Didn't you spend over half this thread talking about how good smn is?Summoner however is good at the fewest things and worst at the most.
Didn't you spend over half this thread talking about how good smn is?Summoner however is good at the fewest things and worst at the most.
F all that. Summoner is terrible. You and GG spent the whole thread arguing about how bad it is, but then you say that's Okay, because summoner can help kill Absolute Virtue! Nothing else really matters!
Sure, I tried to argue that summoner is better than people are giving it credit for, but it's still not good enough.Then, when I try going along with you for the sake of argument, you all change your argument. Suddenly, summoner isn't bad, it just has niche uses! It doesn't need any other use, it has perfect defense! Summoner is perfect, flawless job that excells at pressing two buttons and not using 99% of the effects and abilities bestwoed upon it!
Why in the fakring world do you NOT see a problem with this?
Last edited by Alhanelem; 06-24-2011 at 04:58 AM.
Baaaackpeddle
Player
Oh I know that Summoner's terrible. And I know that it probably has the least real uses of any job in the game.
I just find it funny that you suddenly agree when it helps your current cause of the day.
Protip: I'd be all for making summoner useful in more situations. I even pointed out that your staunch defense of Summoner as "Fine as it is" was nothing short of counterproductive when the job needs an update. But do I think all jobs have the innate right to be useful at everything? No way. Do I think Summoner should be good in Abyssea? Naw, that's just silly.
Summoner has a niche use. It's not a matter of making them DD #2432. It's about content which actually makes use of Summoner's talents on occasion. Fortunately, Voidwatch does that. Summoner is awesome in Voidwatch. It's just too bad it's too "hard" for your average player to handle just yet.
The nichest niche in the whole entire game. Summoner deserves to be more useful than it is now. Even when it came out, everyone was thinking it was going to be a powerful job- After all, Summoner has a reputaiton for power in the Final Fantasy series. FFXI's summoner should be able to live up to that reputation.Summoner has a niche use.
The first part of this thread was not about summoner being the best, or even close to it. It was about squeezing out a few extra drops of power on a job that sorely needs more capability.
I was NEVER the one in the thread saying SMN is the greatest job ever. That was Dallas.
As far as voidwatch: Looking over it, it's the rewards that are turning people off, not the difficulty (And events are always most difficult when they are first introduced). There are some good situational items in it, but the Sphere stuff seems to be a bust (it doesn't affect the wearer), and other special items from it e.g. the deluxe animator turned out to be worthless pieces of garbage. Plus, many people still want their empyrean gear more than they want anything from voidwatch, even if it's a little better.
On top of that, people don't like the drop system, and I've had friends telling me they don't get diddly for drops even with the lights all maxed up.
Last edited by Alhanelem; 06-24-2011 at 05:06 AM.
Summoner has more uses than Perfect Defense, brah.
I don't get what the fuss is, SE is attempting with Voidwatch to make ANY job suitable for showing up given the procs are randomized every time. Only have a BST? Show up, you can at the bare minimum cover any "beastmaster job abilities" messages.
It's an event where SMN (among others) dominates and WAR get pummeled repeatedly by constant AOE bombardment.
Wanna see a DD die fast? Crowd Celaeno or Voidwrought.
The main problem with the system is that the loot sucks and distribution has taken Walk of Echoes fail to the next level. No lootpools means the kills feel shallow and the personal chests can reward one person with awesome and the next person with boatloads of fail. Doubly so if a mage gets a melee drop or vice/versa.
Regardless of what I feel about it, Voidwatch is here to stay for 3 more updates. Guess what that means? SMN is locked in for at least 3 more updates of being desirable barring any major change to the current system.
I think the real issue is Abyssea fatigue anyway. People are tired of the one-stop shop (no alternatives) the expansions provide as the rest of the game is lulz and not worthy of mention. It's really not that difficult a feeling to understand.
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