This argument seems to be popping up all over the place on these official forums, I am starting to become confused as to why. Abyssea changed nothing in terms of the average player base. I must have been playing a different game pre-Abyssea because I can recall specific player names and instances of just complete awfulness. Players that would "AFK" for 10 minutes in a 6 person party, mages in two mage parties leaning on the other mage to do all the curing so they could "skill-up" enfeebling. Rangers in the mid 60s using beetle arrows or bronze bolts, I could keep listing examples over my eight year tenure playing this game.
Why are a few of you letting nostalgia cloud your memory of this, these people that don't respect their fellow players' time and effort have existed in this game since the beginning. It's infuriating, but it isn't caused, created nor exacerbated by Abyssea. These players took advantage of others in 6 person parties, and now they do it in 18 person alliances. Like I have said in another thread on this same subject, the largest part of skill in this game is simply paying attention as a player, either the player is or isn't, the venue doesn't matter.

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