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  1. #241
    Player StingRay104's Avatar
    Join Date
    Mar 2011
    Posts
    284
    Character
    Kurdtray
    World
    Asura
    Main Class
    DRK Lv 99
    <SE> Dear WAR we have decided that even tho the balance for you has been broken for years we are gonna make it so you can now do 10 regular hits and 100k ws's, you'll have access to ever spell, JT, and JA in the game (Including 2hr's), and finally we are scraping all our current plans to update anyother jobs other than WAR.

    Theres your WAR post enjoy.
    (1)

  2. #242
    Player Dauntless's Avatar
    Join Date
    Mar 2011
    Posts
    261
    Character
    Dauntless
    World
    Valefor
    Main Class
    DRG Lv 90
    I'm fairly certain SE is content with what they've told us so far.
    (0)
    RIP Shadowix 75 DRG-WAR-DRK

  3. #243
    Player noodles355's Avatar
    Join Date
    Mar 2011
    Posts
    883
    Quote Originally Posted by Korpg View Post
    Defense is a useless stat. Unless you have over 10k defense, you won't see the difference between 1 defense and 9999 defense.
    This is bullshit. Stop stating this crap.
    It is a useless stat because you blink tank most things. It is not a useless stat because it does nothing. High defence pieces can actually mitigate similar or more damage than PDT gear. For example when that Def+20 ring came out, it was actually better than patronus's 2% PDT for Rdm. There are likely other occurances of this. Probably if you compared things like darksteel harness set with koenig set, you'd see similar results.

    Furthermore, the most obvious example to prove to you that your comment of "1 def or 9999 def wont make a difference" is counterstance.
    You ever seen a monk take damage with counterstance? I'll tell you it's one hell of a lot higher than they take without it.
    (4)

  4. #244
    Player Urteil's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99
    Quote Originally Posted by noodles355 View Post
    This is bullshit. Stop stating this crap.
    It is a useless stat because you blink tank most things. It is not a useless stat because it does nothing. High defence pieces can actually mitigate similar or more damage than PDT gear. For example when that Def+20 ring came out, it was actually better than patronus's 2% PDT for Rdm. There are likely other occurances of this. Probably if you compared things like darksteel harness set with koenig set, you'd see similar results.

    Furthermore, the most obvious example to prove to you that your comment of "1 def or 9999 def wont make a difference" is counterstance.
    You ever seen a monk take damage with counterstance? I'll tell you it's one hell of a lot higher than they take without it.

    I wouldn't say defense is useless.

    Example a monk using counterstance on me in ballista: Stun -> Melee Swing -> Hello 500+ normal hit/critical, without souleater.
    (0)

  5. #245
    Player Malacite's Avatar
    Join Date
    Mar 2011
    Posts
    228
    Not useless, but certainly not all that effective either.

    Wearing big, heavy armor just doesn't mitigate damage the way it should in this game.
    (1)

  6. #246
    Player Selzak's Avatar
    Join Date
    Mar 2011
    Location
    Bastok (Bismarck)
    Posts
    364
    How about:

    A 20:00 recast job ability that may be used on yourself or a party member which grants an undead Re-Raise like effect that revives the effected player in an unweakened state upon K.O. No EXP is re-gained with this effect.

    A 1:20ish recast job ability similar (or exactly) to Abyssal Strike that stuns the target.

    A series of job traits starting around level 60 that increase the likelihood of magical attacks dealing critical damage. This trait could effect elemental weaponskills as well.

    An adjustment to the spell Dread Spikes, where the amount of HP drained per hit is reduced and dependent on comparison factors while the duration of the spell (in time, not total HP drained) is increased to 2:30 or so.
    (1)
    Last edited by Selzak; 08-01-2011 at 12:25 PM.

  7. #247
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Quote Originally Posted by StingRay104 View Post
    <SE> Dear WAR we have decided that even tho the balance for you has been broken for years we are gonna make it so you can now do 10 regular hits and 100k ws's, you'll have access to ever spell, JT, and JA in the game (Including 2hr's), and finally we are scraping all our current plans to update anyother jobs other than WAR.

    Theres your WAR post enjoy.
    Took them long enough...
    (0)

  8. #248
    Player Urteil's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99
    Quote Originally Posted by Selzak View Post
    How about:

    A 20:00 recast job ability that may be used on yourself or a party member which grants an undead Re-Raise like effect that revives the effected player in an unweakened state upon K.O. No EXP is re-gained with this effect.

    A 1:20ish recast job ability similar (or exactly) to Abyssal Strike that stuns the target.

    A series of job traits starting around level 60 that increase the likelihood of magical attacks dealing critical damage. This trait could effect elemental weaponskills as well.

    An adjustment to the spell Dread Spikes, where the amount of HP drained per hit is reduced and dependent on comparison factors while the duration of the spell (in time, not total HP drained) is increased to 2:30 or so.

    I want the abyssal blast that Jnuns have.
    (0)

  9. #249
    Player Jar's Avatar
    Join Date
    Mar 2011
    Location
    caitsith derp
    Posts
    503
    Character
    Lugat
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Quote Originally Posted by noodles355 View Post
    This is bullshit. Stop stating this crap.
    It is a useless stat because you blink tank most things. It is not a useless stat because it does nothing. High defence pieces can actually mitigate similar or more damage than PDT gear. For example when that Def+20 ring came out, it was actually better than patronus's 2% PDT for Rdm. There are likely other occurances of this. Probably if you compared things like darksteel harness set with koenig set, you'd see similar results.

    Furthermore, the most obvious example to prove to you that your comment of "1 def or 9999 def wont make a difference" is counterstance.
    You ever seen a monk take damage with counterstance? I'll tell you it's one hell of a lot higher than they take without it.
    From what ive seen most monsters only have around 600 attack(weak mobs ~Even Match not NMs Either) meaning 300 def caps you on PDIF but they have a weapon damage of 200~ that is where the differation in damage comes from with player defense also its why plds dont turtle.
    (0)

  10. #250
    Player Urteil's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99
    Quote Originally Posted by Jar View Post
    From what ive seen most monsters only have around 600 attack(weak mobs ~Even Match not NMs Either) meaning 300 def caps you on PDIF but they have a weapon damage of 200~ that is where the differation in damage comes from with player defense also its why plds dont turtle.
    This seems surprisingly plausible.
    (0)

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