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  1. #11
    Player Seriha's Avatar
    Join Date
    Mar 2011
    Posts
    982
    Character
    Kalsena
    World
    Sylph
    Main Class
    BLU Lv 99
    And people over level 20 never enter those zones, right?

    Pretty much support the ideas brought up.

    Would like to see Repatriation costs cut to 10 tabs from 50, too.
    (3)

  2. #12
    Player Jackastheripper's Avatar
    Join Date
    Mar 2011
    Posts
    192
    Character
    Jackastheripper
    World
    Ragnarok
    Main Class
    PUP Lv 90
    I like the chocobo idea's but not so much on adding more OP warps.
    (0)

  3. #13
    Player RAIST's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    2,563
    But, you can rent a choco from the starter cities at level 15 for like half the base time or something. So that actually could fit in with Selbina and Mhaura somewhat if they used the same rule....but, it's still kind of pointless.

    For me, chocobos have always been more for the long distance running (ie, multiple zones), or zones that are difficult to navigate while you are likely to get aggroed. Dunes and Buburimi just don't really fit that mold--they aren't that difficult to navigate, and their really aren't any really long runs within the zone that would warrant a chocobo. The runs that are long (like across a neighboring zone) can just as easily be served from the wranglers at the nearby crags--especially as those crags happen to be in a neighboring zone anyway. IDK about the OP's server, but people still do some tele-taxi duty on our server.

    Tavnazia is the only zone that can really justify getting a choco stable, more specifically for Miseraux Coast's run to Riverne Sites' gate. But I don't know if I would consider it a high priority really. Sacrarium really isn't a bad run if you take the water, and OP puts you on safehold side of Lufaise, while the Dunes Vortex puts you on the other side of Lufaise. You can cut your travel time for Lufaise considerably in that zone if you have Dunes and Tavnazia OP's. The run to Riverne is the only really bothersome one, and Riverne A/B really aren't high traffic zones.
    (0)
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  4. #14
    Player Korpg's Avatar
    Join Date
    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Quote Originally Posted by Seriha View Post
    And people over level 20 never enter those zones, right?

    Pretty much support the ideas brought up.

    Would like to see Repatriation costs cut to 10 tabs from 50, too.
    Pretty much 2 types of players would enter either Selby or Mhaura.

    Type A: The new player. The player who just started and have not even gone as far as Jeuno yet. So they don't have a chocobo license yet.

    Type B: The old player. The player who has a scroll of warp, some type of warp, or something that would let them exit the area quickly, use the OP in Valk dunes so they don't have to choco anywhere, or are there for a different reason than catching a choco elsewhere.

    Having chocos for Type A players is worthless, because they can't even use them yet.

    Having chocos for Type B players is worthless, because they aren't there to travel around the zones nearby.

    So how is having chocos there any help at all?
    (1)

  5. #15
    Player Bumbeen's Avatar
    Join Date
    Apr 2011
    Posts
    352
    Character
    Bumbeen
    World
    Valefor
    Main Class
    RDM Lv 1
    How is having chocos there any hurt at all?
    (3)

  6. #16
    Player Korpg's Avatar
    Join Date
    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    What is the point in adding something very minor that less than 1% of 1% of players can use when there are more important things to add or fix to this game?
    (1)

  7. #17
    Player Garota's Avatar
    Join Date
    Mar 2011
    Posts
    197
    Character
    Garota
    World
    Ragnarok
    Main Class
    SMN Lv 99
    Quote Originally Posted by Korpg View Post
    Selbina and Mhaura are generally for players from level 20 and lower.

    Chocobo licenses are for players from level 20 and higher.

    See the problem?
    By that logic, we better get rid of chocobo stables in starter nations where all the noobie level 1 players start. Not like they can do much with'em there.
    (3)

  8. #18
    Player Kuporeid's Avatar
    Join Date
    Mar 2011
    Posts
    11
    Character
    Drek
    World
    Fenrir
    Main Class
    RDM Lv 90
    I have been repeatedly confused as to why any suggestions of new means of cutting down travel time seem so downright offensive to people. Why does adding alternate means of quick transportation, be it teleporters, chocobos, or anything else, seem so detrimental? If some new suggested means of travel were implemented that you might not necessarily use, what is the negative effect on your game playing experience? It just seems to be an odd thing to be so passionately against.
    (1)

  9. #19
    Player Korpg's Avatar
    Join Date
    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Quote Originally Posted by Garota View Post
    By that logic, we better get rid of chocobo stables in starter nations where all the noobie level 1 players start. Not like they can do much with'em there.
    Fine by me. Who needs to go anywhere near starter cities anyway?
    (0)

  10. #20
    Player Kavik's Avatar
    Join Date
    Mar 2011
    Location
    Sandy
    Posts
    254
    Character
    Kavik
    World
    Fenrir
    Main Class
    PLD Lv 99
    I agree that it seems silly to be so drastically resistant to any new form of transport. I offered 2k on Phoenix for a teleport-altep, i have the OP, I have 90 whm to tele myself or i could've taken a seriously round about route to get there via korroloka tunnel. I've been playing this game for 7.5 yrs now. Not one person was willing to tele me, there were at least 15 whm or /whms in zone that shouted that i should pay more for a tele. Since the average player is not going to have every option availble to them, also some of the outposts, like bastok(don't even get me started on why basty's outpost is a whole ZONE away from the main nation when the other's are not unless you have the flower warp up which opens a whole new discussion) it would be great to have new Outposts and chocobo rental areas. I suppose if the forums had been up at the time people would have objected to the outposts warp levels being lowered too. In my mind that was the best thing they have done for transportation, more OPs and choco's would only do the same thing, make it better/easier to get around on your own.
    (1)
    FFXI forever! 99 PLD THF DRG DNC WHM SCH BRD BLM BLU BST
    Burtgang Excalibur Aegis Ochain


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