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  1. #1
    Player Azagthoth's Avatar
    Join Date
    Mar 2011
    Posts
    50
    Character
    Azagthothe
    World
    Bismarck
    Main Class
    MNK Lv 99
    I think the funniest thing about this thread is that the people arguing on behalf of SMN are self-defeating in the sense that they're not portraying SMN as a job that needs to be buffed. It would be more beneficial to take a look a SMN's weaknesses and come up with ideas to improve the job's capabilities.
    (1)

  2. #2
    Player Razushu's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    819
    Character
    Razushu
    World
    Fenrir
    Main Class
    SMN Lv 99
    Quote Originally Posted by Azagthoth View Post
    I think the funniest thing about this thread is that the people arguing on behalf of SMN are self-defeating in the sense that they're not portraying SMN as a job that needs to be buffed. It would be more beneficial to take a look a SMN's weaknesses and come up with ideas to improve the job's capabilities.
    At the risk of restarting the argument, I think we all know SMN needs improvement but needs improvement=/= useless*. We could use new Rages another boost to our wards(make them scale up with levels better) and BP timer is hurting us(I think BP timer is partially to stop us applying like 10 buff to a party at once but jsut putting a cap on the amount of buff we can give can fix that)


    * I know no one is literally saying SMN is useless but saying we're bottom of the barrel adds up to the same.
    (0)

    Summoner [suhm-uhn-er]

    1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
    2. Not a melee