Question: If this is going to be relic +2 does it mean CoP dynamis will be getting an adjustment? I only ask because that is where you get the material for relic +1 and I am assuming we will have to convert relic to +1 before we can +2 it.
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Question: If this is going to be relic +2 does it mean CoP dynamis will be getting an adjustment? I only ask because that is where you get the material for relic +1 and I am assuming we will have to convert relic to +1 before we can +2 it.
i'll have to say static cuz crafting blows.
i pay to kill.
not to make cupcakes or nice dresses.
i leave the crafting to all of you who can stand it and i salute you all... but its just not for me
i gotz da urge to do da killinz (>*,,,,*)>}====>
Static please! Synergy no-thanks! I personally don't mind more magian trials to enhance Relic armor to +2... please ensure, if it going to be static, that the stats rival Empyrean armor especially at end-game. This would allow players flexibility--something SE has always prided itself on--allowing players various options in equipment so that everyone is not a CLONE!
I know I've seen so many players wearing the same armor... so introducing more RELIC gear (+2 versions) with stats that rival the empyrean armor would be very welcome. I, personally, don't mind more magian trials for this purpose... bottom line: Effort = Results
Synergy has never been kind to me... a rather casual player; so unless the entire synergy system is planned on being overhauled to be a little more user friendly--please make more magian trials for this new +2 system... there's some +1 relic pieces I have in storage I'd love to use but the empyrean counterparts significantly trump them--making them useless.
Thanks for the opportunity to voice, SE Devs!
Static. Augments are way lame.
Static please! I hate randomness!
Static Please!
Static, please!
Also, voicing my opinion of Bulrogg's question of Dreamland Dynamis - if you make any changes, just make -1 gear drop more frequently. I don't want that Dynamis to change.
I have to admit, after a week and a half away, I didn't expect to come back and find this topic with almost 300 replies...
Camate is like a rock star.
Static.
If you look at the road map there's a dynamis revamp part2 (aka Dreamlands). They will probably change it like rest to 1 day wait and free spawning mobs to make -1 pieces more abundant. Which gives them more reason to release +2s for relic with the update.
Items to +2 the relic will probably drop in the dreamlands zones giving them more reason to do this.
Static stats please
I consider the synergy thing like the magic sweets in harry potter that can be any flavor you can think of.
Chocolate
Vanilla
Custard
Ear Wax
Dog Poo
Id prefer to know what im getting before I put it in my mouth..
STATIC ONLY PLEASE.
Staticwhitetext
With Static, all you get is Vanilla. Nothing else. You might want Chocolate one day, too bad, All you get is Vanilla. You want Strawberry? all you get is Vanilla. Mocha? Vanilla only sorry.
i'm not trying to change your mind, nor insult you for your opinion! Just saying static has its flaws too! Weigh the good and the bad!
With Random, Its bigger risk = bigger reward, not always good, but chance of greatness, I.E Dog poo, or Double Chocolate Brownies, or Strawberry shortcake, or Oreo-Ice-Cream-Cake.
with Static is, "you get what you're given", Vanilla onry
maybe I'm the adventurous type, But i'd take the roulette style of bitting into poo and spitting it out (Getting bad augment, trying again), or Bitting into it and getting Oreo-IceCream-cake (awesomness).
(My only problem is not being able to store it, but if you look they said they're also considering ways to address that if its random!)
Edit: Also yes they're asking for our opinion but also HAVE SOME DISCUSSION D:!
Static please.
Static, and is there a reason why the OP idea is unfeasible? If limit to 4 bonuses, create a job trait only accessible in gear X.
Has the development team not learned anything from any of the other "augment" systems they have tried to introduce in the past? the Fields of Valor augment system? the Evolith system?
Much of the player base has never truly "loved" many of the augment systems used in the past (or at least up until now). The AF3 +1 and +2 system was actually one of the first genuinely thought out and useful processes for upgrading gear that we've seen as a player base to-date. Hater's will always want to hate, the facts are simple, they are currently much easier to obtain then previous times (when they were initially introduced); however, I think that was the intent of THAT "augment" program.
Flash forward to now, you ask us to consider one of two options.
Option A: Random Augments.
Based on what I've seen in the past, and what I have highlighted thus far. Absolutely not. Never. Not a chance in the world. I don't want to seem completely rash; and I mean this in the most respectful way, but up until now, I haven't seen any previously used "Random Augment" system that would ever make me consider wasting my time to do this.
Option B: Static Upgrades
In the description of this option, what your intents were, were very vague. It seemed like in either of these options, the development team is looking for a means to create something for people to waste their time doing. As I said before, I mean it in the most respectful way, but this option, although it seems more appealing, probably has much of the same effects as the previously mentioned one.
Conclusion:
Given the options we were presented, I put my two cents in B; however, I do this quite reluctantly in hopes that the following message be passed on to the development team:
Learn from your mistakes, and mistakes is what they were, of previously used augmenting systems. The AF3 program; although seemingly easy today, was very challenging at its inception, and I beg to say was the only successful augment system to-date worth sinking time into. Please don't waste your time creating something for us to waste our time doing, which the majority of the other augment systems to-date do; and unfortunately, continue to do.
~The Cap'n
Wanna put my vote in for static upgrades, and why not do them through magian trials? I think overall this system is players' favorite method.
Not even vanilla ice cream, more like gruel flavored ice cream.
Static stats
Static
Please no more synergy
STATIC.
I still hate 'random' things, regardless of the means they are acquired by.
STATIC
Random augments are really annoying (~.~;)
et tu, wish?!
---
Quick poll/questionnaire.
First> Is anyone going to bother doing this if it turns out static upgrades are crap?
Second> Will you do it if they're just very situational armor?
Third> If you answered no to the above, Why do you want Static, when a good chance it will be useless? instead of random Where some of us might actually work to get the best results from it? Benefiting from the system.
Just curious, Some people seem quite happy with their Full Perle/aurore, they've made it clear even static upgrades will be difficult to obtain, Will anyone voting static even bother with the time/effort to get the +1 version, to upgrade to +2, if its only a little better than AH alternatives? How about if its just situational and not even better than Empyrean+2?
Static >[ ^)>
This is a good example of majority rule, minority rights. The fact that those of us wanting random get to voice it is us expressing our right to object the masses, the 'right' to the minority with the majority 'rule' coming in the form that the results from this will most likely be static. Anywho, I understand their reasons but I still find them to be shortsighted. SE do the masses a bone and give us random, they may not thank you now but in time they will come to understand why it's better. You know at one point it was the masses who understood the earth was the center of the universe while Galileo sat in a jail cell. I guess I would play Copernicus in this scenario. Wow that went a bit wayward. >.> /fail
Static for the love of God, this game has far too much random in it as is, even getting the gear requires a random drop.
Static, no matter the method (Well, unless is a total nightmare with a crappy reward).
Random.
And this is why we're doomed to crappy static stats. When I was doing augs for gear I got good stats 95% of the time with pure NQ crap 5% of the time. Of course my Synergy isn't low level. It's capped, like it should be. But the point is that people will buy scraps or tatters for 30,000 to 100,000 gil no problem because you are pretty much guaranteed to have something good come out of it with capped Synergy skill.
Let's not hide from the truth here. Everyone that says static is just saying 'I don't want to level Synergy and have no idea how it works to make an educated vote' or 'I leveled Synergy and did the Synergy augments but because I never obtained the very best possible aug ever conceived to mankind, regardless that I got some pretty good ones in it's place, I vote static'
So like, instead of getting random with good augments with that 'very best aug ever conceived to mankind' as being a possibility to obtain, we're going to get static that will have the good augs as the best static augs and 'very best aug ever conceived to mankind' won't even exist. That's basically what it will boil down to. But everyone can keep on trying to vote STATIC AND throw your 2 cents in about how it should be great augs to boot. SE might cave in, when bugards fly.
Again, static. And not synergy.
Please please please consider putting 20% haste on the drg relic set (already has 2%) with 15 or so STP. Please can we TP in a cohesive single set of armor for once in our lives? I'd kill to TP in Wyrm Armor with capped haste and a 5 hit setup. We don't need goofy crap like wyvern hp while healing, are you serious? Tell the devs it's literally a waste of their man hours if they don't do a setup like this because otherwise all this will amount to is another one or two pieces here or there to flash in for a split second during a macro.
I'm sure if we ask them hard enough those great Static Augments (CHR+9 Assassin's armlets right bro) will be worthwhile?
If you think Static augments will be anything short of +1/+2 to current stats, and maybe a new stat thrown in, You're smoking some good good stuff. I think some of it might become situational but most of it will remain garbage!
It'll be fun for a few weeks though, Getting the situational stuff :O, Like RDM+2 hat, can't go wrong... SMN+2 Hands, another winner.
THF+2 Hands might get TH+2? Maybe THF+2 Feet might be useful if it got some haste...
Wonder if they'll get Set bonuses too?
no synergy
well this is poop. I tossed away most of my AF1 and AF2 that was considered useless to me. recycling old skins isn't my thing but, if this happens then I'd choose no to synergy.
Well, at the end of the day, it is more about which job you play than anything else that matters. SE adding static or random melee stats for WAR, SAM, MNK, etc. will be a success regardless.
If you are playing SMN, BRD, WHM, BLM and such, you are more likely to run into the craptastic failure of bonuses that has been common since the dawn of time.
Honestly, choose augment is the only solution to make everyone happy. But yea, why would SE want the users to be happy when they can have angry threads all over their forum?
Most Relic is pretty easy to come by these days, Dynamis update made is much easier for you to casually obtain relic. However i wouldn't start collecting it just yet :)
Quite the opposite I think! All those Relic armors for those jobs are mostly junk garbage and crap that would need complete overhauls to be useful. The chances of that with static upgrades are close to 0, i think melee sets would be the hardest to upgrade.Quote:
Well, at the end of the day, it is more about which job you play than anything else that matters. SE adding static or random melee stats for WAR, SAM, MNK, etc. will be a success regardless.
Seen WAR Relic lately lol? its got more enmity than PLD armor.
I doubt that a bit... Especially when all of those jobs Empyrean sets so closely and accurately boost those jobs, I would think they would take the same stance with the Relic+2 Augment upgrades.Quote:
If you are playing SMN, BRD, WHM, BLM and such, you are more likely to run into the craptastic failure of bonuses that has been common since the dawn of time.
Like how Adaman Feet with Synergy augments got Call Beast and Pet haste, you would likely see Pet:??? Bonuses to SMN Gear, and Cure potency/casting time to WHM, or something like that. They're a little smarter than we give them credit!
Choosing Augments would be nice, i agree heartily, but ultimately, like all things "static", even chosen we'd likely have a list of "Meh".Quote:
Honestly, choose augment is the only solution to make everyone happy. But yea, why would SE want the users to be happy when they can have angry threads all over their forum?
Edit: We're all just choosing what we think will be the lesser of two evils! So in a way, WE'RE NOT SO DIFFERENT YOU SEE.
Static augments please, random augments can gtfo ->
And if it's random synergy augments it can doubly gtfo ->
I am hoping that the 95-99 final form magians split paths a bit for new augments, rather than just continue along existing paths. For example, there wouldn't be any "AF4", but your AF3+2 piece might have 2-3 different upgrades it could take... either using AF1, AF2, or other JSE to complete the trial. The result would be a new tier of AF3+2 armors that have additional augments. This focus on customization would be more interesting than some 'ultimate-AF4' armor set... god I hope SE does something like this (using old content gear for new magian upgrades) rather than using voidwatch drops for new magian ugprades... I dont like voidwatch all that much :/
ex. I use my thf af2 hands to add TH+1 onto my AF3+2 hands. etc.
Static stats. Moderate time requirement Not too short (poor stats) or too long (unobtainable)
static non synergy c.c