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  1. #11
    Player Chuchuroon's Avatar
    Join Date
    Jul 2011
    Location
    Bastok
    Posts
    13
    Character
    Chuwei
    World
    Phoenix
    Main Class
    DNC Lv 99
    I actually find desperate flourish quite useful, especially so before you get violent flourish, it should be put on every mob that isn't immune or THAT is wasted potential. A gravity effect as potent as a rdms and an additional -10 evasion is not something to undervalue, and I find from personal experience that the gravity effect is actually quite easy to land.

    Yes, violent flourish may have a lot more situational usage than desperate when soloing, but the way you write it make it sound like you think it's absolutely worthless, which it's not.

    It's much more useful than wild flourish, and even after you get violent flourish, if you are fighting something that does not need stun, or something that already has a dedicated stunner, gravity can help in many ways. Smack it on when you need to kite something (e.g. during a 2hr like invincible or mighty strikes), smack it on something slept without waking up the mob so it doesn't make a mad dash after the mage who slept it when it wakes up, smack it on a mob with high evasion, there are many scenarios in which it has useful application. Yes, any RDM or /RDM can do gravity, but that's like saying any BLM, DRK, /BLM or /DRK can stun. Gravity is one of the most undervalued effects and people really should be exploiting every single opportunity to use it wherever it can be used.

    I'm also a little wary that you place DAMAGE as the #1 issue as opposed to healing and utility/support, which is really the area where DNC can truly shine. DNC was not created as a "pure" DD, and "heavy" DDs such as MNK and DRK etc are not even half as versatile as DNC. To appear to ask SE to focus first and foremost on their damage-dealing abilities as opposed to the unique abilities (instant heal and erase, sambas, steps) I fear would lead them astray from the uniqueness of the job. You can deal great damage on many other classes, but no other class can be in the frontlines and yet dish out a ton of healing and support as well as a dancer can.


    I'm not convinced, as many Dancers are, that splitting the waltz category into multiple categories is a viable option. I think instead adding a new tier of abilties to improve the Dancer's healing prowess would be a better option.
    While you may not be convinced, it may be prudent to include that in your post since your thread is getting so much feedback and visibility, especially, as you said yourself, that many many many of us feel this way.

    Most notably, splitting recast timers for the different waltzes would be much easier to implement than most of your suggestions, most of which involve adding new abilities or traits - and splitting just healing waltz on its own timer apart from the curing waltzes alone would do wonders in actually allowing dancers to actively assist in removing debuffs instead of only being able to cure in situations where they are relied on heavily to heal. Additionally, splitting up the timers between different tiers of curing waltzes would avoid the situation where healing dancers are forced to only spam Curing Waltz III due to the long recast and shared timer of the higher tier waltzes.

    I think SE already tried to adjust for potency of steps with the introduction of Presto - not saying that it's the ultimate amazing solution to the problem at hand, but at least it's....something, but also I suspect it means they most likely will not further boost steps for Dancer as a main job anytime soon again.

    Subjobs don't get presto, and it increases the potency of the daze. Most mobs die to fast before more than one or two steps get applied anyway, and when soloing we usually cap out on level 5 dazes long before the mob dies. Besides, from my experience anyway, the majority of people who /DNC never even bother using steps <_> (a lot of dancer mains also don't, which is a different reason altogether to cry rivers of shame, but I digress).


    Anyway, while I don't agree with you on some of your points, and admit to skimming (wall of text, etc), I applaud you for taking the time to write out a well organized and articulate post addressing the dancer job.
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    Last edited by Chuchuroon; 07-29-2011 at 11:06 AM.