Nebo!
Seen you around a lot and like a lot of your ideas.
I think that 90% of what you have listed in your post is pure gold and would revive the dying job class (ok not dying... just losing it's place in the game... I mean who NEEDS hate control...). It really seems like thf has the most ridiculous shared timers of any job in the game...
Accomp/Collab
Steal/Aura/Despoil
and the fact that mug is on a 15 minute timer is just....... sad...
DEVELOPERS!!!
You've done a fantastic job at making gil almost irrelevant aside from consumables on the AH. Great job! now that gil means nothing... can you change mug? please?? 5 minute timer, inflicts damage and chance to stun is so Final Fantasy of olden days.
I like your ideas but I would change a few things so as not to "overpower" them (and some general commentary notes):
Hide - keep it the same shedding hate from sight only NQ mobs, added effect of sneak/invis/deod if you are not on any hate lists.
AoE Flee - Would be awesome.... just had to say that <.<;
Perfect Dodge - GIVE US WHAT YOU ALLUDED TO 5 YEARS AGO!!!! PERMA SNEAK ATTACK DAMAGE MODS FROM BEHIND WITH PD UP!!! (still 2 hours ability)
Evade - Thf third eye... yea... I like that... just had to say that too...
Despoil - Everything you have there listed... but 50% chance to land, random effect from that list...
Steal - Temp items... fk yes... please... NQ steal and crit steal ... NQ = temp potion or cathlicon... HQ = steel ingot (lolcorbulletjoke)
Conspirator - ::Leave Conspirator Alone - Brittney.jpg:: (maybe only half potency if you have mobs attention)
Universal steal timer of 30 seconds = win
Dear SE,
If you don't want to give us survivability boosts like nin and dnc have natively... give us this... thank you


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