I think we should remove the exp point system. One level per kill sounds right. After that, one merit point per kill.
I think we should remove the exp point system. One level per kill sounds right. After that, one merit point per kill.
Well, you still have to skill up. The "you have to get it to 30" weeds out people from just leveling jobs on a whim (unless they had it as a subjob already), but yeah. Gimps will be gimps regardless of how they level, so abolishment of XP entirely would be fine by me.
Old-way XPing vs. Abyssea leeching isn't climbing a mountain vs. taking an escalator to the top, as someone said on the previous page, it's more like carving your own snowboard out of fiberglass vs. buying one at the store. It doesn't matter how you got the snowboard (personal satisfaction notwithstanding--you can level however you want), what matters is what you do with it after you get it.
Aliekber of Carbamesh
RDM BLU SCH DRG PLD BLM NIN
I like the inflated self ego there. As if you were the first person to popularize something, then go on to mention you didnt need hunters roll... as if it even existed back when people were using /drg.
All points a side, tropical punches were a waste and id probably have called you a noob too considering mythril claws +1 out perform it and more then make up for the loss in acc at that level.
It's funny to see how many people are defending the leech system, the same system that will eventually speed up the death of FFXI. Even going so far as to agree with aboloshing EXP entirely. Players being able to LvUp jobs extremely fast, will just give them more excuses to beg the Dev's to add more content, because they've maxed everything out already and have nothing left to do. A sad and negative fact that happens all too often, and I wonder how people can actually enjoy a game like this?
Eating and taking a poop can be compared to breathing and sleeping, which are basic required human functions that you need to live, so using those as examples mean nothing. But in actuality, when people vote and defend systems and beliefs that aren't required for living, then yes, it will directly or indirectly affect other people.
The major point here is that, nobody would be defending or getting upset about Abyssea Leeching, if the LvCap was 75 in the first place. Because of the fact that you were already handed the toy, SE would be stupid to take it away from you. That being said, them handing you that toy DID affect me, because I enjoy exping outside of Abyssea in regular EXP PT's. And when there is less and less people to pick from in the "/sea all inv" list, then it's harder for me to find members for that PT.
悪島 Where the spirit of the moon resides... 気 愛 月光
Just out of curiosity for all of the ppl that are so against the level 30 cap do yall make sure to level to 70-75 before you even consider even stepping foot in aby on any job? I'm willing to bet you don't. And if you don't you're just being hypocritical, no matter what excuse you make up in your head to justify going since you're so blatantly against the 30 cap.
Old-time partying just isn't going to meet expectations in the face of a post-Abyssea era. S-E have doubled the experience point vales of all mobs in the common world, as well as removed restrictions on regimen books. But even granting that, many who have had a taste of that sweet Abyssea experience intake will be hesitant to return to what the OP is asking, unless they want a chance of backdrop.
Putting this genie back in its lamp would be nigh on impossible in the face of the predicted complaints that would come with such a move. And even if it were to happen, would it be the right thing to do? The players who bought these add-ons with the promise of some low-level content (think running around and doing fame quests) would have had a bait-and-switch pulled on them after the fact. That would be a lousy deal, and one that I couldn't support.
OP, you want them to put a level restriction on Abyssea in order to force people to go back to the old zones. This is the problem in a nutshell: you want to force people to do something they don't want to do. Perhaps if old content were upgraded to suit the palette of the average post-Abyssea player, maybe these zones would see more traffic. A drop in FoV restrictions, and the recently added GoV were good steps in this direction. But if it won't match (or even come relatively close) to what you get in Abyssea, why would anyone go back?
^ This. If the "level to 75 outside of Abyssea" crowd had any actual support among the playerbase at large, we'd still be seeing ToAU bird parties at the very least. But we don't.
Don't worry, though. People complained about leveling up without skill regarding manaburns, arrowburns, mnkburns, Colibri TPburns, and Campaign 75s. They never got what they wanted, and you won't either. Have a nice day.
Aliekber of Carbamesh
RDM BLU SCH DRG PLD BLM NIN
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |