Quote Originally Posted by Arcon View Post
It's the same for almost every job though. There's so much great Double Attack gear that Warriors can't obtain, and Berserk, Warrior's trademark ability, was always available from sub, same for Defender and Provoke. Same goes for Thief, TH gear that THF can't wear, SA/TA available from sub, and the same thing goes for most melee and mage jobs. Agreed about the AF3+2 set bonus though, that is a very, very small bonus compared to most other AF3+2 gear.

AF3 & Brutal Earring say hi. Probably Ares as well once SE includes Synergy augments for salvage armor.


And who honestly cares about Zanshin? Come on man, really? You're angry over an ability that triggers when you miss when you should be trying to max out your accuracy anyway?! I for one, am still incredibly miffed that SE decided to base the Unkai +2 set bonus around it. Even a small boost to Store TP would have been much more preferable to occasionally doing double damage on an ability that rarely triggers in the first place.

No, if you're gonna get angry over something how about the unreliability of Seigan + Third Eye? Or the lack of any critical hit Great Katana Weaponskills? Or even (and this is a bit of a stretch in terms of game balance) the fact that SAM can't even use the Harrier for access to Jishnu's Radiance when it has the 2nd highest archery rating & can equip Yoichinoyumi.