
Originally Posted by
Rafien
Alright, this would be out there and will never be implemented. But it here it is..
If you're killing crawlers in an area, you can select treasure and select manage options. You can see the items the mob drops and you can rate how much you want it and if you need it. That way when items drop and if the party already agreed that Person A gets X items while person B gets Z items, they just drop in place.
While I'm in parties I'm constantly selected pass on items that I just don't want. Insect Wings and what not, people that want them should need to cast for every drop but it'll be nice if those who really want them can sorta get the system to play them favorites for that item.
You should also be able to see what people are looking for, so you can see if someone is just wanting to claim everything.
Also, if it's a quested item, it should already be designated to go to the people that have the quest flagged and need it vs the people that don't have it flagged or the people that already completed it and just want to get it to sell.