Markov, I've honestly been told that SMN is the second best healer, not RDM, because Light Spirit has always had Cure 5. Sorry, you'll need to complain more.
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Markov, I've honestly been told that SMN is the second best healer, not RDM, because Light Spirit has always had Cure 5. Sorry, you'll need to complain more.
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Light Spirit is also costly to keep out MP wise and casts random, therefore no it isn't the second best healer, the second best healer is SCH not RDM, RDM comes in 3rd(along with DNC and BLU) in that respect, SMN is an okay healer from about lv55 to 65, before or after that its not that great, if anyone says SMN is a great healer because of Light Spirit they really need to rethink that, Light Spirit is not a reliable healer
Try to have fun or it isn't worth playing
Last edited by MarkovChain; 06-26-2011 at 08:25 AM.
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https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit
Census means nothing when it comes to how good a job is. Stop being dumb.
This again, laziness in the developer part, big time. Rdm and Sch could use Cure 5, even Pld - but we know this will not happen anytime soon, no big surprise there. Some of the jobs that are deemed less useful in Abysea events probably will not see much of any updates or enhancements, because that is just how SE rolls. Do the minimal, add useless crap, and do nothing to fix the existing problem. I'd love to be positive and not be so negative, but so far, it's like dreaming rainbows and unicorns...
Talk about your mission impossibles, yukyukyuk.
That being said, SMN is a decent healer, But not best due to the randomness of Light Spirit. Even with its low timer, It might waste it on say, Protect or Regen and then someone will get hit by a big TP move, and while you have Cure IV your spirit still has a cool-down timer.
Still, it would likely be WHM > SCH/SMN > RDM. Heck i might put PUP above RDM because it gets Cure IV from the subjob and has an Automaton. Because what does it come down to for raw curing power? All 4 of them have the same spell, Cure IV, i think SMN has access to ~+48% Cure Potency in gear.
Doesn't have Fast cast though like RDM Does, or the SCH ability to boost Cure potency. Its a toss up if you ask me.
As for its MP Cost, Spirits can be reduced to piddly amounts of MP with the right gear today, Even outside Abyssea. inside they can be reduced to nothing, with refresh back (if you have MM Atma).
So while technically yes a SMN could sit back in full healing mode with a Light Spirit by their side and cure. Its random, Just like a WHM Automaton (not completely random though, I dont think Light Spirit casts -Na spells, So its got one up on Automatons)
Last edited by Karbuncle; 06-26-2011 at 11:15 AM.
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