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  1. #41
    Player Razushu's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    819
    Character
    Razushu
    World
    Fenrir
    Main Class
    SMN Lv 99
    Quote Originally Posted by Dallas View Post
    I deal three times the damage as you at twice the speed. That means I deal damage 6 times as fast as you. By definition, the best person is not deficient.

    Your inability to master staff skill in no way makes you an authority on melee SMN. You certainly show an extreme lack of predictive ability if you thought your lack of knowledge on the subject was enough to sway a 6-year melee smn veteran.

    Guess what? Melee still exists today.
    I meant mentally Deficient, which your lack of ability to comprehend simple english and interpret context seems to point to it. First off you deal that much damage with applied avatars the gulf closes a good bit when you realise a BIG chunk of DD comes from the avatars and the fact that cycling certain buffs will increase the over all DPS of the party, which they won't be getting from you, so again the gulf closes a little more. See where you do more damage I am a better support character it balanaces out really. The real difference comes in the form of invites, if people(the ones on my server anyway) are inviting frontline DDs they'll pick one of the 100+ SAMs, DRGs etc. that are hanging around Port Jeuno over a SMN any day because it's the safer, more effective, more powerful option, where as dd/support SMN holds it's own against the other buffing jobs nicely only thing I get turned down for on SMN is seal farming because of our lack of procs.

    It's not inability to master staff skill it will get capped eventually but it doesn't hold my SMN back WHATSOEVER so it takes a backburner to things like gearing my SMN and leveling/gearing BST and WHM or even just doing something fun in game. I have more than enough knowledge on the subject 3 year veteran of SMN here and never really had a problem being useful in a fight.

    Melee exists for every job but there's jobs that are designed towards it and jobs that aren't, you sir are playing a job that isn't.
    (1)

    Summoner [suhm-uhn-er]

    1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
    2. Not a melee

  2. #42
    Player Soundwave's Avatar
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    Mar 2011
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    402
    Quote Originally Posted by Razushu View Post
    They started it /cry
    lol <3!
    (0)

    Hail to the king baby, Sig by Kingfury

  3. #43
    Player
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    Mar 2011
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    1,067
    Hey, guess what? I caught at least 4 delusions. I'm going to ignore all attempts by you to compare yourself to melee SMN. Everyone knows you have no idea what that number is.

    1) You cycle buffs. This means your pets are NEVER buffed, and your pettp is ALWAYS 0. My pets > your pets.
    2) You can't cycle buffs AND melee with your pet. Pathing and summoning time alone reduce this by half. Common delusion, but we all know it's false.
    3) My buffs hit 2 party members that in your setup do nothing or get unsummoned.
    4) 6-man colibri parties are dead, so just L-O-L at the thought of someone sending /tells to SAM in Jeuno to fill a party

    Don't worry about what this all means. I certainly don't care about "cycling buffs." Have fun on WHM!
    (0)

  4. #44
    Player Razushu's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    819
    Character
    Razushu
    World
    Fenrir
    Main Class
    SMN Lv 99
    Quote Originally Posted by Dallas View Post
    Hey, guess what? I caught at least 4 delusions. I'm going to ignore all attempts by you to compare yourself to melee SMN. Everyone knows you have no idea what that number is.

    1) You cycle buffs. This means your pets are NEVER buffed, and your pettp is ALWAYS 0. My pets > your pets.
    2) You can't cycle buffs AND melee with your pet. Pathing and summoning time alone reduce this by half. Common delusion, but we all know it's false.
    3) My buffs hit 2 party members that in your setup do nothing or get unsummoned.
    4) 6-man colibri parties are dead, so just L-O-L at the thought of someone sending /tells to SAM in Jeuno to fill a party

    Don't worry about what this all means. I certainly don't care about "cycling buffs." Have fun on WHM!
    1) Manacede, merits, Caller's Spats and Caller's Pendant Avatar TP is not an issue. pets are equal

    2) You can't cycle buffs and melee yourself. pathing is not always an issue and depending on the buffs I'm cycling the same avatar might be out for 90secs or so, so they do sometimes melee.

    3) How are you claiming to apply more than one buff and still think points 1 & 2 are valid for me and not you. No avatar has more than 2 buffs and Garuda the best DD avatar only has hastega which is also our most useful buff. No matter your setup Garuda can only ever get haste and lol shadows, Which means your party is only getting these or your cycling avatars giving more buff and sacrificing melee DoT to fully buff a party.

    4) Your server must be dead I can't run through Port Jeuno without seeing XXXNM X/4 DD <can I have it>. also my brother can't afk in PJ for more than 20 mins with getting a /t <invite> he's a SAM btw.

    I certainly don't care about weak melee have fun playing dress up as a DD, I try to save the make believe for Halloween.
    (1)

    Summoner [suhm-uhn-er]

    1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
    2. Not a melee

  5. #45
    Player Malamasala's Avatar
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    Mar 2011
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    1,261
    1) Manacede, merits, Caller's Spats and Caller's Pendant Avatar TP is not an issue. pets are equal
    You use manacede? I avoid it like the plague unless I'm in abyssea. It is about as MP efficient as AM magic for BLM. (The difference of course being that a BLM can cast more often on other nukes instead of attempting one a minute)
    (0)

  6. #46
    Player Razushu's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    819
    Character
    Razushu
    World
    Fenrir
    Main Class
    SMN Lv 99
    Quote Originally Posted by Malamasala View Post
    You use manacede? I avoid it like the plague unless I'm in abyssea. It is about as MP efficient as AM magic for BLM. (The difference of course being that a BLM can cast more often on other nukes instead of attempting one a minute)
    I have MORE than enough MP from my perp/refresh set, sublimation and elemental siphon so why wouldn't I use it my MP never goes below 70% or 60% if I've been particularly busy and my siphon/sublimation recast is just about up. Seriously I'm rolling in MP why would I not manacede every time it's up and I'm nuking
    (0)

    Summoner [suhm-uhn-er]

    1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
    2. Not a melee

  7. #47
    Player
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    Mar 2011
    Posts
    1,067
    Poor Raz, thinks that <pettp> = merit BPs and Blood Pact: Ward = buffs only.

    Whispering Wind:
    0 pettp: 241 healed
    300 pettp: 508 healed

    I can spam wards with only ONE avatar.
    (0)

  8. #48
    Player Razushu's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    819
    Character
    Razushu
    World
    Fenrir
    Main Class
    SMN Lv 99
    Quote Originally Posted by Dallas View Post
    Poor Raz, thinks that <pettp> = merit BPs and Blood Pact: Ward = buffs only.

    Whispering Wind:
    0 pettp: 241 healed
    300 pettp: 508 healed

    I can spam wards with only ONE avatar.
    Poor me? Why Spam Whispering wind if the the party doesn't need it and if the healing situation is that desperate you're a liability front line. I know exactly what <pettp> is for and I know what every ward at our disposal can do and when it's useful. Please stop trying to tout the merits of the buffing side of lol melee SMN. garuda has Hastega, lol shadows and curaga. one has a 5 minute duration, one is just lame and the other shouldn't be needed that much.

    Congratulations you pointed out that leaving an avatar out to melee can boost it's healing wards any one can leave it out melee doesn't magically allow this. If I was using Whispering Wind/Spring Water or Healing Ruby II with anywhere near the frequency where it matters chance's are I've found myself in a role as Healer(happens to the best of us lol) in which case I'll be letting the avatar melee for TP since they're free anyway and I have more than enough MP to fulltime cure and BP spam so I might as well add some damage too.
    (1)
    Last edited by Razushu; 06-20-2011 at 02:57 AM.

    Summoner [suhm-uhn-er]

    1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
    2. Not a melee

  9. #49
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    Mar 2011
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    Make up your mind. Is SMN going to take billions of damage in the front line or is Whispering Wind useless?
    (0)

  10. #50
    Player Razushu's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    819
    Character
    Razushu
    World
    Fenrir
    Main Class
    SMN Lv 99
    Quote Originally Posted by Dallas View Post
    Make up your mind. Is SMN going to take billions of damage in the front line or is Whispering Wind useless?
    Whispering wind spam is useless or you have yourself a monster SMN shouldn't be near it
    (1)

    Summoner [suhm-uhn-er]

    1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
    2. Not a melee

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