Have you figured out where the MP goes yet?
Avatar perpetuation? Just that? Because anything worth our concern in this matter (lol, SMNs meleeing EXP mobs is no biggie), the Avatar's neutral melee damage isn't anything to write home about either.
And Blood Pacts incur JA delay. So try again.
Okay, We understand SMN Melee isn't an accepted norm and people are phobic of anything related to change and have some massive hatred of people attempting to have their job play a separate role than what is known and accepted as a norm.
Can we move on now? Your opinions have been stated and your views are known, now you're simply insulting each other back and forth.
Be the better man and Drop it. In your own words SE will never add this, So why is there so much harm in 3-4 people discussing it? Even we (Well I) admit its mostly unrealistic for FFXI, its not completely ludicrous for the series (hint: FF3 you basically fuse with your avatar, Ride the ShivaCYCLE!), But for FFXI i agree it will likely never happen.
Seriously, You people *** up every single thread even remotely related to SMN going back and forth with Dallas about him or SMN melee.
can't even one of you act like a man and move on and stop bickering like angry children?
Last edited by Melodicya; 07-24-2011 at 11:53 PM. Reason: Content was edited by Moderator due to violation of Forum Guidelines.
seigan and hasso have 50% casting time recast increase...
what the f*** is going on
That's a valid point. Where'd my 100pg smn melee basher go?
JA delay is 1 second, like all JA. I don't have a lot of those compared to most melee.
Yes, perpetuation. 23% in Haste gear isn't cheap. Avatar's melee damage is icing on the cake. Putting the avatar away has the following negative effects:
1) loss in at least 10 seconds per minute just casting the avatar (thanks for reminding me... 15 seconds with Hasso)
2) loss in time aligning the avatar for buffs (a meleeing avatar is in range)
3) loss of hate generated by BPs (very important solo and backup tanking)
4) loss of pettp gained, lower cures, lower merit pacts
5) loss of buffs on avatar (only a few, but they help)
6) loss of damage from melee
There are a LOT of reasons to keep the avatar out. I have unlimited MP, so I keep the avatar out.
Last edited by Dallas; 07-24-2011 at 03:32 PM.
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