I've never seen anything like that happen, so it must only be an issue on the most crowded days in the most crowded zones.
I've never seen anything like that happen, so it must only be an issue on the most crowded days in the most crowded zones.
--give us an option to force the chest to depop. Word it however you like--Discard, Ignore and Discard--just something we can choose to make the chest immediately despawn (after a confirmation of course, so we don't accidentally toss a chest with someone's AF in it). This way the players can police the clutter a little more--those who don't want to open those 7 red chests from a round of cleaving can just depop them instead of waiting on the timeout.
This idea is awesome, with something like this implemented there would be no need to adjust the maximum amount of chests in a zone.
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Not only is it awesome they fixed what we were complaining about in such a quick way but they read the good well thought out posts of people here and went with those ideas. Awesome job square seriously.
Increasing the cap on boxes by a large amount and adding a destroy box with curor reward option.
It starts happening after 2~3 groups are in a zone so you're probably being a bit unobservant there. It happens the most in ulegrand and tahrongi since the lack of chest pops gets a bit extreme in there.
Moot point anyway since SE apparently agrees that they added too few chests.
http://ffxi.allakhazam.com/forum.htm...37980292038073
Not one day, but close.
Also, 24:24 is not "within 24 hours".
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