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  1. #1
    Player Tsukino_Kaji's Avatar
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    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99

    Fix to the Number of Macro Lines.

    I know I brought this idea up before, but it was in other threads and it was usualy lost admist the mediocrity. We all understand why SE is reluctant to increase the number of lines in a macro, as it would increase the likelyhood of botting and/or RMT activity. This is a very valid concern for them. Oh the other side of the coin, I think they fail to grasp the significance we place on the ability to condence macros that swap gear for such-and-such reason. So my idea, my "fix" that will adress SE's concerns and get us players what we want is as follows;

    A Toggle Switch.
    How this feature will work is that each macro will have a botton on it that toggles it from the standard macro to a 16 line macro.(Yes a 16 line one, don't be afraid of the size SE.) This now toggled macro will have pre-assigned(And undeletable.) at the start of every line the command text /equip. This will enable your toggle macro to be used for gear and gear only. This will invalidate for the use of other command macros and help players to further streamline their ammount of macro space.
    (5)

  2. #2
    Player Zagen's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Zagen
    World
    Bismarck
    Main Class
    PUP Lv 99
    You do realize it is 6 lines because of the screen resolution on the PS2 and non HD 360/PS3 right?

    Edit: Which the games looks like crap in
    (0)

  3. #3
    Player Zyeriis's Avatar
    Join Date
    Mar 2011
    Location
    San D'Oria - Phoenix
    Posts
    935
    Character
    Zyeriis
    World
    Phoenix
    Main Class
    COR Lv 90
    Quote Originally Posted by Zagen View Post
    You do realize it is 6 lines because of the screen resolution on the PS2 and non HD 360/PS3 right?

    Edit: Which the games looks like crap in
    Read his sig.

    Edit: Also, there's something called scrolling.

    Second Edit: Alternate idea could be to allow a multiple gear swap with one macro line (text input parameter increase for /equip). Example: /equip "main" "Jupiter's Staff" "sub" "Thunder Strap"

    The limitation I see here would be text space but, it would at least be a step in the right direction, as we would be able to change all of our equipment slots in one macro.
    (2)
    Last edited by Zyeriis; 07-08-2011 at 06:34 AM.

  4. #4
    Player Zagen's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Zagen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Zyeriis View Post
    Read his sig.

    Edit: Also, there's something called scrolling.
    I know about the Sig doesn't change the reasons given are flawed. If you want to bot use a bot program or write a script to auto loop text inputs takes maybe an hour of learning programming to write a key input bot.

    And it still has nothing to do with game functionality due to UI layout restraints
    (0)

  5. #5
    Player Zyeriis's Avatar
    Join Date
    Mar 2011
    Location
    San D'Oria - Phoenix
    Posts
    935
    Character
    Zyeriis
    World
    Phoenix
    Main Class
    COR Lv 90
    Quote Originally Posted by Zagen View Post
    I know about the Sig doesn't change the reasons given are flawed. If you want to bot use a bot program or write a script to auto loop text inputs takes maybe an hour of learning programming to write a key input bot.

    And it still has nothing to do with game functionality due to UI layout restraints
    Saying he cares little about the limitations about the ps2 (no one should) and isn't putting that into the idea. He's posting the idea while neglecting/ignoring the ps2, like it should be, so it dies and we can move on.
    (2)

  6. #6
    Player Zagen's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Zagen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Zyeriis View Post
    Saying he cares little about the limitations about the ps2 (no one should) and isn't putting that into the idea. He's posting the idea while neglecting/ignoring the ps2, like it should be, so it dies and we can move on.
    And the official response will simply be "PS2 Limitations" ignore it all you want SE isn't which should be obvious.

    Edit: Don't get me wrong I have a distaste for the limitations of the PS2 that hold this game back but then again I have that same feeling toward the 360/PS3 as they unnecessarily limit the lifespan of the game. Ignoring something so basic as the layout for non HD resolution is the biggest reason macros were designed the way they are gives SE an easy way to say "won't fix" because unless they already have plans for a given suggestion or it is easy to implement they aren't adding/fixing it.
    (0)
    Last edited by Zagen; 07-08-2011 at 06:44 AM.

  7. #7
    Player Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    900
    They already said they won't add more macro lines simply because the fact is PS2 doesn't have enough RAM to support longer macros. They want gameplay to be equal across all platforms remember.
    (0)

  8. #8
    Player Seriha's Avatar
    Join Date
    Mar 2011
    Posts
    982
    Character
    Kalsena
    World
    Sylph
    Main Class
    BLU Lv 99
    Still fond of the "equip set" idea where the user can create a set that can swap the 16 possible slots with the macro itself being something like '/equipset "rdm_fast_cast"' or '/equipset "thf_evasion"' that you can custom name and modify at will. Far as PS2 RAM or even HD space goes, that can be a non-issue with the equip sets being saved server-side where the proper macro then invokes all the stored gear swaps or querying the set status from whatever management menu sends you the list for equipment not unlike the current equipment screen.

    In the end, the ideal macro might look something like:
    /equipset "war_ws_ragingrush"
    /ws "Raging Rush" <t>
    /wait 1
    /equipset "war_tp"

    ...instead of hitting like 8 buttons to do one thing normally.
    (6)

  9. #9
    Player Babygyrl's Avatar
    Join Date
    Mar 2011
    Location
    Bastok woot!
    Posts
    169
    Character
    Babygyrl
    World
    Ragnarok
    Main Class
    THF Lv 99
    Quote Originally Posted by Zagen View Post
    You do realize it is 6 lines because of the screen resolution on the PS2 and non HD 360/PS3 right?

    Edit: Which the games looks like crap in

    I play on 360 full time and you can easily fit at least 2 more lines per macro.. it sucks that pc peopel can use windower macros and fit al there crap in oner macro when i need three just to put on all my gear ws then put on other gear
    (1)
    *BabyGyrl* Ragnarok Server~ 99 THF WHM RDM BLM DRG Husband Doluka <3

  10. #10
    Player Babygyrl's Avatar
    Join Date
    Mar 2011
    Location
    Bastok woot!
    Posts
    169
    Character
    Babygyrl
    World
    Ragnarok
    Main Class
    THF Lv 99
    Quote Originally Posted by Seriha View Post
    Still fond of the "equip set" idea where the user can create a set that can swap the 16 possible slots with the macro itself being something like '/equipset "rdm_fast_cast"' or '/equipset "thf_evasion"' that you can custom name and modify at will. Far as PS2 RAM or even HD space goes, that can be a non-issue with the equip sets being saved server-side where the proper macro then invokes all the stored gear swaps or querying the set status from whatever management menu sends you the list for equipment not unlike the current equipment screen.

    In the end, the ideal macro might look something like:
    /equipset "war_ws_ragingrush"
    /ws "Raging Rush" <t>
    /wait 1
    /equipset "war_tp"

    ...instead of hitting like 8 buttons to do one thing normally.
    would love this!
    (0)
    *BabyGyrl* Ragnarok Server~ 99 THF WHM RDM BLM DRG Husband Doluka <3

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