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  1. #371
    Player Kiba's Avatar
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    Mar 2011
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    104
    Character
    Coconuts
    World
    Quetzalcoatl
    Main Class
    RDM Lv 1
    Quote Originally Posted by Bumbeen View Post
    2009 census lists 3245 relic holders, an increase of 1376 from the year before.

    The 2010 mog bonanza lists 5,167,923 total marbles sold. The 2011 new year bonanza lists Total marbles sold: 3,229,335

    I estimate ~3-4% of the game population have relic weapons.

    And most of those are aegis, which has been patched already. So it's more like 2% of the game population to which this thread applies.
    Thank you for the research, its so informative. From these numbers I see the numbers still significant considering its in comparison to a total player base that composes of alternate accounts, mules, and even inactive accounts/characters.

    Once again if you do not support, then please do not go off topic.
    (2)

  2. #372
    Player Bumbeen's Avatar
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    Apr 2011
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    352
    Character
    Bumbeen
    World
    Valefor
    Main Class
    RDM Lv 1
    Quote Originally Posted by Kiba View Post
    alternate accounts, mules, and even inactive accounts/characters.
    Obviously I didn't account for that with my 3-4% estimate right?
    (1)

  3. #373
    Player DrStrangelove's Avatar
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    Mar 2011
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    Character
    Drstrangelove
    World
    Bismarck
    Main Class
    RDM Lv 1
    Quote Originally Posted by Bumbeen View Post
    2009 census lists 3245 relic holders, an increase of 1376 from the year before.

    The 2010 mog bonanza lists 5,167,923 total marbles sold. The 2011 new year bonanza lists Total marbles sold: 3,229,335

    I estimate ~3-4% of the game population have relic weapons.

    And most of those are aegis, which has been patched already. So it's more like 2% of the game population to which this thread applies.
    Implicitly, in your reply to Malacite, you are arguing that 2-3% of the population is not significant.

    Let me help you with math. 80% of the relics are not Aegis.

    Your argument seems to be this: if only 3% of the population have (do) something, then it can be ignored.

    You are aware that since there are 20 jobs, that there are jobs today with less than 3% of the total leveled jobs yes? That at SOME POINT, at least 6-8 of those 20 jobs were leveled by less than 3% of the population. Then I guess you agree that dnc, blu, cor, pup, bst, rng, sch, and drg should never have gotten any attention?

    You are aware that less than 3% of the population have capped crafts? You are aware that less than 3% of the population use sea? You are aware that less than 3% of the population does synergy? You are aware that less than 3% of the population does chocobo racing, pankration, or ZNM mobs? You are aware that less than 3% of the population melees as a mage? You are aware that less than 3% of the population uses throwing skill? You are aware that less than 3% of the population uses bolts at all, HQ arrows or HQ bullets; that less than 3% of the population uses elemental summons?

    You are aware that up until around January, 2011 far less than 3% of the population had empyrean weapons.

    Etc, etc, etc.

    Your argument for 'majority rules' or 'popularity' to determine what should or should not be fixed, does not work in an environment when the whole purpose of the MMO is to create large numbers of diverse groups and interests. You argue that only significant groups should be supported: you seem to forget the game once had only 6 jobs and a handful of areas to explore.

    SE challenged a slim number of players to create relics while making their success difficult and rare.

    It seems disrespectful to suggest that BECAUSE these weapons are rare, that SE should now ignore them.
    (6)
    Last edited by DrStrangelove; 06-12-2011 at 03:09 AM.

  4. #374
    Player Bumbeen's Avatar
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    Bumbeen
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    Valefor
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    RDM Lv 1
    Quote Originally Posted by DrStrangelove View Post
    Let me help you with math. 80% of the relics are not Aegis.

    Your argument seems to be this: if only 3% of the population have (do) something, then it can be ignored.

    You are aware that since there are 20 jobs, that there are jobs today with less than 3% of the total leveled jobs yes? That at SOME POINT, at least 6-8 of those 20 jobs were leveled by less than 3% of the population. Then I guess you agree that dnc, blu, cor, pup, bst, rng, sch, and drg should never have gotten any attention?

    You are aware that less than 3% of the population have capped crafts? You are aware that less than 3% of the population use sea? You are aware that less than 3% of the population does synergy? You are aware that less than 3% of the population does chocobo racing, pankration, or ZNM mobs? You are aware that less than 3% of the population melees as a mage? You are aware that less than 3% of the population uses throwing skill? You are aware that less than 3% of the population uses bolts at all, HQ arrows or HQ bullets; that less than 3% of the population uses elemental summons?

    You are aware that up until around January, 2011 far less than 3% of the population had empyrean weapons.

    Etc, etc, etc.
    You're completely incorrect that only 3% of the game population AT SOME POINT played dnc blu cor pup bst rng sch and drg The first day those jobs were released more than 3% of the players leveled them. I would also venture to say that you're wrong about 3% of the population doing synergy, sea, chocobo racing, throwing, and meleeing on a mage job.

    And where did you get that I said 80% of relics are aegis?

    I didn't say SE should ignore them, I said if 95% of your customers are black, you pay more attention to the fried chicken than to the hummus. It's obvious business sense. It has nothing to do with respect.
    (0)

  5. #375
    Player Raksha's Avatar
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    Mar 2011
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    1,205
    Character
    Raksha
    World
    Lakshmi
    Main Class
    SCH Lv 99
    Quote Originally Posted by Bumbeen View Post
    if 95% of your customers are black, you pay more attention to the fried chicken than to the hummus.
    I'm white, and also offended by the notion that I would come within 50 miles of hummus.
    (1)

  6. #376
    Player Didgist's Avatar
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    Mar 2011
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    Character
    Didgist
    World
    Fenrir
    Main Class
    PLD Lv 90
    Relic holders need to stop crying. If you made it simply to dominate others and not for the small situational benefits then developers shouldn't cater to you for missing the point.
    (1)
    2-09-11

  7. #377
    Player Kiba's Avatar
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    Mar 2011
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    Character
    Coconuts
    World
    Quetzalcoatl
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    RDM Lv 1
    Quote Originally Posted by Didgist View Post
    Relic holders need to stop crying. If you made it simply to dominate others and not for the small situational benefits then developers shouldn't cater to you for missing the point.
    Thank you for your suggestion although there is a difference between complaining and crying. If you are not interested in contributing ideas to relic and mythic adjustments or supporting concerns then please do not go off topic.
    (1)

  8. #378
    Player DrStrangelove's Avatar
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    Mar 2011
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    Drstrangelove
    World
    Bismarck
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    RDM Lv 1
    Quote Originally Posted by Bumbeen View Post
    I estimate ~3-4% of the game population have relic weapons.

    And most of those are aegis, which has been patched already. So it's more like 2% of the game population to which this thread applies.
    1) Here's more help. It's your post is it not? I'm sorry...what does it say? MOST of the relics are Aegis? I said 80% are not Aegis. Try to follow. You said MOST are Aegis. I said MOST (80%) are not.

    2) Here's a link to the 2009 census you mentioned. It says 645 of the 3.245 relics are Aegis. Do you think 645 is most of 3,245? I think it's 20%. 20% is a lot less than 50%, so it can't be most can it?

    3) See also the census by SE on jobs. Not a guess. A fact. It says that 10 jobs are each less than 3% of the total. it says that 5 jobs are less than 2% of the total. Please argue that those 5-10 jobs should ask for zero improvements or corrections in their jobs or just drop your argument.

    4) In fact, 8 of the jobs (whm-blm-rdm-thf-war-mnk-pld-nin) make up 72% of the jobs. So the other 12 jobs should just suck it up and get no changes right? Hint: Wrong. SE created the jobs and SE has an obligation to help the jobs become or stay viable.

    http://www.playonline.com/ff11us/gui.../09/index.html
    (1)
    Last edited by DrStrangelove; 06-12-2011 at 11:50 AM.

  9. #379
    Player Bumbeen's Avatar
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    Bumbeen
    World
    Valefor
    Main Class
    RDM Lv 1
    Quote Originally Posted by DrStrangelove View Post
    1) Here's more help. It's your post is it not? I'm sorry...what does it say? MOST of the relics are Aegis? I said 80% are not Aegis. Try to follow. You said MOST are Aegis. I said MOST (80%) are not.

    2) Here's a link to the 2009 census you mentioned. It says 645 of the 3.245 relics are Aegis. Do you think 645 is most of 3,245? I think it's 20%. 20% is a lot less than 50%, so it can't be most can it?

    3) See also the census by SE on jobs. Not a guess. A fact. It says that 10 jobs are each less than 3% of the total. it says that 5 jobs are less than 2% of the total. Please argue that those 5-10 jobs should ask for zero improvements or corrections in their jobs or just drop your argument.

    4) In fact, most of the jobs are just whm-blm-rdm-thf-war-mnk-pld-nin that make up 72% of the jobs. So the other 12 jobs should just suck it up and get no changes right?

    http://www.playonline.com/ff11us/gui.../09/index.html

    Umm....ok?
    Yeah "most" was wrong, but it is the highest % of completed relics(hence the incorrect "most"). 20% then, I will revise my 2% estimate to 3% thanks to your cunning linguistic skills.

    About the jobs:
    and the data from the game regarding which main jobs players had actually set their characters to.
    That is ambiguous, possibly it means the job players had the most hours on? Or maybe it was just a one time snapshot of the different jobs people were currently on? Either way it should be obvious that it does NOT mean "jobs people have leveled or played". Did you, in 2009, personally know more people who had relic weapons, or more who had bard leveled? Do you really think only 3% of the playerbase has leveled brd, drk, or drg?
    (0)

  10. #380
    Player DrStrangelove's Avatar
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    Mar 2011
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    Character
    Drstrangelove
    World
    Bismarck
    Main Class
    RDM Lv 1
    Quote Originally Posted by Bumbeen View Post
    About the jobs:

    That is ambiguous, possibly it means the job players had the most hours on? Or maybe it was just a one time snapshot of the different jobs people were currently on? Either way it should be obvious that it does NOT mean "jobs people have leveled or played". Did you, in 2009, personally know more people who had relic weapons, or more who had bard leveled? Do you really think only 3% of the playerbase has leveled brd, drk, or drg?
    Why should it be obvious what it does NOT mean when you have already argued that it's ambiguous. Your argument is: we are totally confused about what they mean, but we know for sure what they didn't mean.

    I'm sorry. It says what it says: "...data from the game regarding which main jobs players had actually set their characters to." What they had set their characters to...what it was set to...

    Obviously your point is that people don't set their characters to the job they are actually playing. When one goes to events, one goes on the job one does not play. When one logs off, one always switch to a random unused job. When one runs around town, one uses a random job they don't play. Typically, it's the least useful and least leveled job one takes around the world where mobs might aggro. Certainly not one that would be leveled, geared, macroed and skilled.

    One last point: the census does not say these are the % of people who have leveled a particular job. It adds up to 100% and we know that people have more than 1 job. It says these are the % of jobs that were set by characters when the census was taken. It does not mean that only 3% of the players have a bard.

    The fact that many jobs are not heavily used does not mean people didn't level them, but it does imply the same point you made on relics. Why fix a job that people don't use much? The answer is that the MMO is designed around a large diversity of interests.

    Regardless, back to relics and mythics.
    (1)
    Last edited by DrStrangelove; 06-12-2011 at 01:10 PM.

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