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  1. #21
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    Mar 2011
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    I'm fairly certain magic critical hit doesn't work like that.
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  2. #22
    Player Kitkat's Avatar
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    Mar 2011
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    436
    Character
    Kaliyah
    World
    Fenrir
    Main Class
    BLU Lv 99
    Well, I've never seen set bonus activated on Charged Whisker and only seen a 9k charged whisker occur after getting hecates. It wasn't a day bonus as the day this occured on was Darksday. Here is proof it actually occured: 9k CW shot and this is my typical numbers: Typical damage

    Both were with same buffs, atma, and gear within only half an hour of each other. Unfortunately I don't have the exact calculation for charged whisker damage to show proof it was a set bonus activation or not either. I only know it has a 50% dex mod, but not what assumed base D is nor if the equation delineation is Caster-dex to Mob-Dex which I also don' thave numbers for the mobs stats to create an approximation so that I could then just punch in the set-bonus' perceived change. Then again two +2 pieces is a perceived2% activation rate for set-bonus so it wouldn't be far fetched to say that I just randomly got a lucky proc even though I've done cleaves like this a hundred times over and never seen that occur prior to getting earring.
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    Last edited by Kitkat; 05-31-2011 at 09:48 AM.

  3. #23
    Player Zagen's Avatar
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    Mar 2011
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    1,165
    Character
    Zagen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Unless BLU magic is different (I doubt it) Magic Crit base is MAB+10. For each Magic Critical Damage(Rate) +1% = MAB+1% on a Crit. I think rate might be double effect, as in adds rate and increases the base damage on a crit so with Hecate's it would be 3% chance of getting MAB+13 on a nuke.

    How many Fantods were used for each?

    Edit: Also update on my personal numbers 3.2-3.6k Whiskers and 1.4-1.7k Pulse on Slashers/Gashers in Miss. Coast using Tonic, /RDM, Baying Moon/RR/MM(ISL/Temp boxes are too random for MP restoration).
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    Last edited by Zagen; 05-31-2011 at 09:53 AM.

  4. #24
    Player Kitkat's Avatar
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    Mar 2011
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    436
    Character
    Kaliyah
    World
    Fenrir
    Main Class
    BLU Lv 99
    Quote Originally Posted by Zagen View Post
    Unless BLU magic is different (I doubt it) Magic Crit base is MAB+10. For each Magic Critical Damage(Rate) +1% = MAB+1% on a Crit. I think rate might be double effect, as in adds rate and increases the base damage on a crit so with Hecate's it would be 3% chance of getting MAB+13 on a nuke.

    How many Fantods were used for each?
    Unfortunately I don't have the exact calculation for charged whisker damage to show proof it was a set bonus activation or not either. I only know it has a 50% dex mod, but not what assumed base D is nor if the equation delineation is Caster-dex to Mob-Dex which I also don' thave numbers for the mobs stats to create an approximation so that I could then just punch in the set-bonus' perceived change. Then again two +2 pieces is a perceived2% activation rate for set-bonus so it wouldn't be far fetched to say that I just randomly got a lucky proc even though I've done cleaves like this a hundred times over and never seen that occur prior to getting earring.
    Incase you missed what I added, but both were with 10. Typically I have someone pull to me since they can gather more in than I can and I am able to one shot them with full buffs. No other outside changes occurred, not gear changes, no atma changes and both with Tonic active (without tonic I peak at 5.7k normally).
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  5. #25
    Player Zagen's Avatar
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    Mar 2011
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    1,165
    Character
    Zagen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Kitkat View Post
    Incase you missed what I added, but both were with 10. Typically I have someone pull to me since they can gather more in than I can and I am able to one shot them with full buffs. No other outside changes occurred, not gear changes, no atma changes and both with Tonic active (without tonic I peak at 5.7k normally).
    Where in what you quoted:

    Unfortunately I don't have the exact calculation for charged whisker damage to show proof it was a set bonus activation or not either. I only know it has a 50% dex mod, but not what assumed base D is nor if the equation delineation is Caster-dex to Mob-Dex which I also don' thave numbers for the mobs stats to create an approximation so that I could then just punch in the set-bonus' perceived change. Then again two +2 pieces is a perceived2% activation rate for set-bonus so it wouldn't be far fetched to say that I just randomly got a lucky proc even though I've done cleaves like this a hundred times over and never seen that occur prior to getting earring.
    Does it say 10, ten, Fantod? I did a search and only found my 10, ten, or Fantod that I wrote out in my posts.

    So unless M.Crit is different for BLU spells which I highly doubt they would have gone through the trouble to do that it more than likely is set proc.
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    Last edited by Zagen; 05-31-2011 at 10:08 AM.

  6. #26
    Player Kitkat's Avatar
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    Mar 2011
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    436
    Character
    Kaliyah
    World
    Fenrir
    Main Class
    BLU Lv 99
    Think you misconstrued what I meant since I stated I had added additional info as well as answered your question in the same sentence. Didn't mean to imply I had previously stated how many fantod had been used in prior post, just that I had added additional info on what I do know, but also still lacked sufficient information to have exact conclusions.

    Still think the number is high for a set bonus activation, but without exact equations can't be certain.
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  7. #27
    Player Zagen's Avatar
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    Mar 2011
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    1,165
    Character
    Zagen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Kitkat View Post
    Think you misconstrued what I meant since I stated I had added additional info as well as answered your question in the same sentence. Didn't mean to imply I had previously stated how many fantod had been used in prior post, just that I had added additional info on what I do know, but also still lacked sufficient information to have exact conclusions.

    Still think the number is high for a set bonus activation, but without exact equations can't be certain.
    Sorry, I usually read comas as a pause and then continuation of the same thought not making a new thought.

    Either way your information just goes to show there is a lot more to factor than just 1 piece of armor. A combination of Magic Crit damage + Set Proc is possible as well as maybe the changed to a lower level meaning lower stats thus helping your damage spike further.

    Also I don't know if it is a DEX check on DEX, from all the different equations I've seen it has always been a yourINT vs. mobINT or yourDEX vs. mobINT. I don't know if those are right just what I've seen thrown around on other forums.
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  8. #28
    Player Kitkat's Avatar
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    Mar 2011
    Posts
    436
    Character
    Kaliyah
    World
    Fenrir
    Main Class
    BLU Lv 99
    Ah, I see. I'll have to scour BG or SG to see if either have the equation. Also, the mobs lvl were increasing due to upwards of 3 groups pulling the same mob, but either way I was surprised to see nearly a 3k increase on anything I'd ever done prior. It's too bad bonus doesn't activate more often.
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  9. #29
    Player Habiki's Avatar
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    Apr 2011
    Posts
    135
    Character
    Habiki
    World
    Bismarck
    Main Class
    BLU Lv 99
    Atma of hell's guardian, atma of the ultimate and atma of the blinding horn are the best way to go for dmg.

    Atma of the lion is about the same boost as atma of the razed ruin, but razed ruin is only on par with lion when burst affinitys active.

    Average 5100 with enervation up on slashers and gashers in abyssea - misareaux, no fantods or asetics tonics, this is with blinding horn ultimate and lion, don't have hells guardian yet but from my testing its 50 magic attack will outdo lion since ultimate does.

    ultimate > blinding horn > lion = razed ruin
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    Last edited by Habiki; 06-04-2011 at 03:31 PM.

  10. #30
    Player Scuro's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    348
    Character
    Scuro
    World
    Odin
    Main Class
    BLU Lv 99
    My set up is as follows:
    Weapon: Jupiter's Staff
    Sub: Spear Strap
    Ammo: Mavi Tathlum
    Head: Aias Bonnet
    Neck: Artemis Medal
    Ear1: Hecate's Earring
    Ear2: Novio Earring
    Body: Loki's Kaftan
    Hands: Mavi Bazubands +2
    Ring1: Rajas Ring
    Ring2: Jupiter's Ring
    Back: Vigilance Mantle +1
    Waist: Warwolf Belt
    Legs: Mavi Tayt +2
    Feet: Mavi Basmak +2

    The only things I'm curious about is whether I should use a Thunder Sachet over the Mavi Tathlum, and whether I should use the Mavi Tayt +2's or the Teal Slops.... hmmmmmmm
    (0)

    99 BLU,PLD,SCH,RNG,NIN,BST,SMN,THF,BLM,WHM... Any questions..?

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