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  1. #121
    Player Sureal's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    195
    Character
    Surealistic
    World
    Bahamut
    Main Class
    NIN Lv 99
    are you seriously that thick headed, i have already said, yes the drop rate is bad

    yes i was asking for a larger sample size AND YOU HAVE SINCE GOTTEN A LARGER SIZE that backs up your initial claim, which is all i was asking for in the first place, hence me saying what i said


    i just cant wrap my head around how someone can be as dense as you, but then i look at everyone else in this thread and think its the norm and not the exception

    but i suppose your just going to turn around and say SAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZESSAMPLESIZES

    because thats your generic reply to me, and i enjoy the fact that i have gotten so far under your skin so as to make you stalk me and such


    my job here is done

    /trollout
    (0)
    In a world of milk and honey, there is no cake

  2. #122
    Player
    Join Date
    Mar 2011
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    Windurst
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    2,169
    Bad drop rate but it's all good because everyone can do it together and suffer from low drops, right?
    (4)

  3. #123
    Player Arlan's Avatar
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    May 2011
    Posts
    231
    After Reading a few pages here to get a better idea what was going on, I have to say,
    I AGREE with BOTH Sureal and Nynja 100% since even tho both players have different view, both of these players have
    very good points!

    Here is what I have to say to the followings:

    Quote Originally Posted by Sureal View Post
    presenting this as a work in progress has no problems persay but that is not how this was presented, it was presented at
    "this is the way it is, i have only done a small number but i can assume that my drop rate is accurate"
    his thread was made to complain about a drop rate that was not yet known, and is still not known
    I believe Sureal is Right!
    Even tho this thread is made to complain about drop rate, it is ALSO a thread that is going through a "work in progress" to figure out what the exact % of drop rate is for certain items that majority want from these NMs.
    I can see how Sureal feels about this "misleading presentation" however, I can see how Nynja can be frustraited with the drop rates, considering stacking 99 KS is not easy to come by. Nynja has worked really hard trying to figure out the % as well as trying to obtain his drop.

    HERE is where I Agree with BOTH of these Players.

    Sureal is happy for the changes SE made for making the game MORE accessible for anyone to be able to try these HNMs for the items they drop.

    Nynja is not happy about the current drop rate based on his experience and "Current" calculations he made. He still has not done enough to get an EXACT ACCURATE % of the drop rates BUT, like I said before, based on his experience and calculations on his fights, we can see where he is coming from, and we can see it being a "Work in Progress" as the thread seems to develop.

    I Agree with Sureal that We should appreciate the changes SE made to make these contents more accessable for players who didn't have the time to camp these HNMs to get the items they want. I agree that this new direction SE made is very good for players to all have that chance in fighting the NM. Very good move. I agree with Sureal that a lot of people are Crying about drop rate % when they do not have the an accurate drop rate % yet since this is all still new.

    But

    I Also Agree with Nynja that if that is how bad the drop rate is based on any individual's experience, SE should think about raising the Drop rate % of those items higher, considering how long it takes to stack 99KS in order to get a chance at fighting 1 HNM for the current drop rate.

    Sureal is right where you need to PUT WORK to obtain your items, and his right that bad luck does happen and the drop rate is not accurate that the OP presented because the OP hasn't done enough to get the exact %, but the OP is still working hard on finding out the accurate % while still trying to get his drop which I think is fine.

    I personally think both Sureal and Nynja are reasonable players based on the posts they made, and I can see both of these player's good side and bad.

    I do not know if Sureal is happy with the current "Unknown drop rate", even tho it is still new at the moment,
    But I can say, I am Not happy with the current unknown drop rate, even if it is still New.

    I hope SE would raise the drop rate for these items and still be able to keep the content accessible for any gamers to be able to participate and enjoy on their own schedule. Progression is important.

    Many Respects to Sureal and Nynja.
    Hope both of you guys get a long in the future and work hard in getting what you want.
    Remember, we are a Community. =)
    (1)
    Last edited by Arlan; 06-04-2011 at 04:06 PM.
    1. True Gamers plays to have fun.
    2. True Gamers don't play to waste time.
    3. True Gamers Aren't wasting time if they enjoy the contents they play while progressing.
    4. Gamers Love to see progression based on time/effort they put into challenges.
    5. Gamers plays for challenging Elements, and Wants more Enjoyable contents.
    6. Gamers don't play for Time Sink Elements, and Don't want A game to be a Chore!
    All Gamers Unite!

  4. #124
    Player Raksha's Avatar
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    Mar 2011
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    1,205
    Character
    Raksha
    World
    Lakshmi
    Main Class
    SCH Lv 99
    Quote Originally Posted by Arlan View Post
    He still has not done enough to get an EXACT ACCURATE % of the drop rates
    In order to get the EXACT ACCURATE % you would need an infinite sample size.


    but according to this:
    Quote Originally Posted by Byrth View Post
    I get 8.5% +/- 4%, so likely 10%. This assumes all three populations have the same probability.
    We can be 95% confident that the true drop rate is 8.5% +/- 4%. So 4.5%-12.5% mostly with TH+.
    (3)
    Last edited by Raksha; 06-04-2011 at 10:31 PM.

  5. #125
    Player Arlan's Avatar
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    May 2011
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    231
    Quote Originally Posted by Raksha View Post
    In order to get the EXACT ACCURATE % you would need an infinite sample size.


    but according to this:


    We can be 95% confident that the true drop rate is 8.5% +/- 4%. So 4.5%-12.5% mostly with TH+.
    It is a possibility, But I still think we need a bit more sample size to get thje accurate % but I do agree based on that experience, the drop rate seems too low and needs to be raised considering the amount of KS you need to get just to get the chance to fight 1 HNM again.

    Sureal makes a good point saying "well we all have access to do these HNMs now compared to before when it was World spawn" but
    Nynja also makes a good point saying "The drop rate sucks, specially for the amount of KS99 you need to do 1 fight, they need to increase it"

    So ya, I agree based on how most people experienced the current drop rate for these items, SE should increase the drop rates for sure. But still keep the fights accessible as they are right now.

    Even if we don't have the exact % yet, we are getting CLOSER to it as you said Raksha.
    But to me, "At this Point", it is not about the exact accurate % on drop rate, it is about "How many times does an individual need to do this in order to get 1 item they want?"

    Doing something 100+ times for 1 item is extreme in my opinion. Not something I would call "Fun" when progression is not "Seen". For every fail Drop rate, You feel you "Failed" even tho you got the 99KS and killed the NM successfully, you don't feel the "sense of accomplishment" because no reward you worked hard towards for was obtained.

    The way I see it: We play to have fun. The Process should be fun. When something becomes too much of a chore, the fun dies and complaints are born.
    (1)
    1. True Gamers plays to have fun.
    2. True Gamers don't play to waste time.
    3. True Gamers Aren't wasting time if they enjoy the contents they play while progressing.
    4. Gamers Love to see progression based on time/effort they put into challenges.
    5. Gamers plays for challenging Elements, and Wants more Enjoyable contents.
    6. Gamers don't play for Time Sink Elements, and Don't want A game to be a Chore!
    All Gamers Unite!

  6. #126
    Player Nynja's Avatar
    Join Date
    Mar 2011
    Posts
    730
    Character
    Nynja
    World
    Carbuncle
    Main Class
    THF Lv 99
    Quote Originally Posted by Arlan View Post
    But I still think we need a bit more sample size to get thje accurate %
    The drop rate is currently marked at 8.5%, and with the present sample size, statistically speaking, there is a possible variance of +/- 4%...it's pretty accurate as is, expected to be anywhere between 4.5% and 12.5%. No matter what the outcome, its low, ridiculously low.
    (3)

  7. #127
    Player Arlan's Avatar
    Join Date
    May 2011
    Posts
    231
    Quote Originally Posted by Nynja View Post
    The drop rate is currently marked at 8.5%, and with the present sample size, statistically speaking, there is a possible variance of +/- 4%...it's pretty accurate as is, expected to be anywhere between 4.5% and 12.5%. No matter what the outcome, its low, ridiculously low.
    I agree it is Low.
    And I understand based on "Current calculations" it is marked as you said.
    But the exact % isn't known yet but that doesn't mean it is not low drop rate. I agree it should be increased.
    (0)
    1. True Gamers plays to have fun.
    2. True Gamers don't play to waste time.
    3. True Gamers Aren't wasting time if they enjoy the contents they play while progressing.
    4. Gamers Love to see progression based on time/effort they put into challenges.
    5. Gamers plays for challenging Elements, and Wants more Enjoyable contents.
    6. Gamers don't play for Time Sink Elements, and Don't want A game to be a Chore!
    All Gamers Unite!

  8. #128
    Player Nynja's Avatar
    Join Date
    Mar 2011
    Posts
    730
    Character
    Nynja
    World
    Carbuncle
    Main Class
    THF Lv 99
    What does locating the "exact" drop rate matter at this point though?
    (2)

  9. #129
    Player Raksha's Avatar
    Join Date
    Mar 2011
    Posts
    1,205
    Character
    Raksha
    World
    Lakshmi
    Main Class
    SCH Lv 99
    Quote Originally Posted by Arlan View Post
    I agree it is Low.
    And I understand based on "Current calculations" it is marked as you said.
    But the exact % isn't known yet but that doesn't mean it is not low drop rate. I agree it should be increased.
    How do you propose we find the 'exact %'?

    Adding more samples will only refine the number and decrease our margin of error. To get our margin of error down to 0 you would have to sample EVERY member of the population, which in this case means we'd have to have an infinite number of NQ pops to test.

    Lets say we take more and more samples and get it down to 8.5 +/- 2%. Would you be happy then?

    I understand what you're getting at. You want to know an exact drop rate. I do also, but it's actually impossible (without looking at the code) to do it.
    (2)

  10. #130
    Player MarkovChain's Avatar
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    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by Raksha View Post
    In order to get the EXACT ACCURATE % you would need an infinite sample size.


    but according to this:


    We can be 95% confident that the true drop rate is 8.5% +/- 4%. So 4.5%-12.5% mostly with TH+.
    No because the "droprate" is mixing the 3 different HnMs. According to the old KS99 datas on the wiki, the 3 BCs didn't have the same droprate on BB items (same "sample size" as him). Therefore it means nothing unless you examine each NM individually. Plus you have the randomness of Treasure hunter that may or may not affect the 3 BC equally, may or may not have proced on all BCs, etc. Nevermind the fact that he opened the threrad with 22 sample size then added the droprate of others (completely ignoring how they were popped). The reminds me of the idiots on BG that determined that elemental gorget were "+10 acc on all hit" by mixing their 50 sample size and various others digged on the internetz, or how other idiots determined that crit hit rate was exponential based on a sample size of roughly 100, or the same idiots making out salvage drop rate on usukane body to be 1/100 based on their own experience of 100 runs. Haha. Either you want something accurate and you wait for decent sample size, or you don't care and stick to "the drop rate is bad".
    (0)
    Last edited by MarkovChain; 06-05-2011 at 09:22 PM.

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