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  1. #31
    Player kingfury's Avatar
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    Mar 2011
    Location
    Allegiance: Ancient Galkan Empire
    Posts
    1,308
    Character
    Kingfury
    World
    Valefor
    Main Class
    WAR Lv 99
    Quote Originally Posted by Khiinroye View Post
    Didn't Karaha-baraha die when he tried to do this sort of thing, while basically screwing up Fenrir for 20 years?
    ---------------
    ^^ Again, it could've been done the wrong way, or he was just not aligned appropriately with his craft to succeed. Maybe he was too low level eh! Perhaps he was only functioning at a lowly lvl 75, while a Lvl 95~ SMN would make easy work of this fusion based on their far superior summoning magic skills.

    *Edit That, or what Karb said lol ^^;
    (0)
    Last edited by kingfury; 07-23-2011 at 02:24 AM.

  2. #32
    Player Miiyo's Avatar
    Join Date
    Mar 2011
    Location
    Windurst of Carbuncle
    Posts
    284
    Agni's Staff +3
    Fire Affinity: Magic Acc+5
    Fire Affinity: Magic Damage+10
    Fire Affinity: Physical Damage+10
    Fire Affinity: Casting time -20%
    Hidden fire Effect to physcial attacks (to justify Fire Affinity: physical dmg +10)
    Possession: Ifrit
    (2)
    Teh most famous/infamous Taru on Carbuncle!


    Miiyo Taru | Sargantanas Final Fantasy X|V

  3. #33
    Player Malamasala's Avatar
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    Mar 2011
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    1,261
    Quote Originally Posted by kingfury View Post
    --------------------
    Well, technically speaking, you would be "controlling them" under the effect of this JA. You would visibly see a transparent outline of the Avatar on top of your character while running around, and see them attack as you do. When you WS, you would see the Avatar WS along with yours. The same with casting spells. Hence the term "Joint WS" & "Joint Spells". So long as you have MP, it would feel/look/appear as if the SMN has become the Avatar.
    Well, I think that would be almost acceptable.
    (1)

  4. #34
    Player
    Join Date
    Mar 2011
    Posts
    503
    I'm not terribly keen on this idea, but DUDE! do drawings of all the avatars possessing the tarutaru! The Fenrir one rocks, and i really liked the close-up on the face of the taru. I'd love to see more! + cool sig btw.
    (0)

  5. #35
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    WE HAVE SPOILERS!?


    SE said they want SMN to stay back and not fight.

    Bad idea is bad. I leveled SMN to heal while I did damage, not to feed TP to kill party members.
    (1)
    Last edited by Leonlionheart; 07-23-2011 at 06:50 AM.

  6. #36
    Player kingfury's Avatar
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    Mar 2011
    Location
    Allegiance: Ancient Galkan Empire
    Posts
    1,308
    Character
    Kingfury
    World
    Valefor
    Main Class
    WAR Lv 99
    Quote Originally Posted by Leonlionheart View Post
    WE HAVE SPOILERS!?


    SE said they want SMN to stay back and not fight.

    Bad idea is bad. I leveled SMN to heal while I did damage, not to feed TP to kill party members.
    -----------
    Lol these are funny to have in Quotes though ><;

    This JA would simply add another level of functionality to SMN that could be turned on and off should the SMN choose to do so. It's allowing another option other than "just spectating", so SMNs would still have the core choice to stand on the outskirts of the battle while their Avatars pummel the mob. Options are king if the end results justifies the means, and in this case, the option to be possessed by powerful Avatars and couple together the two strengths could push out new damage numbers and gameplay never before seen from SMNs... and it would again look cool as hell. ^^
    (0)

  7. #37
    Player kingfury's Avatar
    Join Date
    Mar 2011
    Location
    Allegiance: Ancient Galkan Empire
    Posts
    1,308
    Character
    Kingfury
    World
    Valefor
    Main Class
    WAR Lv 99
    Quote Originally Posted by Miiyo View Post
    Agni's Staff +3
    Fire Affinity: Magic Acc+5
    Fire Affinity: Magic Damage+10
    Fire Affinity: Physical Damage+10
    Fire Affinity: Casting time -20%
    Hidden fire Effect to physcial attacks (to justify Fire Affinity: physical dmg +10)
    Possession: Ifrit
    ---------------
    @_@ Yeah... Cool stuff like this!
    (0)

  8. #38
    Player kingfury's Avatar
    Join Date
    Mar 2011
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    Allegiance: Ancient Galkan Empire
    Posts
    1,308
    Character
    Kingfury
    World
    Valefor
    Main Class
    WAR Lv 99
    Quote Originally Posted by Panthera View Post
    I'm not terribly keen on this idea, but DUDE! do drawings of all the avatars possessing the tarutaru! The Fenrir one rocks, and i really liked the close-up on the face of the taru. I'd love to see more! + cool sig btw.
    ------------
    /bow lol Thanks for art feedback /

    Thanks to Karbuncle coming up with all those great examples of the possible WSs SMNs might use under the effect of Possession, you'll be seeing just that! I'll make sure to throw in some close ups of the taru's face for ya though
    (0)

  9. #39
    Player
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    Mar 2011
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    1,067
    Quote Originally Posted by Leonlionheart View Post
    SE said they want SMN to stay back and not fight.
    Illiteracy is a contageous disease. Let's see the quote again with the 3 words implying melee range not highlighted. That was funny stuff.

    We have enough liars in here, just change the quote to say "way the hell out of range" instead of ... well, we all know what it says.
    (0)

  10. #40
    Player Leonlionheart's Avatar
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    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Quote Originally Posted by kingfury View Post
    -----------
    Lol these are funny to have in Quotes though ><;

    This JA would simply add another level of functionality to SMN that could be turned on and off should the SMN choose to do so. It's allowing another option other than "just spectating", so SMNs would still have the core choice to stand on the outskirts of the battle while their Avatars pummel the mob. Options are king if the end results justifies the means, and in this case, the option to be possessed by powerful Avatars and couple together the two strengths could push out new damage numbers and gameplay never before seen from SMNs... and it would again look cool as hell. ^^
    Well then there should be a reverse side too, that allows you to cast magic according to what Avatar you have out.

    I'd rather be a caster on a job with TONS of mage gear.
    (0)

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