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  1. #21
    Player
    Join Date
    Mar 2011
    Posts
    503
    I like how they've extended FOV to higher levels and dungeon areas. The prowess system is nifty, and I really like the transporation options; going to one's home nation vs going to a home point.

    On that note, I'd like to see further transporation options. In addition to warping from various dungeons, why not add warping to the dungeons as well? We can already get to Abyssea just about anywhere, and within Abyssea there's more warping to be had as well. Go into the Chocobo Racing area, and there's more warping to be had, even in such a tiny area.

    I do like the idea of selecting one's own Prowess, and maybe it could use some kind of purchaseable system with points, albeit temporarally. However, we all know SE's motto,"Welcome to Vana'Diel, where Random is Fun!" So I think this is about as likely as a light weather pattern in Qufim; cool, but improbable.

    Furthermore.... I do realize that GoV is new and in a trial phase, but extending it to ToAU and WoTG areas would help with the overcrowding.
    (1)

  2. #22
    Player ShadowHeart's Avatar
    Join Date
    Mar 2011
    Posts
    379
    Character
    Woolie
    World
    Cerberus
    Main Class
    WHM Lv 30
    i would think its perfectly feasible to choose which ones u get as u can choose which buffs u get from abyssea or which food or options u can choose from fov/gov with tabs so just make it possible to select even if you can only add once per page finished or something with the consumption of tabs

    people should have choice over random lottery chance at getting a buff and lots of times get none at that matter per page done
    (1)

  3. #23
    Player Limecat's Avatar
    Join Date
    Mar 2011
    Posts
    303
    Character
    Limecat
    World
    Carbuncle
    Main Class
    WHM Lv 99
    I'd like it if you could just choose your buffs. Maybe when you complete a page, you get a chance of acquiring a prowess point or whatever, that you use at the tome to buy a prowess upgrade of your choice. If SE won't go for that though, how about maybe a field support option where you pay X tabs to store your current prowess levels, then later on at any tome can restore them? Doing that would erase the stored values of course, and you'd have to pay another X tabs to store them again.
    (1)

  4. #24
    Player Coldbrand's Avatar
    Join Date
    Mar 2011
    Posts
    472
    Character
    Golovko
    World
    Leviathan
    Main Class
    DRG Lv 99
    Without leaving it complete stupid unless they want to create some formula to read your job/sub job and determine which buffs are selected around that it does seem selectable prowess would be a lot better than the current system of giving random ridiculous stuff once an hour that may be completely and entirely useless to the player.
    (1)

  5. #25
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    1,712
    In regards to the concern where it appears that the rate in which chests appear differs from area to area, we just wanted to confirm that the rate is the same for every area. Since these chests can be affected by Super Kupowers, there is a chance this is what you are experiencing.

    As for being able to select the prowess enhancements manually and maintaining them when changing areas, we do not have any plans of changing or adjusting the current system right now.
    (1)
    Devin "Camate" Casadey - Community Team

  6. #26
    Player ShadowHeart's Avatar
    Join Date
    Mar 2011
    Posts
    379
    Character
    Woolie
    World
    Cerberus
    Main Class
    WHM Lv 30
    Quote Originally Posted by Camate View Post
    In regards to the concern where it appears that the rate in which chests appear differs from area to area, we just wanted to confirm that the rate is the same for every area. Since these chests can be affected by Super Kupowers, there is a chance this is what you are experiencing.

    As for being able to select the prowess enhancements manually and maintaining them when changing areas, we do not have any plans of changing or adjusting the current system right now.
    BOOOOO failllll.... just like fixing campaign no one does but gimp it so the 3 people who still do it dont want to do it no more...
    (0)

  7. #27
    Player Dauntless's Avatar
    Join Date
    Mar 2011
    Posts
    261
    Character
    Dauntless
    World
    Valefor
    Main Class
    DRG Lv 90
    Cool, keep making things worse please. Because the last thing you want right now is to make anyone want to play the game more, right?
    (0)
    RIP Shadowix 75 DRG-WAR-DRK

  8. #28
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    Its a small part of the game anyway...?

    Its not really that bad, I was Farming in Fei'Yin today, after about ~2hours or so I had came across and unlocked a good 15 chests or so. None had the shield but it was still a pretty decent spawn rate.

    Just need to wait for the right Kupower(Boxes), Like you had too for other items if you wanted it in a reasonable time frame.
    (0)

  9. #29
    Player Seriha's Avatar
    Join Date
    Mar 2011
    Posts
    982
    Character
    Kalsena
    World
    Sylph
    Main Class
    BLU Lv 99
    The ability to choose and maintain prowess when zoning isn't something that has to come like that or not at all. Either would be satisfactory to some degree, though I'd prefer the ability to choose buffs since 15 hours of signet should hopefully cover a venture somewhere. If that's still not possible, condensing or removing some of the possible buffs should be looked into. ATK/RATK should be merged with WS damage boosts. MATK and Cure Potency should probably go together. Casket Discovery and Crystal Yield can make babies together.
    (0)

  10. #30
    Quote Originally Posted by ShadowHeart View Post
    BOOOOO failllll.... just like fixing campaign no one does but gimp it so the 3 people who still do it dont want to do it no more...
    Quote Originally Posted by Dauntless View Post
    Cool, keep making things worse please. Because the last thing you want right now is to make anyone want to play the game more, right?
    Being snide to the people who make changes does not help. Ever. (Funny advice from me, although I tend towards adorably sarcastic...)

    The bonuses that you get from completing repeated GoV trials are just that, bonuses. While it would be nice if there was a little more rhyme and reason behind the prowesses that we get (for example, there isn't much that my Warrior can do with cure potency) expecting to be able to chose what bonus you get and wanting them to stay with you when you zone is asking for a bit much. Yes, we would all love to stack up a billion combat/magic skill gains and have them move into our Mog Houses with us, but that is kind of unrealistic that to expect that to be possible from a programming standpoint.
    (3)

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