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  1. #261
    Player Bumbeen's Avatar
    Join Date
    Apr 2011
    Posts
    352
    Character
    Bumbeen
    World
    Valefor
    Main Class
    RDM Lv 1
    They aren't going to even the difficulty of relics and mythics to be the same as emp. If you read the post it says relics and mythics difficulty to obtain will be balanced, emp was not mentioned. It is likely then that their intention is to buff relic and mythic to be stronger than emp and either make mythic easier to obtain or relic more difficult(of course if they succeed is a different story). I would personally prefer them to make mythic easier to obtain. I am currently working on spharai, so I hope they do not make relics more difficult.
    (0)

  2. #262
    Player Kiba's Avatar
    Join Date
    Mar 2011
    Posts
    104
    Character
    Coconuts
    World
    Quetzalcoatl
    Main Class
    RDM Lv 1
    Quote Originally Posted by Bumbeen View Post
    They aren't going to even the difficulty of relics and mythics to be the same as emp. If you read the post it says relics and mythics difficulty to obtain will be balanced, emp was not mentioned. It is likely then that their intention is to buff relic and mythic to be stronger than emp and either make mythic easier to obtain or relic more difficult(of course if they succeed is a different story). I would personally prefer them to make mythic easier to obtain. I am currently working on spharai, so I hope they do not make relics more difficult.
    One can really hope such plans are in place. But even so without a response to keep the playerbase informed it is all just wishful thinking.

    So before a new thread is opened titled
    "Known Issues: Relic & Mythic Weapon Adjustments "Delayed" again?! /sulk More info if any if you PLEASE!"
    can we kindly have an update on plans for adjustments please? Once again, a lot of players expected this
    to happen in the 5/9 update, only ending in disappointment. An ETA on when this is planned would be
    much appreciated. Thank you /bow
    (0)

  3. #263
    Player Kimble's Avatar
    Join Date
    Mar 2011
    Posts
    817
    Character
    Jimb
    World
    Asura
    Main Class
    COR Lv 99
    Why did you expect it to happen on the 5/9 update when they never said they would. It takes time to test things and make sure they dont overpower something. The ageis-burtgang thing was a nice start that NO one expected.
    (1)

  4. #264
    They said relic was made easier in last update 5/9 (presumably they meant you could get currency faster because you can enter more? and your NM doesn't warp out now). Mythic was goint to happen in a later update, just looking for the date please... oh, and a method of obtaining that doesn't require me to shackle an entire LS to my bidding for 1+years for my sole benefit.
    (0)

  5. #265
    Player Sama's Avatar
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    Mar 2011
    Posts
    224
    Character
    Rikuku
    World
    Asura
    Main Class
    THF Lv 4
    Quote Originally Posted by Glamdring View Post
    They said relic was made easier in last update 5/9 (presumably they meant you could get currency faster because you can enter more? and your NM doesn't warp out now). Mythic was goint to happen in a later update, just looking for the date please... oh, and a method of obtaining that doesn't require me to shackle an entire LS to my bidding for 1+years for my sole benefit.
    I think we all misunderstood the DEV's plan: dynamis-reborn will only leads to harder coin drop because of the triggering and you have shorter player time, also dyna requires no entrance fee, every n00b and vet now goes, the drop rate, of course you are aware of now, it's actually lower for each of your run. SE did a good job on the 'distribution' to even out the drop to everyone but not increasing the total number of coin drop.

    I already saw single bills tag at 12k+; how is that suppose to make it easier?

    Dynamis-reborn will eventually forced all relic-maker go farm coins which is going to take you this long:

    Example: Annihilator
    Total 100 piece: 182
    Assuming you get 60 coins/bills each run and 5 times a week: that's 60 weeks, or 1.15 year. 100 piece will speed up the process but after 10-12 runs i have not seen one not even DL.

    While this is in place, relic will just be harder to get unless you go after RMT selling your car/house for gil to buy coins.

    And because of that, the total number of relics being completed will be so little that SE can considered it insignificant, if that's the case, why they will do it to favor only a little group of sore players?

    I really hope I'm wrong tho.
    (0)

  6. #266
    you'll notice I was careful to never say the change WORKED...
    (1)

  7. #267
    Player Kiba's Avatar
    Join Date
    Mar 2011
    Posts
    104
    Character
    Coconuts
    World
    Quetzalcoatl
    Main Class
    RDM Lv 1
    Quote Originally Posted by Kimble View Post
    Why did you expect it to happen on the 5/9 update when they never said they would. It takes time to test things and make sure they dont overpower something. The ageis-burtgang thing was a nice start that NO one expected.
    Two months to just adjust WS dmg factors and period of testing sounds reasonable to me. Like I said before unless the plans are to revamp all weapons including aftermath the expectation was not unreasonable.Let me reiterate balance fix issues should be more immediate than new additions. But point comes down even if it takes more time what's the problem with responding? Only case would be the cake was just a lie and the response in March was just to entertain.

    Lets review the most recent response for a thread that has gotten responses multiple times:
    Just to give you all a bit more insight into what the development team has planned:
    Honestly why can't we have this in this thread? The only explanation would be that they are ignoring and dodging inquiries and don't care.
    (0)
    Last edited by Kiba; 05-24-2011 at 08:42 AM.

  8. #268
    Player Sama's Avatar
    Join Date
    Mar 2011
    Posts
    224
    Character
    Rikuku
    World
    Asura
    Main Class
    THF Lv 4
    Quote Originally Posted by Glamdring View Post
    you'll notice I was careful to never say the change WORKED...
    Right and unfortunately this already happened /cry
    (0)

  9. #269
    Player Kimble's Avatar
    Join Date
    Mar 2011
    Posts
    817
    Character
    Jimb
    World
    Asura
    Main Class
    COR Lv 99
    Quote Originally Posted by Kiba View Post
    Two months to just adjust WS dmg factors and period of testing sounds reasonable to me. Like I said before unless the plans are to revamp all weapons including aftermath the expectation was not unreasonable.Let me reiterate balance fix issues should be more immediate than new additions. But point comes down even if it takes more time what's the problem with responding? Only case would be the cake was just a lie and the response in March was just to entertain.

    Lets review the most recent response for a thread that has gotten responses multiple times:
    Just to give you all a bit more insight into what the development team has planned:
    Honestly why can't we have this in this thread? The only explanation would be that they are ignoring and dodging inquiries and don't care.
    Ever heard of no news is good news? They most likely havent responded because there is simply nothing to update unless you just want to hear "We are still currently working on this"
    (1)

  10. #270
    Player Kiba's Avatar
    Join Date
    Mar 2011
    Posts
    104
    Character
    Coconuts
    World
    Quetzalcoatl
    Main Class
    RDM Lv 1
    Quote Originally Posted by Kimble View Post
    Ever heard of no news is good news? They most likely havent responded because there is simply nothing to update unless you just want to hear "We are still currently working on this"
    Exactly, just a status and insight on plans as well as expected time of implementation would be appreciated.
    (0)

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