@ CrazyVIC
The problem is, such a change would not be a one time deal. Any time new content comes out (or rather, they reskin a zone)--they may have to go through the same process to crank out all the updated versions. This could turn into a more complicated issue. As it is now, they can simply replicate the vast majority of the content.
That is the big point most everyone seems to be missing--SE's determined to keep things as similar as possible across all platforms to reduce as many negative aspects of the development/support cycles.
It's like opting to code for Java instead of VB--a Java app can run on any environment capable of running that level of Java or higher, so it doesn't matter if it's Redhat/Debian Linux, or Win2k, XP, Vista, 7, Mac, AS400/i5/i7...., Internet Explorer, Mozilla, Firefox, Navigator......so long as they have the right JDK support, the app runs.
{DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.
It looks nothing special, and it's impossible to even tell that it's got AA when it's (what looks like) capturing in a lower res than what the game runs at, for so to upload it at a higher resolution again to youtube.
And I can see that you have a ton of that texture-flickering glitch that most likely is a DX issue, lol.
And that's also supersampling not MSAA
The texture flickering glitch is caused by the D3D8 emulation in Vista/Win7 forcing FFXI to use Shader Model 2.0 instead of Shader Model 1.0 If you have an ATI card and use the PixelShaderVersion and VertextShaderVersion registry keys in ATI's registry settings to restrict the drivers to Shader Model 1.0 then the glitches go away.
FYI this happens on Nvidia cards too so it's not specific to ATI.
Last edited by Atomic_Skull; 06-13-2011 at 06:26 PM.
I didnt get to read the whole thread to check if this was said, but there is definately a difference in graphics. At least for certain things. If you put ps2 and pc versions (even xbox) and cast bar spells you will see a difference in the effects you see. Its one of the first things i ever noticed when i saw my roommate playin on pc and now when i do play on pc and have played on the xbox.
Going back to the ps2 or ps2 version on ps3 It feels like my eyes have been gouged out by how bad the graphics (geometry, ect...) are compared to xbox or pc. I got used to it however but was very happy when my 360 got fixed. But the game had all the same content, it jsut looked ugly.
For a while tho my xbox would freeze for a few seconds everytime i zoned. When i got wotg on xbox this problem stopped but restarted after a while. Im not sure if that was jsut my xbox or something everyone gets on xbox now.
You guys need to remember how much to this game there actually is and what it would take to start producing for a next generation console. Art assets and technical overall hauls would require a lot of resources that SE probably isn't willing to take a risk on. They probably don't regard FFXI the way they should since it's old and they have like 6 or 7 projects currently in development (that they really shouldn't given the deep shit they have been in lately).
The country has also recently suffered a massive disaster. It's really surprising the way SE bounced back but you still need to stop and think what that costs a company and a significant chunk of the people supporting it. Earthquakes and rolling blackouts probably don't do much good for moral.
What they really need to do is remonetize the game and go to a free to play model. The west has finally(FINALLY!!!) warmed up to the concept of microtransactions and if you look at what it offers both the player and the developer there isn't even a question of whether you should or not.
We also need to support Eidos and Crystal Dynamics so they do well with their games. They blew a lot of people away at E3 and are taking their projects seriously so a success on their part will probably give SE the reality check they need for current and future development projects.
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anyone that plays on ps2 knows they are taking a hit on graphics. I don't think I fully understand the argument with eliminating ps2. When I play on my ps2, I know I am going to experience ps2 graphics. Why can't we have a situation where people who play on pc or 360 can view their game in hd and ps2's remain unchanged?
I will quit if ffxi becomes f2p
{DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.
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