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  1. #31
    Player Jykia's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    11
    Character
    Jykia
    World
    Quetzalcoatl
    Main Class
    DNC Lv 90
    id personalty like to see the Far East and maybe the Mithran home islands
    (1)
    No user manual.

  2. #32
    Player Kraggy's Avatar
    Join Date
    Mar 2011
    Posts
    401
    Character
    Kerinofsiren
    World
    Cerberus
    Main Class
    WHM Lv 1
    Quote Originally Posted by Zarchery View Post
    I'm surprised at how many people who don't work for SE nevertheless apparently have access to their balance sheets and sales records.
    Well, actually, we all do, since they just published their annual report that showed something like a $150m loss instead of the projected massive profit they forecast at the start of the year.

    Yes, this is a small percentage of SE's cash reserves and clearly sustainable for a time, but they can't be happy about it.
    (2)

  3. #33
    Player Rhianu's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    115
    Character
    Rhianu
    World
    Asura
    Main Class
    MNK Lv 99
    One question I have is this: if the dev team is currently working on raising the level cap to 99, wouldn't there be new leveling zones to go along with that? Or are we just expected to stay in Abyssea areas clear until 99?
    (2)

  4. #34
    Player Kogenta's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    24
    Character
    Kogenta
    World
    Ragnarok
    Main Class
    THF Lv 99
    Quote Originally Posted by Camate View Post
    New areas are definitely in high demand and the development team is well aware of this. For the year ahead of us, the development team’s main focus is on raising the level cap to 99, the adjustments surrounding this, as well as the addition of content to go along with it. Due to this, the development team does not have any immediate plans to implement new areas; however, they would like to try their best to do so going forward.
    I always tought that we would never see new areas because of PS2 limitations. Am i wrong?
    It is hard to think that we are going to see new areas, since we are recently getting only reskins of old areas to save PS2 HD space. How is it possible to have new areas without leaving PS2 behind?

    It's a serious question, not trolling or flamming for PS2 users intended. I'm just curious about how they are going to manage what have been a problem until now
    (1)

  5. #35
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Kogenta View Post
    [..] It is hard to think that we are going to see new areas, since we are recently getting only reskins of old areas to save PS2 HD space. [..]
    I hope I'm stating nothing wrong here, if so, feel free to correct me. But my understanding is that it isn't PS2 HDD space, but more the lack of time involved in creating new areas, since all the new zones, even if reskinned, are still stored seperately from the other zones on the hard drives.
    (0)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  6. #36
    Player Zarchery's Avatar
    Join Date
    Mar 2011
    Posts
    1,412
    Character
    Zarchery
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by Kraggy View Post
    Well, actually, we all do, since they just published their annual report that showed something like a $150m loss instead of the projected massive profit they forecast at the start of the year.

    Yes, this is a small percentage of SE's cash reserves and clearly sustainable for a time, but they can't be happy about it.
    Is that an itemized list? Last I checked, Square-Enix had multiple product lines beyond their two MMORPGs.
    (0)

  7. #37
    Player CapnSavaHoe's Avatar
    Join Date
    May 2011
    Location
    San d'Oria
    Posts
    24
    Character
    Capnsavahoe
    World
    Asura
    Main Class
    THF Lv 90
    A lot of people are overlooking the most important part of the whole "no more support for expansions" arguement. It is a business, and businesses will always try to give the customers something to keep them hooked at the lowest cost possible. With that said, once the reskinning and reusing zones no longer has the ga-ga effect on the users, they WILL do what needs to be done in order to keep the cash flow coming in. It is not about "they don't have the resources", f%ck yeah they got the resources. Even if they spend 10M to address an upgrade to the game, they will at least make double that back in revenue; as long as the book does not dip into the red, they WILL keep making content for the game, just not the particular content people expect, just enough to give people that itch that keeps them coming back for more.
    (2)

  8. #38
    too bad they aren't on the menu, the new high level mobs in lower-level zones is a pain to anyone working on lower level content, like leveling another job. New areas would keep some of that away. yes, I know S/I... have you ever tried to open a coffer while invisible? other than the fact you can't it works fine! Need to fight the mob for an AF weapon? well let's hope it's in a clear area. check a ??? for a quest? Hope.
    (0)

  9. #39
    Player CapnSavaHoe's Avatar
    Join Date
    May 2011
    Location
    San d'Oria
    Posts
    24
    Character
    Capnsavahoe
    World
    Asura
    Main Class
    THF Lv 90
    Quote Originally Posted by Glamdring View Post
    too bad they aren't on the menu, the new high level mobs in lower-level zones is a pain to anyone working on lower level content, like leveling another job. New areas would keep some of that away. yes, I know S/I... have you ever tried to open a coffer while invisible? other than the fact you can't it works fine! Need to fight the mob for an AF weapon? well let's hope it's in a clear area. check a ??? for a quest? Hope.
    From what I remember, the mobs around the coffers for AF, RSE, and such are way higher than the lv at which you go to get them [if you go early or when you can actually equip them]; so adding higher level mobs is not that big a deal. Everything ties into balance, I guess that is why they lowered the exp you lose when K.O.'ed now.
    (2)

  10. #40
    Player sruon's Avatar
    Join Date
    Mar 2011
    Posts
    29
    Character
    Nours
    World
    Fenrir
    Main Class
    COR Lv 94
    never going to happen
    (1)

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