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  1. #1
    Player ManaKing's Avatar
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    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99

    Why isn't Enspell Damage affected by magic attack bonus?

    It's magic in every other sense, but it isn't affected by magic attack bonus modifiers.

    I mean if we keep getting cloth sets that give us magic attack bonus, shouldn't our class at least get the full benefit of magic attack bonus?
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  2. #2
    Player ManaKing's Avatar
    Join Date
    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    Bump for discussion?
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  3. #3
    Player Supersun's Avatar
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    Mar 2011
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    522
    Quote Originally Posted by ManaKing View Post
    It's magic in every other sense, but it isn't affected by magic attack bonus modifiers.

    I mean if we keep getting cloth sets that give us magic attack bonus, shouldn't our class at least get the full benefit of magic attack bonus?
    Would it even matter THAT much?

    You would need pretty insane amounts of MAB just to raise it a few points of damage.
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  4. #4
    Player ManaKing's Avatar
    Join Date
    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    Idk, it depends on how it was implemented. Would other melee RDM be happier with our amazingly lack luster gear sets we have been getting if they went towards or enspell damage?
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  5. #5
    Player Seriha's Avatar
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    Mar 2011
    Posts
    982
    Character
    Kalsena
    World
    Sylph
    Main Class
    BLU Lv 99
    Unless it can beat the benefits of Haste (more enspell procs, more physical damage, more TP), it won't matter.
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  6. #6
    Player Stylin's Avatar
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    May 2011
    Posts
    83
    Character
    Stylin
    World
    Carbuncle
    Main Class
    RDM Lv 99
    Quote Originally Posted by Seriha View Post
    Unless it can beat the benefits of Haste (more enspell procs, more physical damage, more TP), it won't matter.
    The gain would have to be pretty huge to have enspell damage beat the benefits of Haste. Though I'd like if such an ability was tweaked so Enspell 2s would gain an even heftier bonus to allow 1 handers to stand on par with dual-wielders.
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    Last edited by Stylin; 05-30-2011 at 08:37 AM. Reason: rabble rabble rabble

  7. #7
    Player Seriha's Avatar
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    Mar 2011
    Posts
    982
    Character
    Kalsena
    World
    Sylph
    Main Class
    BLU Lv 99
    While I know offense tends to be king in this game, we should probably never anticipate going sword and board to match dual-wield. Instead, that particular style should receive some utility tweaks. Like, people with Shield Mastery could randomly block an attack for those standing behind them. Since it's unlikely your average melee RDM would be holding hate over a more physical DD, them being able to reap the benefits of our defensive potential can make lives easier for healers or possibly save their lives.

    Maybe let MATK affect the -resist on T2s (-10 by default, -40 if you have 30 MATK, for example), but I just want them to get set to function with on-cast enhancing levels before building on the fancy stuff.
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  8. #8
    Player Raksha's Avatar
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    Mar 2011
    Posts
    1,205
    Character
    Raksha
    World
    Lakshmi
    Main Class
    SCH Lv 99
    Quote Originally Posted by Supersun View Post
    Would it even matter THAT much?

    You would need pretty insane amounts of MAB just to raise it a few points of damage.
    Not really, RDM already has +28 MAB from job traits. that'd be 28% extra damage at least. IDK how much enspell damage usually is, but if It normally does ~11 you'd get 3 extra DMG just from job trait.

    Quote Originally Posted by Seriha View Post
    Unless it can beat the benefits of Haste (more enspell procs, more physical damage, more TP), it won't matter.
    True, but It'd give those magian swords with MAB on them more use at least. Not to mention earrings/necks usually have no haste, but do have MAB.
    (1)

  9. #9
    Player Stylin's Avatar
    Join Date
    May 2011
    Posts
    83
    Character
    Stylin
    World
    Carbuncle
    Main Class
    RDM Lv 99
    I don't disagree that we should push for utility over damage. However, Enspell 2's should be doing more than just twice the damage of tier 1s. If the tier 1s are doing 25 damage a pop, the tier 2s should be doing around 70-80 damage just so it doesn't feel like such a concession. 1 handers are already missing out on better WS damage after all.
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  10. #10
    Player ManaKing's Avatar
    Join Date
    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    Quote Originally Posted by Stylin View Post
    I don't disagree that we should push for utility over damage. However, Enspell 2's should be doing more than just twice the damage of tier 1s. If the tier 1s are doing 25 damage a pop, the tier 2s should be doing around 70-80 damage just so it doesn't feel like such a concession. 1 handers are already missing out on better WS damage after all.
    Yeah, but we do get better WSs in general. I'm not disagreeing with you at all on your stance. I have the same stance. I don't think dual wield should get everything and sword and board should get nothing.

    T2s are a joke to anyone that really want to use them. I've been focusing on haste gear, just like everyone else, instead of focusing on my class specific damage. Why? Because you stop getting gains on enspell 2s.

    I personally use an adoubeur's Pavise(+1 to shield mastery) when i solo. I love using a shield. We have shield mastery. I just can't take it seriously when i play with the other kiddies. I usually just use my lvl 45 Viking shield when im in a group. I just think it is sad that the best you can get it a lvl 45 shield. Feels like maybe SE forgot to make some gear for us.
    (0)

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