Despite my post of earlier, which was kind of tongue in cheek ( yes I do wish the level cap to enter Abyssea had been made higher, 50 would have been ok), this is really about 1 person not liking the help feature of the game. No-one forces you to help anyone, and if you are asked by a Rank 1 NIN for help all you have to do is be polite, say I'm busy right now and move on.
I have personally seen level 30 players who can successfully navigate the more daunting areas for that level and level 90 players who couldn't find their way out of a brown paper bag. It all depends on the degree of "desire" and "ability." The same applied pre Abyssea, so nothing would really change except to deny advanced jobs until level 50 reached on starter jobs. We didn't have DNC until a few years ago, it's now a great support job and an awesome main. SCH is the sub of choice for most BLM. BLU is a great job. I can't really speak for COR and PUP, never have played them, but I am sure they have their place in the grand scheme of things. Just because they might not be popular choices doesn't mean they shouldn't be tried/played. Remember, there were "new" players pre Abyssea that unlocked all of the above.
As has been said, let people figure which jobs they are going to like for themselves, offer help if you are inclined to, if not, say nothing and move on.
The more things change, the more they stay the same.
Proud to be "Old School" and to have completed CoP pre-nerf
No its not, But this won't fix the problem in even the slightest way. Its just wasted Development time. The game is fine how it is. no matter what you'll have bad players at max level, Its been that way since the servers turned on, and they'll be here when it turns off.
Someone who truly wants to learn their job and be good at it will, rather they unlock it at level 10 or 75, Bad players will not, no amount of forced time on X job will change it.
Actually, farming x amount of Yagudo necklaces was a cheat way, if you do all the NORG quests as they unlock you don't have to farm ridiculous amount of beads. Yagudo beads was just the cheapest fastest way of getting quest.
Mini avatar fights were created as a go around for lvl 60 primes. It involved Summoners trying to solo a Mini version. I personally think diabolos and Fenrir have been around long enough for their own version of mini fights. Maybe, make it lvl 40? Or something like that. Though level 20 is just as as fine.
I love people like you who forget what it's like to be a new player .. HTF is a NEW player going to have any Cruor to become a key-leech? Or are you suggesting a virgin level 30 is going to find an alliance willing to let them pick daisies while leeching XP for no effort whatsoever?
I like how the OP is acting people rushing to Advanced Jobs and not knowing what they're doing is a -new- thing. That's been happening since 2003. Just because it takes less time doesn't mean its suddenly worse -- from my point of view, its about the same.
People who want to be good ask questions -- and from my experience trying to learn about Abyssea since my return, the dampening quality of players can be blamed more on the elitist veterans than it can on the new players. I can't tell you how many times I've had completely reasonable questions go unanswered and or ridiculed under the pretense of "you should already know that, lulz."
Level 12 wasn't a realistic level to go traipsing across Bubumiru Peninsula to get to Valkurm for a party -- but anyone who started in Windurst had to figure that out. 20 wasn't a realistic level make the 2 hour walk through Pashow, Rolanberry, Meri, Jugner, or Batalia -- but a lot of us we damn well did that, too.
The game has worked the way it is for a long time, and even with the new EXP systems new players are turning into quality members of the community. Everyone has to learn, and I personally blame a lack of willing and capable teachers over people having access to advanced jobs too early.
Yeah, but you're not new. You knew exactly what you were doing -- and what's why it worked. I've been around for 7 years, and I know nothing about Abyssea. Leeching seemed like the most complicated thing to get going ever until I had a friend build me a party for it. That's the difference, "new" implies they are completely new to the game. A new player wouldn't even find it practical to leech, because they'd just slam into the rock hard wall known as Genkai 1.
Frankly, up until 50, leeching isn't much faster than Book Burning in the Citadel or Crawler's Nest -- unless you get lucky and get a really good worm/bird party.
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