I would like another battle-type limit break quest for 95 to 99...but, I would not want the same kind of headache that Maat provides...
I would like another battle-type limit break quest for 95 to 99...but, I would not want the same kind of headache that Maat provides...
I'd prefer a "Final Battle" type quest for each job that unlocks a special Job Ability at 99 and has to be solo'd.
Instead of Maat, have you fight people representative of your job -- like Shantotto for Black Mage. You and them duel, and you get a special spell or ability at the end of the fight.
Make it a hard one that requires real strategy and know-how as opposed to the random stuff you used to have to do.
I'm actually not against this, as long as the fight doesn't come down to luck. I've heard horror stories about the SCH fight against Schultz and I do not want to have any part in that. It actually makes a lot of sense for the final level cap. You should have to best someone who specializes in your job to reach the ultimate limits and unlock some new power. Ultimately, it would just be Maat Ver. 2.0 so I can see why the development team might want to do something else.
I'm also in favor of just about anything that leads to more on screen Shantotto time. Ohohohohoho~!
It doesn't take much to know when someone is special. After 5 minutes if the person is alive and well you have a keeper, if they are dead and obnoxious then toss em like two day old leftovers.
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |