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  1. #22
    Player ManaKing's Avatar
    Join Date
    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    Quote Originally Posted by Merton9999 View Post
    I'm a fan of the current simplified game play, and have no interest in requiring teamwork or introducing more challenge soon. That got old in 2006.
    I'm sorry to hear it. I enjoy hunting loot. The more elusive and rare the better so long as the monster in front of it is actually a challenge. Fighting hard stuff is how I have fun.

    I like playing with my friends, who are all competent at the game. They would have no problem, pull any of this off. Watching things blow up is more satisfying when it's in a group and we actually had to try.

    I do find Aby to be dreadfully boring, almost all of the time. But you are entitled to your opinion. If you like the simplified version, can you suggest a compromise that might be somewhere in the middle?


    Quote Originally Posted by Merton9999 View Post
    Without a way to direct the potential absorbed spell (matching the current enspell is just one simple way to do this), Runic is going to need to offer a lot more utility to justify its coordination costs.
    I'm suggesting the ability to:
    • nullify enemy Nukes
    • take hate for mages
    • open up magic bursting without SCs
    • amplify nuke damage
    and you dont want it?
    (0)
    Last edited by ManaKing; 06-11-2011 at 07:15 AM.