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  1. #11
    Player Kwate's Avatar
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    Mar 2011
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    ***The Immortal Sanctuary***
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    Character
    Kwate
    World
    Sylph
    Main Class
    BLU Lv 95
    Quote Originally Posted by Zagen View Post
    I'm kind of confused by this, what traits are you setting that you think are needed to justify going out of your way (or any other BLU's way) setting the points on them?

    Vorpal Blades average 1.4k for me.
    Sanguine Blade runs just over 1k unresisted.
    Swift Blade runs 800-900 average (I don't gear for it tbh) with spikes of up to 1.8k(amazed myself the other day tbh)

    Now I'll agree those don't compete with my friend's Eviscerations on his THF but then again he isn't able to pop off a spell for 1-3k damage(up to 5ks with CA) a second later.

    You mentioned Almace solves most of your issues but what are they? I mean Almace changes the way a BLU does its damage from a 80/20 maybe 70/30 Magic/Melee ratio to usually a 50/50 or 60/40 depending on play style. Are you trying to win out with melee damage instead of spell damage without Almace?

    I sit on exactly 4 points I don't "need" for BLU in my Physical setup (not accounting for support jobs in the group), so I'm not sure how things are "rough" for the average BLU.
    As far is WS numbers you are referring to in or out of abyss?

    Keep in mind not everyone equip BLU the way "you" do, and people play BLU differently.

    A 1.4k vorp on a good day, doesn't compete with a 2.5k-3k blade: jin or a Evisceration, Almace solves our crappy weapon skill option.

    Without Almace your spells are going to win out in overall damage by a good margin, otherwise you're playing the wrong job.

    Again, I take the good with the bad with BLU, but for anyone to say we're a god it's farthest thing from the truth.
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  2. #12
    Player Zagen's Avatar
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    Mar 2011
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    1,165
    Character
    Zagen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Kwate View Post
    As far is WS numbers you are referring to in or out of abyss?

    Keep in mind not everyone equip BLU the way "you" do, and people play BLU differently.

    A 1.4k vorp on a good day, doesn't compete with a 2.5k-3k blade: jin or a Evisceration, Almace solves our crappy weapon skill option.
    Inside, I use numbers observed in what the majority of the player base is doing which is still Abyssea.

    I find it funny you make BLU sound like current SAM as a DD when it is not.

    I understand people play BLU differently, I would hope that when wanting to beef up the job they would look at it in the most efficient way the job is played and not their "personal" play style.


    Quote Originally Posted by Kwate View Post
    Without Almace your spells are going to win out in overall damage by a good margin, otherwise you're playing the wrong job.

    Again, I take the good with the bad with BLU, but for anyone to say we're a god it's farthest thing from the truth.
    You do realize Almace shifts how your damage is done and not greatly increases your total damage right? It does increase overall damage but not to any major degree after all if it actually did PLD and RDM DD wouldn't be so lols.
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  3. #13
    Player Kwate's Avatar
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    Mar 2011
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    ***The Immortal Sanctuary***
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    Character
    Kwate
    World
    Sylph
    Main Class
    BLU Lv 95
    Quote Originally Posted by Zagen View Post
    Inside, I use numbers observed in what the majority of the player base is doing which is still Abyssea.

    I find it funny you make BLU sound like current SAM as a DD when it is not.

    I understand people play BLU differently, I would hope that when wanting to beef up the job they would look at it in the most efficient way the job is played and not their "personal" play style.
    No not comparing to a SAM, simply stated a dagger outperforming a sword in WS is nonsense. SE designed BLU to be played differently when it put a point count on its spells. SE made a list of BLU spells you pick your spells which suits "your" play style and have at it.




    Quote Originally Posted by Zagen View Post
    You do realize Almace shifts how your damage is done and not greatly increases your total damage right? It does increase overall damage but not to any major degree after all if it actually did PLD and RDM DD wouldn't be so lols.
    I understand what Almace does, find a point then bring it to me instead of preaching the obvious since I wield one.

    My point earlier was someone called BLU a god, which I disagreed with.
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  4. #14
    Player Zagen's Avatar
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    1,165
    Character
    Zagen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Kwate View Post
    No not comparing to a SAM, simply stated a dagger outperforming a sword in WS is nonsense. SE designed BLU to be played differently when it put a point count on its spells. SE made a list of BLU spells you pick your spells which suits "your" play style and have at it.
    Ok so my Eviscerations fly off to 2k+ on THF and my Vorpals go off for 1.4k~ so what though? My Quadratic Continuum goes off for 1-3k(2-5k with CA), my Delta Thrust goes off for 800-1.8k (don't use CA on it often enough for an average imo), my Disseverments run 1-1.8k (1.6-2kish with CA)... The list goes on for BLU on how they can do lots of damage and do it all within a short amount of time. My THF does good DoT but it can't pop off another bit of spike damage right after doing an Evisceration unless I didn't combo SA with it and then that's only an extra 600-1k every minute assuming I'm not tanking.

    Quote Originally Posted by Kwate View Post
    I understand what Almace does, find a point then bring it to me instead of preaching the obvious since I wield one.

    My point earlier was someone called BLU a god, which I disagreed with.
    You're the only one using the word "god" in this topic, I mentioned the requirement of having to choose between traits, spells, and stats when setting spells is what kept BLU from becoming broken. Maybe broken = god to you I'm not sure but it doesn't to me.

    Say they removed the requirement for points to be spent on trait spells. I'm now free to pump more stat based spells into my set for my damaging spells I have set already. Oh and I could have Auto-Refresh, Auto-Regen, MAB, Fast Cast, Double Attack, Attack Bonus, and/or Accuracy Bonus on top of those stats... how does that concept not sound broken? Even if you just limit to 1 "free" trait it is still more than any other job can freely choose to have. RDM can't choose to have Double Attack instead of Fast Cast or on top of it without /WAR, why shouldn't BLU have to pay a price for this premium?

    As to my point about Almace it is simple, it changes how you play, you give up spell damage for increased WS/Melee damage giving you a slight increase in total damage.
    You make it sound like BLU needs Almace to be a competitive DD which isn't true.
    (0)
    Last edited by Zagen; 06-04-2011 at 12:27 AM.

  5. #15
    Player Kwate's Avatar
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    Mar 2011
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    ***The Immortal Sanctuary***
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    Character
    Kwate
    World
    Sylph
    Main Class
    BLU Lv 95
    Quote Originally Posted by Zagen View Post
    Ok so my Eviscerations fly off to 2k+ on THF and my Vorpals go off for 1.4k~ so what though? My Quadratic Continuum goes off for 1-3k(2-5k with CA), my Delta Thrust goes off for 800-1.8k (don't use CA on it often enough for an average imo), my Disseverments run 1-1.8k (1.6-2kish with CA)... The list goes on for BLU on how they can do lots of damage and do it all within a short amount of time. My THF does good DoT but it can't pop off another bit of spike damage right after doing an Evisceration unless I didn't combo SA with it and then that's only an extra 600-1k every minute assuming I'm not tanking.


    You're the only one using the word "god" in this topic, I mentioned the requirement of having to choose between traits, spells, and stats when setting spells is what kept BLU from becoming broken. Maybe broken = god to you I'm not sure but it doesn't to me.

    Say they removed the requirement for points to be spent on trait spells. I'm now free to pump more stat based spells into my set for my damaging spells I have set already. Oh and I could have Auto-Refresh, Auto-Regen, MAB, Fast Cast, Double Attack, Attack Bonus, and/or Accuracy Bonus on top of those stats... how does that concept not sound broken? Even if you just limit to 1 "free" trait it is still more than any other job can freely choose to have. RDM can't choose to have Double Attack instead of Fast Cast or on top of it without /WAR, why shouldn't BLU have to pay a price for this premium?

    As to my point about Almace it is simple, it changes how you play, you give up spell damage for increased WS/Melee damage giving you a slight increase in total damage.
    You make it sound like BLU needs Almace to be a competitive DD which isn't true.
    Read the other threads, it was mentioned. For some reason you're bent on trying to prove someone wrong. Your opinion is your opinion, noted. I have mine deal with it, and move on. I'm not telling you anything you don't know and vice versa.
    (0)

  6. #16
    Player Zagen's Avatar
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    Zagen
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    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Kwate View Post
    Read the other threads, it was mentioned. For some reason you're bent on trying to prove someone wrong. Your opinion is your opinion, noted. I have mine deal with it, and move on. I'm not telling you anything you don't know and vice versa.
    So you picked a random BLU topic to claim people are calling it a god in other topics?

    In a way it is about proving you wrong because you believe Sword Damage losing to a dagger is of importance to BLU if you argued that on PLD forums I'd agree since that's the only damage a PLD can reliably use.

    Maybe I'm just reading what you're writing in a way you didn't intend but you come off as BLU's Melee Damage should be able to keep up with a THF or even a DNC because a Sword is bigger/has higher DMG/whatever reason than a Dagger. I've pointed out a BLU is much more than just "Melee DD" even after Almace. Which would mean your argument is pointless when talking about a BLU since sword damage isn't all they have to deal damage.

    ----------------------------------

    I came into this topic with a few questions as to why trait spells should be excluded from costing points, commenting how I felt the requirement of choosing between traits, spells, and stats is what kept a BLU from becoming a broken job.

    Maybe I'm in the minority in thinking that being able to have say MAB and Fast Cast while /NIN without "wasting" about 13 points to get it seems overpowered.
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  7. #17
    Player Kwate's Avatar
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    Character
    Kwate
    World
    Sylph
    Main Class
    BLU Lv 95
    Quote Originally Posted by Zagen View Post
    So you picked a random BLU topic to claim people are calling it a god in other topics?

    In a way it is about proving you wrong because you believe Sword Damage losing to a dagger is of importance to BLU if you argued that on PLD forums I'd agree since that's the only damage a PLD can reliably use.

    Maybe I'm just reading what you're writing in a way you didn't intend but you come off as BLU's Melee Damage should be able to keep up with a THF or even a DNC because a Sword is bigger/has higher DMG/whatever reason than a Dagger. I've pointed out a BLU is much more than just "Melee DD" even after Almace. Which would mean your argument is pointless when talking about a BLU since sword damage isn't all they have to deal damage.

    ----------------------------------

    I came into this topic with a few questions as to why trait spells should be excluded from costing points, commenting how I felt the requirement of choosing between traits, spells, and stats is what kept a BLU from becoming a broken job.

    Maybe I'm in the minority in thinking that being able to have say MAB and Fast Cast while /NIN without "wasting" about 13 points to get it seems overpowered.
    I did mention it seemed a little ridiculous a dagger could out damage a sword, imo it makes no sense to me. However the argument of most dagger jobs WS are their main source of damage, so your point is well taken. However my point with sword damage is the weapon itself, which extends beyond BLU, but so happens to includes BLU.

    The trait set would be nice to have as the points imo are a little crowded for the amount of good spells we're getting hit with post 75, suggestion, but wouldn't say it's a weakness of ours. Our 2hr is a joke but nice to see that is going to change with this next update in coming days. That itself will be a nice toy to play with to see how many Skillchains we can stack up.
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