The example I will use is in the JOBS section: DRAGOON: "Change your wyvern color!"
The most stupid example to open up with after you said "good ideas." If that's your example of the "good ideas" that have been posted, SE wasted their time thinking the forum would produce any good ideas that would HELP the game. Who is going to play longer because they can change the color of their damn wyvern?
Good ideas are based on opinion. So far you're not proving your's are worth listening to. I'll take "something to do" over a really small cosmetic change that doesn't affect everyone. Well it doesn't affect the majority. Dragoon is not a prominent job. Not close.
Also part of the... "example" you showed was this: "...a VAST and complex story, lots of areas to explore and quests to do, tons of jobs to play, etc."
Even pre-Abyssea alot of zones were not being used. It was basically a waste of memory and space. Space they're trying to recycle. Yes the world is vast. What does that matter if 60%+ of it isn't being used. What does it matter that it has a ton of quests to do if people have already done them and don't care to do them again? Did I mention your really did not pick a good example?
Then there was this part "I know you have lot of work to do and I am not against it, but..."
The "but" was not needed. It should've stopped there. They have a ton of work to do to keep people playing. You're complaining but you're still playing. Evidentally what they are trying to do and accomplish is enough to have you pay them money. You don't know what they have to do! You don't know how much work it takes to try to please hundreds of thousands of people with a small team. You know nothing of their workload. Be respectful and not even assume you have a clue unless you have a background in the field... ...or if you're sleeping with someone on the Dev. team. I may listen to what you supposedly "know" if that was the case
On Forums
I can count the amount of original good ideas I've seen on the forum, on one hand. The whining and bitching extends forever with very few suggestions of substance. Every other thing that is worth reading, has been merely a "you need to add this to what you've already done" comment. So there hasn't been much the majority hasn't liked. They just want tweaking to it.
On Gameplay and Nostalgia
Everything will lose it's sense of newness eventually. To stay in business, things have to evolve. The biggest drop in the population probably happened post WOTG. When the same activities (dyna, sky, sea, etc) were milked, and milked, and milked for years. You try to run a game off of nostalgia and you lose people. It's as simple as that.
"The video is a bit silly, but it presents a great synopsis of how developers extend the game time, in order for people to feel like they "got more out of the game"
Funny you should say that when they are currently trying to utilize every bit of the game now, instead of expanding and adding stuff, while killing more older areas.
Lastly, this is a business for SE. They want to make money. This is done by pleasing the majority. If you think an upgrade to a system that kept people hooked for years, comes second to the color of a damn wyvern being changed, then you prove my belief that you are an idiot.
(I really can't believe this guy said changing the color of a DAMN wyvern is a good idea. He compared it to Dynamis. An entire battle zone, compared to a cosmetic change to a DAMN WYVERN!!!)


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