Page 4 of 10 FirstFirst ... 2 3 4 5 6 ... LastLast
Results 31 to 40 of 96
  1. #31
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    I think most monsters (pretty much everything but Rani and Raja) should automatically unclaim every 15 minutes and stay unclaimed for 30 seconds. You kill too slow? You lose your monster. It would be as effective as a rage timer during times of competition, but let less skilled players still kill things lowman during slow playtimes.

    The last thing we need are more THF/NINs stacking Regen Atmas and waiting for things to die.

    And no, I'm not concerned with alliances that are Apoc zombieing something (wasting everyone's time) and lose claim on it. The claim system is exactly as rog explained it, in my experience. Wait for someone else to make an action on the monster before you disband, disengage, etc., or it'll go unclaimed to your alliance. Nuking Tiamat in the air way-back-when and disbanding exactly as my nuke hit always had this effect too. You could use it to steal drops from your alliance if you were dickish enough about it.
    (1)

  2. #32
    Player rog's Avatar
    Join Date
    Mar 2011
    Posts
    1,208
    Quote Originally Posted by Byrth View Post
    I think most monsters (pretty much everything but Rani and Raja) should automatically unclaim every 15 minutes and stay unclaimed for 30 seconds. You kill too slow? You lose your monster. It would be as effective as a rage timer during times of competition, but let less skilled players still kill things lowman during slow playtimes.
    That is kind of an amazing solution to rage.

    I have always hated the rage system because it could potentially make soloing impossible, but such a system would allow anyone to kill anything at any speed they can/want, and as long as no one else is around to be bothered by it, they would not have a problem. And if no one is around, then who cares how long it takes them?
    (0)

  3. #33
    the thing is, I've seen claim lost even if it has DoT or a debuff on it, and that should NOT be the case. One of the primary uses for DoT/debuff is to keep claim. After all, you can most certainly use them to GET claim, I used to brd/rdm all the time to pull mage mobs with silence, or solo pull whm with para, etc. That does not work in Abyssea.
    (1)

  4. #34
    Player Tamoa's Avatar
    Join Date
    Mar 2011
    Location
    Norway
    Posts
    1,061
    Character
    Tamoa
    World
    Asura
    Main Class
    SAM Lv 99
    Quote Originally Posted by Glamdring View Post
    the thing is, I've seen claim lost even if it has DoT or a debuff on it, and that should NOT be the case. One of the primary uses for DoT/debuff is to keep claim. After all, you can most certainly use them to GET claim, I used to brd/rdm all the time to pull mage mobs with silence, or solo pull whm with para, etc. That does not work in Abyssea.
    It doesn't necessarily work outside of abyssea either.
    (0)
    Quote Originally Posted by SpankWustler
    In the FFXI universe, the down of Phoenix is so fine that it quickly broke down into a sort of dust. Smaller than dust, actually. A barely visible particle.

    This down was carried by the winds of Vana'diel. Some people breathed it in and contracted Phoenix Downs Syndrome. Some of those people post on this very board.

  5. #35
    I've never seen claim lost outside Aby on an NM with an active DoT/Debuff effect. I do remember there was something done to keep HNMLS from just kiting their NM until the rest of the shell showed up. but I thought that was the rage system, to kill the kiter, I don't recall anything about losing claim. Granted, I never had any interest in HNMLS-type play so I never looked into it that much other than to laugh at monopolizers getting their just deserts when the announcement was made.
    (0)

  6. #36
    Player rog's Avatar
    Join Date
    Mar 2011
    Posts
    1,208
    Quote Originally Posted by Glamdring View Post
    the thing is, I've seen claim lost even if it has DoT or a debuff on it, and that should NOT be the case. One of the primary uses for DoT/debuff is to keep claim.
    lolwut? Having a debuff on a mob has no bearing on claim, and it never has. Read my previous posts. There are exactly three things that can cause a mob to unclaim, and those three things will ALWAYS cause a mob to unclaim, no exceptions.
    (1)

  7. #37
    Player svengalis's Avatar
    Join Date
    Mar 2011
    Posts
    917
    Character
    Gudda
    World
    Phoenix
    Main Class
    NIN Lv 99
    Quote Originally Posted by rog View Post
    No, i just think there are better ways to fix the problem without creating more problems.
    How is it creating more problems by allowing a mob to stay claimed to a party until everyone is dead or zoned out? That makes absolutely no sense what you just said.
    (0)
    Last edited by svengalis; 05-21-2011 at 12:03 AM.
    it's what you learn after you know it all that counts

  8. #38
    Player rog's Avatar
    Join Date
    Mar 2011
    Posts
    1,208
    Quote Originally Posted by Glamdring View Post
    I've never seen claim lost outside Aby on an NM with an active DoT/Debuff effect. I do remember there was something done to keep HNMLS from just kiting their NM until the rest of the shell showed up. but I thought that was the rage system, to kill the kiter, I don't recall anything about losing claim. Granted, I never had any interest in HNMLS-type play so I never looked into it that much other than to laugh at monopolizers getting their just deserts when the announcement was made.
    If i had a joyeuse for every time i have lost claim on charby while soloing it with 2-4 debuffs on it, i would have about twice as many joyeuses as i have gotten before.
    (1)

  9. #39
    Player svengalis's Avatar
    Join Date
    Mar 2011
    Posts
    917
    Character
    Gudda
    World
    Phoenix
    Main Class
    NIN Lv 99
    Quote Originally Posted by rog View Post
    And if they do not have the will to fight? What if they want to give it up to someone else, without dying? They just have to die? What you are suggesting is not "pretty much impossible", it is entirely 100% impossible, even when someone WANTS to unclaim a mob.
    They home point or leave the zone... It's not hard.
    (0)
    it's what you learn after you know it all that counts

  10. #40
    Player rog's Avatar
    Join Date
    Mar 2011
    Posts
    1,208
    Quote Originally Posted by svengalis View Post
    How is it creating more problems by allowing a mob to stay claimed to a party until everyone is dead or zoned out? That makes absolutely no sense.
    You do not see why it would be a problem for it to be completely impossible to unclaim a mob without dying/zoning?
    (0)

Page 4 of 10 FirstFirst ... 2 3 4 5 6 ... LastLast

Tags for this Thread