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  1. #61
    Player Ryozen's Avatar
    Join Date
    Mar 2011
    Posts
    118
    Character
    Nyosan
    World
    Quetzalcoatl
    Main Class
    SAM Lv 95
    /RDM is the premier support job for Charged Whisker burning.

    With proper gear, buffs, and atma, BA+Charged Whisker can deal upwards of 5-6k damage to everything within range.

    The damage dealt is limited only by how many mobs one can gather together (or have gathered together) within the 2:00 recast on Burst Affinity.

    Total damage dealt per minute could easily exceed that of typical sword-swinging, CDC-and-spell-spamming /NIN damage dealing.

    If the above is true, then /RDM is the premier damage-dealing support job.
    (0)

  2. #62
    Player kenshyn's Avatar
    Join Date
    Mar 2011
    Posts
    28
    Character
    Kenshyn
    World
    Shiva
    Main Class
    BLU Lv 90
    Yeah rdm is ok if your aoeing but heck I get those same numbers doing it /thf /nin whatever its more atma then sub job and if ur doing it solo or not charged whisker on glavoid and see how far that gets u.
    (0)
    ....::: 90 Blue Mage :::.... (14) Level 90 Jobs Fully Capped Merits maybe another job to 90 lol
    90Sam/ 90War/ 90Dnc / 90DRK/ 90SMN/ 90PUP/ 90SCH/ 90BLM/ 90Thf/ 90Nin/ 90Rng/ 90drg/ 90Bst

    Memory lane HOCD first Kirin kill took 4 Hours with spirits within spam lmao...
    Genbu [O] Suzaku [O] Seiryu [O] Byakko [O] Kirin [O] In Loving Memory of Kirin RIP 3/6/05

  3. #63
    Player Prothscar's Avatar
    Join Date
    Apr 2011
    Location
    San d'Oria
    Posts
    634
    Character
    Prothescar
    World
    Valefor
    Main Class
    BLU Lv 99
    Quote Originally Posted by Ryozen View Post
    If the above is true, then /RDM is the premier damage-dealing support job.
    Quote Originally Posted by kenshyn View Post
    charged whisker on glavoid and see how far that gets u.
    This. I've already said that /RDM is best for whisker burning, in fact I have an entire guide on the subject. As kenshyn said, try doing that on anything other than AoE burn mobs. It won't work.
    (1)

  4. #64
    Player Ryozen's Avatar
    Join Date
    Mar 2011
    Posts
    118
    Character
    Nyosan
    World
    Quetzalcoatl
    Main Class
    SAM Lv 95
    Never once did I suggest using Charged Whisker on a single mob.

    I was providing a literal answer to the question proposed in the thread topic, albeit not in the manner that the OP had probably intended.
    (0)

  5. #65
    Player Ryozen's Avatar
    Join Date
    Mar 2011
    Posts
    118
    Character
    Nyosan
    World
    Quetzalcoatl
    Main Class
    SAM Lv 95
    And by definition, you won't get the same numbers /THF or /NIN as you would /RDM, as they do not provide Magic Atk. Bonus II.
    (0)

  6. #66
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Difference between MAB I and MAB II is 4 MAB, which after everything is said and done is less then 4%. Assuming 30 MAB in gear and 50 MAB from Ultimate Atma and no Memento Mori (just for simplicity), 100 MAB vs 104 MAB. (2.04/2.00) = 1.02, or 2% difference. The more MAB you get the less that 4 MAB from sub means. In actual use the difference will be non-perceptive, you'd need a parser over a few hundred casts to detect any difference.

    /NIN = DW3, DW3 = 25% DW. Shadows are ok for the times their useful, otherwise I couldn't care less.
    /RDM (/THF, /WAR, /WHM) = DW2 = 15% DW

    With Suppa you get 30% DW vs 20% DW.
    100/70 = 1.428 (42.8% increase in DPS from DWIII)
    100/80 = 1.25 (25% increase in DPS from DWII)
    1.428/1.25 = 1.1424, DWIII is effectively 14.24% Melee DPS increase over DWII. The points you save from not having to set DWII you can spend in +10% DA, where as /RDM would be required to spend both the points for DA and DWII. Normally I'd give RDM more credit for it's free MAB, but MAB can be as low as 3 points with 4 being more common using Dream Flower.

    Honestly the only way I can justify /RDM is if I need to use healing magic. Blue cures are calculated ~exactly~ the same way White Magic cures are. Thus having healing magic skill from sub significantly enhances the amount of HP cure on all healing spells. WoP / H.Breeze / P.Embrace / M.Fruit are all pretty powerful when your /RDM or /WHM.
    (0)

  7. #67
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    DW3 has only further cemented /NIN as the only subjob for 1H DD's
    (2)
    Last edited by Atomic_Skull; 07-11-2011 at 11:00 AM.

  8. #68
    Player Fyreus's Avatar
    Join Date
    Mar 2011
    Posts
    182
    Character
    Fyreus
    World
    Sylph
    Main Class
    SMN Lv 98
    I've always used /nin then i found this amazing sub called /dnc. I personal use it for utility and it also offers the missing 5% weapon delay (without tp penalty lol) but since this update it's been pretty good on zerging something real quick. WS > cast > reverse tp DURING melee > WS > cast. I haven't tested CA > cast during azure lore (incase anyone asks you can't blu cast > blu cast for self sc) but in the end it's really situational.

    If you're fighting something that hits fast, aoe spell/tp/ws, or terribad enfeebles and you're a blu main then this sub definitely helps. If doing abyssea then you can also /rdm especially if aoe farming for ki. The list simply goes on and on even as th3 /thf.
    (0)

  9. #69
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    Er what? Using steps/flourishes lowers your DoT pretty badly especially since you're not a dnc main, so you aren't getting that delay reduction for 'free'.
    (1)

  10. #70
    Player kenshyn's Avatar
    Join Date
    Mar 2011
    Posts
    28
    Character
    Kenshyn
    World
    Shiva
    Main Class
    BLU Lv 90
    Well /thf for me is pretty much all win went from doing this on bombs farming for ft seals:



    To Farming time on worms in La thiene:



    So to me sexy is back in play again...
    (0)
    Last edited by kenshyn; 07-12-2011 at 09:30 AM.
    ....::: 90 Blue Mage :::.... (14) Level 90 Jobs Fully Capped Merits maybe another job to 90 lol
    90Sam/ 90War/ 90Dnc / 90DRK/ 90SMN/ 90PUP/ 90SCH/ 90BLM/ 90Thf/ 90Nin/ 90Rng/ 90drg/ 90Bst

    Memory lane HOCD first Kirin kill took 4 Hours with spirits within spam lmao...
    Genbu [O] Suzaku [O] Seiryu [O] Byakko [O] Kirin [O] In Loving Memory of Kirin RIP 3/6/05

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