Wrong. If you're serious about your class, you overcome the weaknesses of the job and become able to wield it for things people couldn't before. Using a relic/empyrean weapon and building a DD kit isn't a denial of anything. The facts are not being presented by you, thus they are not simply the facts. You do not have the facts because you do not have these weapons, this gear or have played this play style and know nothing except the theorycraft, which usually varies significantly from what people actually perform. We who are doing this already know about the formulas and the numbers.If you're serious about a class, you understand and recognize the flaws of the given job. Failing to do so is a show of denial. This isn't about elitism, the facts are simply the facts.
The actual facts are this is a competent, viable strategy for those who prepare for it, and while it may not surpass what some other jobs are capable of, it DOES expand the capability of summoner and enables it to do more things with less help. Thinking outside the box and being creative with what you do allows you to dedicate yourself to your job instead of playing every single job just to be able to do everything you need to do. This isn't about being the best, it's about being more flexible and capable of a wider range of things.
It absolutely does. It enhances the damage-dealing nature of the class when using the class to inflict damage. The simple fact is that while an avatar can launch out some nice spike damage with its blood pact, you can inflict more damage if the avatar continues to fight before and after and if the master also fights. Both the relic and empyrean weaponskills offer you more tools to maintain your MP to allow this damage dealing to continue. I will not argue about BLM, because it cannot help them in any way short of using a TP wing in abyssea, and they are more dependent on elemental staves/MAB and must constantly switch weapons, while summoner doesn't have to do that.-SMN is slightly better than BLM at melee yet Claustrum again does nothing to enhance the nature of the class.
Funny, those 800 damage crits against T mobs sure lacked utlity. Funny, those NMs I killed with melee-atma-buffed predator claws and recovering MP with myrkr to last the whole fight aren't EP mobs...The weapon by definition lacks utility outside soloing EPs.
These weapons have great utility because they make something possible that wasn't very possible or at least not effective enough otherwise (Well, there was the mekki-shakki I guess, but that's about it). Nirvana in particular has no business being in a thread about weapons lacking utility for conventional summoner purposes, but all of these weapons are of some use to someone who knows how to use them.

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