
Originally Posted by
Leonlionheart
Holy crap the ignorance is unbearable.
ITT: Defense is a good stat.
Edit: To expand, there's a reason why PLDs don't use defender either. Defense has severely diminishing returns, and at high levels it's completely useless. That's why MNKs can go counterstance crazy, because the difference between 900 defense and 90 defense is probably only 50~100 damage on high level mobs (Rani says hi, especially to mnks because he has en-dispel, preventing counterstance from being a viable tank solution).
However DRK gets this cool thing that completely negates the mob's offensive stats by draining an amount based on the amount of damage done! Oh and DRK can cure itself with Drains!
Do you guys know what that means? DRK can take more damage!
It's like I'm talking to someone who's played the game for all of 2 months. Learn how stuff is done before you go spouting nonsense.
You keep telling me I know nothing about DRK, yet you say the things I've already said about the job.
Also: until I hear a definitive answer from SE (Camate I need you), I don't believe that enmity mechanics and swinging while casting mechanics have anything to do with each other. Logically they shouldn't have anything to do code wise, I have no idea why you insist they are even similar. Please stop that, you sound so silly right now.
I can however believe that it can't be done because swinging mechanics and casting mechanics have very little to do with each other, but again that's up to how SE coded the game.