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  1. #121
    Player Leonlionheart's Avatar
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    Mar 2011
    Location
    Jeuno
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    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Quote Originally Posted by StingRay104 View Post
    *spouting really amateur arguments*
    Holy crap the ignorance is unbearable.

    ITT: Defense is a good stat.

    Edit: To expand, there's a reason why PLDs don't use defender either. Defense has severely diminishing returns, and at high levels it's completely useless. That's why MNKs can go counterstance crazy, because the difference between 900 defense and 90 defense is probably only 50~100 damage on high level mobs (Rani says hi, especially to mnks because he has en-dispel, preventing counterstance from being a viable tank solution).

    However DRK gets this cool thing that completely negates the mob's offensive stats by draining an amount based on the amount of damage done! Oh and DRK can cure itself with Drains!

    Do you guys know what that means? DRK can take more damage!

    It's like I'm talking to someone who's played the game for all of 2 months. Learn how stuff is done before you go spouting nonsense.

    You keep telling me I know nothing about DRK, yet you say the things I've already said about the job.

    Also: until I hear a definitive answer from SE (Camate I need you), I don't believe that enmity mechanics and swinging while casting mechanics have anything to do with each other. Logically they shouldn't have anything to do code wise, I have no idea why you insist they are even similar. Please stop that, you sound so silly right now.

    I can however believe that it can't be done because swinging mechanics and casting mechanics have very little to do with each other, but again that's up to how SE coded the game.
    (1)
    Last edited by Leonlionheart; 07-21-2011 at 07:01 AM.

  2. #122
    Player Korpg's Avatar
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    Mar 2011
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    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Geeze Kurttray, you are a little "WAR envy" aren't ya?
    (2)

  3. #123
    Player Riggs's Avatar
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    Mar 2011
    Location
    Carbuncle - Windurst
    Posts
    144
    Character
    Zoop
    World
    Carbuncle
    Main Class
    BLM Lv 99
    Be nice if drk got the double attack trait, would give them the option to use different subs
    (0)

  4. #124
    Player Korpg's Avatar
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    Mar 2011
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    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    I wouldn't mind giving all jobs DA trait as long as WAR gets higher tiers.
    (1)

  5. #125
    Player Leonlionheart's Avatar
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    Mar 2011
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    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Quote Originally Posted by Riggs View Post
    Be nice if drk got the double attack trait, would give them the option to use different subs
    DRK should always be using SAM anyway.
    (0)

  6. #126
    Player StingRay104's Avatar
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    Mar 2011
    Posts
    284
    Character
    Kurdtray
    World
    Asura
    Main Class
    DRK Lv 99
    Quote Originally Posted by Leonlionheart View Post
    Holy crap the ignorance is unbearable.

    ITT: Defense is a good stat.

    Edit: To expand, there's a reason why PLDs don't use defender either. Defense has severely diminishing returns, and at high levels it's completely useless. That's why MNKs can go counterstance crazy, because the difference between 900 defense and 90 defense is probably only 50~100 damage on high level mobs (Rani says hi, especially to mnks because he has en-dispel, preventing counterstance from being a viable tank solution).

    However DRK gets this cool thing that completely negates the mob's offensive stats by draining an amount based on the amount of damage done! Oh and DRK can cure itself with Drains!

    Do you guys know what that means? DRK can take more damage!

    It's like I'm talking to someone who's played the game for all of 2 months. Learn how stuff is done before you go spouting nonsense.

    You keep telling me I know nothing about DRK, yet you say the things I've already said about the job.

    Also: until I hear a definitive answer from SE (Camate I need you), I don't believe that enmity mechanics and swinging while casting mechanics have anything to do with each other. Logically they shouldn't have anything to do code wise, I have no idea why you insist they are even similar. Please stop that, you sound so silly right now.

    I can however believe that it can't be done because swinging mechanics and casting mechanics have very little to do with each other, but again that's up to how SE coded the game.
    So you think that editing what I said in the quote is professional? Not to mention you think I'm ignorant, but thats fine think what you like, I honestly could care less about what you think, your nothing more than a bandwagon DD, and no Korpg thats not a shot at war this guy believes in switching jobs to the highest damaging job at the time. Now I've personally witnessed wars tanking mobs my DRK and its almighty dread spikes can't tank so your point remains invalid. Now I'm not saying dread spikes suck because its a great spell, 2nd most used DRK spell in the game, stun of course being number 1. Now for something you didn't know, mobs in the game have high resistance to dark magic spells, its why my drains with capped dark magic skill and merits can't keep a consistant amount drained, and they only max at 200 hp on drain 1 no nether void. How often does that happen, not often enough, so your idea that DRK can effectively heal itself is invalid. I suppose it probably doesn't matter to you that the recast time on drains and aspirs is also ridiculous, but hey that would imply you knew something about DRK, which I maintained from the beginning you had no clue. Finally dread spikes acts just like dark magic spells, it pits your dark magic skill versus their resistance to determine what % of damage you can absorb. One of the nice things about Bale Cuirass +2 is it boosts the amount of total damage it can drain, and it also I've notice I hit the higher percents more easily with this on, but the grand total it can drain is equal to half your hp total 62.4% with Bale Cuirass +2. This does not include TP attacks or attacks that can KO the DRK before it drains. I noticed you mentioned nothing about the wars ability to wield shields or -pdt armor, DRK can match on the armor for -pdt but DRK can't compete with wars ability to use a shield. So despite all the evidence thats plain as day you refuse to accept that perhaps war can do more than you previously thought, but honestly idc what you think as I stated before.

    However I find your closing statement the funniest part of your whole post. After debating that swinging while casting would in fact be a simple fix to DRK, and might I add claiming that I was a supporter of elemental nuking on DRK which I have never supported for many reasons involving that damage thing I supposedly know nothing about, after all that you say what I said. You said "I can however believe that it can't be done," due to swinging and spellcasting having little to do with one another. I just think its funny that after all the immaturity you come right out and agree with me, of course after you've taken your shots.

    Finally Korpg, how is defending my jobs unique qualities and the origins of the DRK in FFXI even remotely war envy? Am I upset that war can spam 10k ws's in abyssea, yes because the balance is broken due to things like that. You know me I hate having the balance broken in this game, its why I support so much of what your trying to do in the smn forums, with the exception of your comment about it being equal to call a smn a main healer as often as a thf a main healer.
    (3)

  7. #127
    Player Leonlionheart's Avatar
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    Mar 2011
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    Jeuno
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    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Quote Originally Posted by StingRay104 View Post
    More of nothing
    All stuff that I know, however still more than WAR has. But FFS anyone can tank in Abyssea, don't use that as an example DRK has way more survivability there. You still stand by WAR being more defensive than DRK, and that's just stupid. Stop it.

    I'm not agreeing with you, I'm saying that it could be impossible due to other reasons than you said. Stop nitpicking.

    I don't think I can continue arguing with you, since you don't seem to know anything about what you're talking about.
    (1)

  8. #128
    Player Leonlionheart's Avatar
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    Mar 2011
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    Jeuno
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    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    http://www.playonline.com/ff11us/top.../060330_1.html

    Thanks to someone from the SMN version of this thread for the link.

    So SE hasn't considered WAR for defense, since 5 years ago.

    DRK was meant to cast more, making it a unique job, since 5 years ago.

    The fact that they're still not achieved is disconcerting, although WAR did indeed get out of the /nin slum (at which time it was still not meant to tank, though had more defensive properties than it does now from ni). Thank God.

    DRK only uses Great Sword again, hello Caladbolg.
    (1)

  9. #129
    Player StingRay104's Avatar
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    Mar 2011
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    284
    Character
    Kurdtray
    World
    Asura
    Main Class
    DRK Lv 99
    Quote Originally Posted by Leonlionheart View Post
    I can however believe that it can't be done because swinging mechanics and casting mechanics have very little to do with each other, but again that's up to how SE coded the game.
    You said it can't be done, I said it can't be done, we may disagree on the reason but we both agree that it can't be done. Even if we disagree with the manner, we still agree on the result which is what I meant and clearly demonstrated.

    So you dug up some article stating that war is no longer for defense and DRK is meant to cast more, well actually it states meant to use its drk exclusive spells more. Tell me something I didn't already know. Its funny how well SE's plans turned out, war throws their axes, not really, DRK uses their unique spells, not so much, thf's 2hr gets damage to it, lol, man SE sure can drop the ball. Its almost as if we really need to let them know what we think of their ideas, so as to help the job become what it was intended to be and something we can all enjoy. Or we can bandwagon to the job that deals the most damage.

    Well I'd say I'd miss dealing with your ignorance but really its all for the best, so I bid you farewell, and may you have more fruitful conversations elsewhere.
    (1)

  10. #130
    Player Leonlionheart's Avatar
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    Mar 2011
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    Jeuno
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    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    :| I said maybe it can't be done, and that would be more of a reason than enmity lulz.

    I can't believe how stubborn you are.
    (1)

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