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  1. #41
    Player Zagen's Avatar
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    Mar 2011
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    Character
    Zagen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by saevel View Post
    Ok cease the stupid bickering. I've personally seen two NA "trade" bots and one JP one. Wiz himself built one and the code was posted, its not that hard of a thing to do. It exists and has definitely become an issue as the same groups that used to bot Fafnir, KB and everything else are now running around abyssea botting the ??? to build pop sets for Emp weapons and the LV90 upgrades. They'll pop six of a NM in a row which tends to lock that NM out for an hour. If your unlock then it'll be that same group who's decided they want to get a bunch of body +1 seals and will have all six of them plus their six dual-box mules pop in sequence.

    Go back to BG if you want to start the "learn to play" nonsense.
    Land King bots used a completely different setup. All you had to do was track the NM's ID status change, force target it, and spam a claim method (provoke, flash, stun, etc.). Now you can use this for the lotto pop NMs in Abyssea obviously since they work pretty much the same way or did, I haven't kept up with this stuff since it doesn't concern me anymore. Gold Box Farming 4tw

    The only people I've ever consistently lost to for ??? pops were in the Asia region in all the times I've been working on Kannagi/Almace with my friend. I actually know some of them and we'd compete in good fun or because there were other people there.

    When it came to out popping people on say Briareus before the 3 ??? change all I had to know was press Enter 4-6 times (forgot already) then press Up or Down arrow and Enter again. Again never consistently lost to others doing this, I guess I'm really a bot that would explain it all!
    (1)

  2. #42
    Player Luvbunny's Avatar
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    Mar 2011
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    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    Look, since the developer refuse to add more ??? for other non major but heavily camped NM, they could do a tweak where the ??? will appear 90 seconds after the mob has been popped. So you can have 3-5 of the same NM as long as you keep popping after 90 seconds. This way everyone can get their stuffs done and never have to wait. Or we all can work together with the other groups, their pop items = their items, you may get seals that no one wants but you. Though this is the typical SE respond, they should STOP trying to introduce new things that is poorly thought and implemented (then never bother to fix) and instead focus on improving the things they already have.
    (0)

  3. #43
    Player Korpg's Avatar
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    Mar 2011
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    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    You know, you can't see if it is poorly thought out and implemented until you introduce it to the world.

    Somebody's version of a great idea could be another person's (or society's) idea of a failure, but then again, it could not.

    See: 8 track tapes vs. Cassettes.
    (0)

  4. #44
    Player Luvbunny's Avatar
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    Mar 2011
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    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    True, but SE developer do have the option to fix a poorly implemented additions. And as you can see, even the players have tons of suggestion and feedback on how to make it better for most. Though SE seems to be lacking direction and leader, and instead of focus to fix what they already introduced, they do crap stuffs. They can easily tweak some of the stats to garbage items and armors, make some of the most popular armors pre-abysea somewhat current, even with adding a few small tweaks to make them somewhat decent but not better than the newer stuffs. So many things they can do to ease the gameplay and exploration, but you know, they just sit idle, not doing much. Instead they focus more on that sinking Titanic that is FF14... just let it burns.
    (0)

  5. #45
    Player Greatguardian's Avatar
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    Mar 2011
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    3,238
    It's not the devs who are directionless, it is the playerbase as a whole. The Devs have a clear direction that they are taking the game, and its jobs, in. It is only the playerbase that runs around like a chicken with its head cut off, unable to agree on even the most basic of things.

    Herp derp Abyssea leeching is/isn't cheating. Herp derp SMN needs/doesn't-need a charge system/to melee. Herp derp PLD needs Defensive/Offensive/Cover/Enmity buffs. Herp derp Red Mage needs more sword skills/Magic prowess. Herp derp Linkshells need/don't need extra policing because people are mean. Herp derp trade bots are everywhere/are barely used.

    For the record, the FFXI Devs have nothing to do with FFXIV. It is not splitting anyone's personal attention.
    (5)

  6. #46
    Player Luvbunny's Avatar
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    Mar 2011
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    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    Hah ha, are you serious Guardian? The devs have been directionless for a lot while now. They are now somewhat faster to respond as a whole but in the past, they are not exactly been very communicative. The FF11 team lost their best game director who is now leading FF14, the same person who give us Abysea, which currently, still THE BEST addition to the game hands down. Now that he is gone, the latest addition are your usual crap, Voidwatch = Walk of Echoes, crap stuffs most player do not even bother to do because the rewards do not justify the time spent.
    (0)

  7. #47
    Player Greatguardian's Avatar
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    Mar 2011
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    Really? Some examples, then? So far they've seemed quite clear in their intentions. Make players stronger. Make specialized jobs more specialized. After Abyssea, add harder content that makes use of those specialized, beefed up jobs.

    The only problem I see with Voidwatch is the reward.
    (1)

  8. #48
    Player Luvbunny's Avatar
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    Mar 2011
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    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    They are a bit slow in fixing things. Campaign was a great idea, but have not been updated. A lot of the campaign style bcnm requires stuff that is impossible to have now. Walk of Echoes is nice idea, but again, poorly implemented. Same can be said to Voidwatch. Ground of Valor is nice, but not quite well implemented - even FoV could use more tweaking to make it on par with Abysea. I wish the same guy who gave us Abysea is still the director for FF11, he single handedly changed the game and make it better. The direction should be on fixing what we currently have and further improvement instead of adding new things that they dont even bother to fix in the long run. There are reasons when you hear a lot of feedback on stuffs, or lack of player respond to that said content. Voidwatch is a great example. They seem to want to fix it, but for how long and how far, we will have to see.
    (0)

  9. #49
    Player saevel's Avatar
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    Apr 2011
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    2,350
    When I said I've seen them I mean I've literally seen the program with the options to claim trade the ???.
    This shows you have no clue how FFXI treats objects. There is no difference between Fafnir and a ??? engine wise, the both objects with an associated ID number to them. Even if their not "up" their still there and your client is still receiving the updates telling you were the ID's are, you simply can't target them. Once they become "active" you see Fafnir poping, or a ??? becoming target-able, either way its the same server side. The bots just have it so that they execute the trade, even multiple item trades automatically upon then ID for the ??? becoming live. They don't need to open a window, press enter or otherwise interact with the world, it is simply a single network packet they send saying already you've traded it.

    They exist and are being used, pull the blinders off.
    (0)

  10. #50
    Player Zagen's Avatar
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    Mar 2011
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    1,165
    Character
    Zagen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by saevel View Post
    When I said I've seen them I mean I've literally seen the program with the options to claim trade the ???.
    This shows you have no clue how FFXI treats objects. There is no difference between Fafnir and a ??? engine wise, the both objects with an associated ID number to them. Even if their not "up" their still there and your client is still receiving the updates telling you were the ID's are, you simply can't target them. Once they become "active" you see Fafnir poping, or a ??? becoming target-able, either way its the same server side. The bots just have it so that they execute the trade, even multiple item trades automatically upon then ID for the ??? becoming live. They don't need to open a window, press enter or otherwise interact with the world, it is simply a single network packet they send saying already you've traded it.

    They exist and are being used, pull the blinders off.
    Just because the ??? follow the same mechanics for popping doesn't mean the same bots used in the past for land kings could be used on them...

    If you've seen them then why not post the links to where you've seen them? It would be of even greater benefit on the official forums as SE would definitely see the links and work on taking action against the creators and or finding ways to change the mechanics in the game just like they did for VNMs
    (0)
    Last edited by Zagen; 06-17-2011 at 09:57 AM.

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