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  1. #81
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    Most played doesn't mean most LFP. The only time I even joined a pt on whm was for exp since it wasn't at level cap, after that the only time it sees light of day is because It's needed for a group I've joined while on another job or during lowman because the dbox whm isn't enough/present for w/e reason.

    I'd probably /anon myself too if I ever remembered, dealing with random tells is annoying. You don't even need you flag up for people to be hounding you to join their party.
    (0)
    Last edited by Neisan_Quetz; 06-27-2011 at 07:56 AM.

  2. #82
    Player Soundwave's Avatar
    Join Date
    Mar 2011
    Posts
    402
    Quote Originally Posted by Malamasala View Post
    Well, you are uninterested in spirits because they don't work. You would have been interested in them, if SE fixed them. You are a bit bizarre, in that something has to first be useful before you complain that it is useless.
    that made me chuckle a bit thanks =D

    Spirits are not useless we suck the MP out of them and I enjoy it.

    however you seem to put me in this world where "if" spirits would good I would use them more often.

    Incorrect I will not use spirits as avatars, I want my avatars to be standing in the spot light not spirits. I agree again that they should adjust spirits.....its not that they don't work...before you know my reason just ask, don't assume.
    (0)

    Hail to the king baby, Sig by Kingfury

  3. #83
    Player dzero's Avatar
    Join Date
    Jun 2011
    Posts
    19
    Why complain about balance?

    Because SE made a forum so they could get feedback from players...
    (0)
    Caliburn - Asura

  4. #84
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,270
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Spirits are fine as they are, they have useful-on-the-side abilities. They should never be competing with avatars, because these are what summoner is about.
    (0)

  5. #85
    Player Duelle's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    658
    Quote Originally Posted by Alhanelem View Post
    Spirits are fine as they are, they have useful-on-the-side abilities. They should never be competing with avatars, because these are what summoner is about.
    I don't think it's much about competing with avatars rather than them being able to work alongside avatars. At least, I don't think anyone is looking to have spirits replace avatars...

    PS: Spirits being useful only because of elemental syphon is, much like a lot of things in XI, a dumb gimmick that shouldn't be a defining or justifying factor.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line.

  6. #86
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,270
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    I don't think it's much about competing with avatars rather than them being able to work alongside avatars. At least, I don't think anyone is looking to have spirits replace avatars...
    But that's what making them good in any way other than another sideways use will do. Either they won't be good enough and will never be used (outside of what we already use them for), or they will be so good that they will get used more than avatars.
    (0)

  7. #87
    Player
    Join Date
    Mar 2011
    Posts
    139
    I would just say hold your breath til they release the roadmap they mentioned about job adjustements. It did sound like they were gonna give us a sneak peak of how they plan on changing each job and working on making it all balanced. It be nice if it's something they show after the bonanza marble purchase closes or even today. I've been curious about the road map ever since they mentioned it at the start of the month and it just makes me wonder what ideas they have in mind for each job.
    (0)

  8. #88
    Player Yarly's Avatar
    Join Date
    Mar 2011
    Posts
    276
    Character
    Opto
    World
    Bismarck
    Main Class
    RDM Lv 68
    Quote Originally Posted by dzero View Post
    Why complain about balance?

    Because SE made a forum so they could get feedback from players...
    False, SE made this forum because people asked for it, in other forums. Oh wait, how does that work? PARADOX!

    Because according to most of the people posting here, SE only reads and takes opinions from these forums (which is far from the truth)
    (0)

  9. #89
    Player dzero's Avatar
    Join Date
    Jun 2011
    Posts
    19
    Quote Originally Posted by Yarly View Post
    False, SE made this forum because people asked for it, in other forums. Oh wait, how does that work? PARADOX!

    Because according to most of the people posting here, SE only reads and takes opinions from these forums (which is far from the truth)
    I'm sorry, "Because SE made a forum so that they could get feedback from players, provide quick responses and directly interact with the community".

    I do agree that the current state of things is set out for an unfinished level cap rise. However, arguing for balance for the first 90 levels probably isn't a bad idea.
    (0)
    Caliburn - Asura

  10. #90
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by Alhanelem View Post
    if WHM/BLM/RDM are the most played jobs, how come when I try to form a party all I see is WAR WAR MNK MNK SAM NIN NIN SAM WAR MNK DRG?
    Because all of them were already invited. Welcome to ffxi and enjoy your seeking on melees.
    (1)

    Ultimate DPS simulator
    https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit

  11. 06-28-2011 02:40 AM

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