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  1. #31
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,270
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    This is the part where the entire FFXI community completely forgot that spirits are THE most essential part of a well played SMN.
    Elemental Siphon is pretty essential for a well played SMN outside of abyssea, yes. Spirits are great when you need a pet in a hurry, too. But don't fool anyone into thinking spirits are "good." They have their place, and I'm perfectly happy with their current role. I do not feel spirits should ever overshadow the avatars.

    Curing should be seen as an option for summoner, not a necessity- WHM was chosen by most because it was the most functional support job, not because people like curing. Summoner's ability range is wide, but as a result of this it is currently struggling to compete except in a few specific areas.
    (2)

  2. #32
    Player Soundwave's Avatar
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    Mar 2011
    Posts
    402
    Ugh, if I hear the word spirits again I'm gonna pop!

    If people don't voice their opinion then SE won't know whats of the players interest.
    (1)

    Hail to the king baby, Sig by Kingfury

  3. #33
    Player Tsukino_Kaji's Avatar
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    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Soundwave View Post
    Ugh, if I hear the word spirits again I'm gonna pop!
    Then what would become of your spirit?
    (0)

  4. #34
    Player Soundwave's Avatar
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    Mar 2011
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    402
    Quote Originally Posted by Tsukino_Kaji View Post
    Then what would become of your spirit?
    lol........

    POP!

    http://www.youtube.com/watch?v=suai1...eature=related
    (0)
    Last edited by Soundwave; 06-25-2011 at 01:13 PM.

    Hail to the king baby, Sig by Kingfury

  5. #35
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Hey now, I said spirit not spirits.
    (0)

  6. #36
    Player Malamasala's Avatar
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    Mar 2011
    Posts
    1,261
    Quote Originally Posted by Soundwave View Post
    Ugh, if I hear the word spirits again I'm gonna pop!

    If people don't voice their opinion then SE won't know whats of the players interest.
    Well, you are uninterested in spirits because they don't work. You would have been interested in them, if SE fixed them. You are a bit bizarre, in that something has to first be useful before you complain that it is useless.
    (1)

  7. #37
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,270
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    You would have been interested in them, if SE fixed them.
    No, people wouldn't have. People play summoner because they want to see/use the avatars. Spirits will always play second fiddle even if they gain additional uses. I don't think most people realize why they originally existed in the first place.
    (0)

  8. #38
    Player Malamasala's Avatar
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    Mar 2011
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    1,261
    Quote Originally Posted by Alhanelem View Post
    No, people wouldn't have. People play summoner because they want to see/use the avatars. Spirits will always play second fiddle even if they gain additional uses. I don't think most people realize why they originally existed in the first place.
    Well, you are partially right. I get the impression 50% of the people play the job to see Fenrir because they think a wolf is awesome. I can't count all the old stories about new people being saved by Fenrirs and getting obsessed by them.

    But I don't think even SE knows why they added (all) spirits. For example Light spirit and Dark spirit are from level 55-60 NMs. The only reason these differ from avatars at all, is that they can be bought on AH after someone gets the scrolls.

    And if spirits were intended to be used until you got avatars, at either level 20 or 60, why are they useless?

    I think the hard faced truth of spirits is that SE just added them without any plans at all except "Give players something shiny until they get avatars". Like their only purpose was to allow skilling up summoning magic... which had no effects on the job.

    Any way you look at it, they've always been a failure that SE should have fixed. They can be happy that SMNs managed to work around it with /WHM and cure 3, else the job would have been more extinct than defending ring.
    (3)

  9. #39
    Player JackDaniels's Avatar
    Join Date
    May 2011
    Posts
    228
    Character
    Graystone
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    Quote Originally Posted by Tsukino_Kaji View Post
    Then what would become of your spirit?
    I lol'd xD

    Quote Originally Posted by Alhanelem View Post
    No, people wouldn't have. People play summoner because they want to see/use the avatars. Spirits will always play second fiddle even if they gain additional uses. I don't think most people realize why they originally existed in the first place.
    Sorry why did they officially exist in the fist place?
    (0)

    ===========Don't make me kick your butt into next Watersday!===========

  10. #40
    Player Alhanelem's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    11,270
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    But I don't think even SE knows why they added (all) spirits.
    They know why they added them.
    1) So that people who didn't buy Rise of the Zilart would have more than one summoning magic spell. This is the primary reason. They were (at the time) essentially spell list filler, like half the bard songs in the game.
    2) to have pets with a shorter casting time
    If spirits didn't get left behind (excepft light spirit, sort of) at 75 and they didn't have ZERO MAB, they'd be slightly viable if you really need the actual magic spells for something instead of the magical BPs. But they have no native MAB, no staff bonus, no nothing, and the amount of MAB that you can give them is very limited, and on top of that, their AI is slightly smarter than an intelligent rock.

    Any way you look at it, they've always been a failure that SE should have fixed.
    Before elemental siphon, I would have said remove them, not fix them. There's no way to "fix" them without stepping on the toes of the avatars.
    (0)
    Last edited by Alhanelem; 06-26-2011 at 03:35 AM.

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