bow, and both with Throwing.
    I could be wrong, but the way things work seem to point out that the game does know what type of weapon we have, whether it can be thrown, whether it consumes ammo, what ammo it's allowed to be paired with, etc.

    I recall an interview with SE brought up the point that throwing weapons don't have a common ground for making WSs. Making a WS that works with Boomerangs, Explosives, Chakram, Darts, Shuriken, etc while still making sense, is quite difficult.
    Leaving the other option to be to make Throwing WSs for each category...which is a lot of work/resources, and would probably hit PS2 limitations anyway.
    (0)
    /人 ‿‿ 人\


  9. #19
    Player
    Join Date
    Mar 2011
    Posts
    7
    It would probably be difficult in the way where if someone were to wear a two handed weapon at the same time as a bow, then it would look rather strange having one sit on top of the other, and they would have to deal with that problem. I guess they could have it so you can toggle which one is displayed, or it would only be displayed if the user is using a single handed weapon...but honestly I would rather them develop new content then try to deal with the little itty bitty details and tweaking they would need to get this right... just for looks D:

    plus PS2 limitations!
    (0)

  10. #20
    Player Jackastheripper's Avatar
    Join Date
    Mar 2011
    Posts
    192
    Character
    Jackastheripper
    World
    Ragnarok
    Main Class
    PUP Lv 90
    You still blink when you change ranged equipment, I assume it wouldn't be that hard but what do i know....
    (0)

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