managed to nab 8 for 100k each , smithings been nice to me so ive got the gil to burn who ever said crafting is dead thank you because i have little to no comp on normal synths just people flooding synergy smithing on carby.
Printable View
managed to nab 8 for 100k each , smithings been nice to me so ive got the gil to burn who ever said crafting is dead thank you because i have little to no comp on normal synths just people flooding synergy smithing on carby.
I have all the useful buyable items in the game for my jobs, and I'm sitting on 30,000 Alexandrite waiting for Einherjar tokens. By the end of the month, I'll be done with every part of the Mythic except Einherjar tokens. Unless I want to drop my playtime down to a 30-minute twice-a-week event, I need a new project. I enjoy farming Dynamis. I enjoy making gil and being a shrewd little crafty taru. I don't enjoy doing it with literally no purpose though.
I've already told you that I'm making gil twice as fast as I can spend it on the plates at 250k each, and my food/medicine overhead is covered by stuff I NPC. What should I do? Level and gear another job so I can fulfill the same party role in a slightly different way? Get a relic for my mule? Buy at a higher price? These are the alternatives I've considered.
You could not be stupid with your money and set a lowered goal price, stockpile the gil, then go on a spending spree when the plates fall, saving time and money.
I just hate how people are going on about how shitty 1500 plates are when they're willing to pay the retarded prices that come with the start of any new item.
Maybe because stockpiling gil and being hopeful doesn't inherently increase supply?
There are two ways they could make this easier in the next patch:
1) Make every Relics better than every Empyrean.
2) Introduce larger pouches of Heavy Metal (currently it's 3~15, so make it 15~60).
If that happened, I'd lose my investment and would effectively complete Twashtar 95 slower by the amount of time it takes me to make back the gil I lost. However, if that happens then the amount of gil required to complete Twashtar to 90 is fairly trivial, so it wouldn't take me long to get it (which is the goal). I don't want a relic. I have the Alexandrite for a Mythic. I can't buy any of the R/Ex drops I'm missing (Voidwatch). I'm obviously not alone among Empyrean owners in having nothing else to blow gil on.
At the moment, I'm 25 plates in at about 220k/plate. If the price drops to 40k each (half a Relic, which would be impressive considering the 95 Empyreans crush many relics), I would lose 180k per plate. If I make 1.5~2mil per night and successfully buy one plate per night, then I'm effectively making 1.3~1.8mil per night after losses. If plate prices drop to 40k, and it's two months until the next update, then I'll have about 100 plates (18mil loss) and be sitting on 90 mil. 1400*40 = 56mil, so I guess I'll also buy a K-club to prox fastrar?
I knew that would eventually happen. At 100k per plate it's pretty fast to upgrade while at the same it rejects 99% of the playerbase that have a hard time building gil so in the end voidwatch is only a money maker for those not willing to upgrade. Kinda ironic, isn't it ? Voidwatch is a money maker, period. Hopefully more people go farm them for us <3. I'm only 50 hundreds from spharai and after that, dynamis seems like a 3M per day constantly, and with other activities, I'll be doing maybe 4 M a day worth of junk = 40 plates/day when supply is enough , or 40 day for the trial. Hmm. Not too bad. I predict the first level 95 empy in 2 weeks. JP obviously.
I'm just saying, the plates are only valued so highly because the less intelligent are actually buying them atm. If they quit or finish the price will drop because people won't pay such an idiotic price.
This toppic had such potential once we derailed it to evisceratioon vs dancing edge. It actually had people working together to figure stuff out. Looks like it's back on topic now, and the fail will recommence.
So in a year+ when people like Byrth (not stupid just people with nothing better to spend gil on) finish it might drop down to 200k per plate? Sounds like a perfect system to me. Wait no... turning weapons that made a large portion of players happy into something that pisses off 99.9% of those players and is accessible to less than 1% of them is a monumental fail in game design. There's no intelligent defense for it.
shit ill tell you right now with me needing 3000 of them if im the only one buying them for 100k its going to be years before the price drops on carby.
I just want to know why Silver Mirrors are sitting at 50k+ in half the bazaars that have them. Are there really that many people making OA2 and DA+10 weapons? :confused:
most people have NO idea what they ever even used for
mine sell almost instantly at that price, devious die have dropped from 200k which makes me a bit sad though.
could basically farm WoE non stop while doing other stuff and make 1-2m a day
got two devious die on my afk mules in Woe, can't sell for 100 k lol.
I figure on dice to bottom out around 60k for their ideal price (by "ideal", I mean "maximizing effective return on time spent rotting in your bazaar", not "people are most likely to buy at this price") before they start going back up because almost nobody's doing WoE anymore again.
Exactly this. Supply < Demand = high price = more people farm them = supply > demand = low price = people stop farming them = stabilisation of the price somewhere in the middle.
Some people have been sitting on millions of gil since abyssea came out with notjhing to spend it on really. They are now paying 1 mil for plates. Eventually they'll start to run out of gil (or complete thier 95s) and stop paying the high prices, then the price will drop. Just have to be patient, or splash out your gil. I plan on farming some, so I suggest the latter^^
Right now for Sylph, I see 1mil x2, 500k x5 and 400k x4 in the last hour or so. I am shouting for this item and people ask me to offer a price, which is funny cause I say 10k (15mil if you calculate me buying them all at 10k each) they are like "no (400k-1mil) each... so why do they ask me to offer a price then?... 15mil for such small upgrade in stats is kinda pointless, but if i buy some and farm some, it wont be so bad.
If anyone on Sylph has these, I will buy a shit ton for 10k each...
Lakshmi is evening out to 300k each, disappointingly higher than my price point. >:/
Might be hoarding in the hope SE drops the requirements, and I doubt they have the tenacity you do for finishing it at current requirement.
They will not lower the requirements. It's an unimportant problem seing are they are only a mediocre improvement over level 90's ones and those are extremely easy to get.
95 Almace has been completed.
Wow that took a long time. <sarcasm>
Once more people have Jeuno T3 access there will be more people fighting them which will increase supply.
Also, it's very likely that metal plates will drop from the next two waves of Voidwalkers, possibly not just from the highest tier of them, which will also start boosting the supply. I suspect also that they may introduce larger pouches in the next wave.
It's very possible that this is a less extreme example of the 50,000 Alexandrite situation - they just don't want too many people having 95 empyrean weapons too quickly, so that the 99 upgrade content, once released, isn't too badly flooded from the get-go.
Sarcastic because you didn't read the thread. We have been arguing that doing voidwatch only will not lead you to upgrading an empyrean, and that you would need to buy (nearly all) the plates, which this JP obviously did. If you read my #245 post you'll see that I already explained that a JP would have it quickly. The conclusion of the thread is that the necessary and sufficient condition to get 1500 plates is to own 150+ millions of gil.
Week 2 prices were 500k, week 3 were 200k now they are 150k with more and more in bazaars. It's not enough to feed everyone's empy so the prices will stay that high most likely and that puts the effort equal to gathering 15k dynamis coins at least wether it being with buying or farming.
In the end SE found an equilibrium that satisfies casual players and hardcores, though you lose the 'available to everyone" aspect of abyssea. The only issue is that it's not a reward from endgame but just pure gil but hey, were are not 99 yet so who care, at least it forces people to finally burn their stockpiled gil.
The real question is does the 95 version have/do anything besides the visible minor stat upgrades because that I'm sure is a deciding factor for many people like me.
T3 Zilart is where the Plates are at. T3 Jueno only drops singles, T3 Zilart drops Pouches. Niceguy the JP that finished Spammed Qilin while buying any pouch that dropped form the alliance.
Expect to see a dozen 95 emps by the end of the month, Zilart T3 is being spammed every day for hours on end.
Taint2 is right Niceguy was spamming Qilin because he drops pouches like candy and people were selling to him for 200k a plate because it was easy money. He's basically lived in Sky for the last week doing Qilin with PUG after PUG to get it done.
This math is horrendous as its only counting time spent, as well as a very very low average for Coins in Dynamis. I'll lend that they didnt know how easy plates were acquired from Qilin and how short the fights are.Quote:
Byrth:
Time required to farm:
Relic: At 100 currency per hour with some added time for attestation/fragment, Relics take about a week of playtime to complete. This is mostly done duo, so it's about 2 weeks playtime (~340 mahours unless you dualbox).
Empyrean: I've heard estimates as low as 3 Heavy Metal plates average per Tier 3/4 Jeuno path NM with capped lights and a full alliance. Assuming each fight takes 30 minutes (including gather time/etc), you're looking at 4,500 manhours (27 weeks playtime) to complete one Empyrean from 90 to 95. Even if you average 5 per Voidwatch NM, you're looking at 2,700 manhours (16 weeks playtime).
Mythic: If you average 70 Alexandrite per 90-minute run (which is high on the Alex and low on the time) with three people, you'd expect the Alexandrite stage of a Mythic to take about 2,000 manhours (11.5 weeks playtime).
Dynamis with 2-3 people is an average of 300 coins a run on the low end. At around 18000 coins on the worst end thats 60 runs 2 months of work on the low end for a relic.
Salvage is about 50-70 so we can say 60 alex on average a run on a normal run so thats 500 runs on average to farm up the alexandrite for salvage or 1 year 135 days.
More realistic numbers for heavy metal plates is as I was seeing was 20-30 every 12 runs (with a max of 30 mins a run with no game day wait limitation) I did 12 runs in about 3hrs with Niceguy's group (and thats with replacing people between every 3 runs). So giving the average of 25 plates every 3hrs and assuming (to keep the time put per day on par with salvage or dyna yes its a little more since I'm sure if most of us who do dyna/salvage would love extra time everyday to farm in our specific events) you only do one run a day thats 60 days of work for a 95 empy.
So the current pricetag of 450mil-600mil or a 500 day farm for alex says hi. It's really sad to see so much QQ'ing for these weapons when empys even the base are so much more ridiculously easy than mythics or relics. But comparing relics or empys to mythics right now is insulting and shows that you've not honestly looked into making an mythic compared to making an empy or relic. If you dont think relics are easy you havent been doing new dyna or read the threads on how to do it.
If you're talking about Byrth, he has the 30k Alex and all requirements but Tokens done for Mythic iirc.
Yeah but his count of time spent on alex was incorrect if he was basing it solely on farming and not buying alex. Even then he should have calculated the time to farm the 450 mil to 600mil to buy from bazaars. Also his time spent didnt count the time for all assaults being done twice, climbing nyzul to floor 100 and farming tokens, ichor, and znms. His representation of the time taken for a mythic is not realistic at all, and I think he purposely made it look less to hyperbolize the requirements for the empyrean 95s.
He dbox'd a majority of it not bought and you can check his posts on two other forums as for time spent farming. He specifically stated in his post how long the Alexandrite stage would take based on his estimations, why would he include the other stages when he's referring to just one stage?
And wasn't that post made before COP dynamis was revamped?
He's talking about the difficulty as a whole for dyna and as a whole for empyreans. I'd assume he would do the same for mythics. Also he posted in my mythic thread and stated he's bought alot of his alexandrite for low prices and has gotten lucky. I know for a fact you cant farm salvage dual boxing for two to three months (First because it takes 3 people it'd be trip boxing) and make 28000 alexandrite unless you're duping/exploiting/cheating.
Heavy Metal Plates were out the same update as CoP Dyna and its only been nerfed since.
Would still require a third person, even given that full clearing zones and having th and a healer and doing bosses would not yield you 28000 alexandrite in 2-3 months. (Without using exploits, dupes, etc)
Just no. With an everage of 2-2.3 (which is only done with a /THF or a THF, so gimp damage output or gimp proc availablility) you need to kill 130 mobs. Remove 20 minutes to farm extensions in dreamlands, that's 1 mob every 45 sec including pulling time, the high likelyhood of having CC plus killing time which is far from being negligeable. So yeah bullshit. Your duo does 150 coins bro.
I dont know what you're talking about, I mean I know you're a joke on BG so I'll guess you're trolling me. We make 250 coins on a bad night 300 coins on an average night 300-600 on a good night (given white procs or fortunate drops). We do three man it though so maybe there is your difference. But the drop rates are not as bad as your proposing. You're probably just doing it wrong. BS is the people who claim 500-600 a run regularly.
You two come back to me when you are at your 3rd farmed relic like us. You did a few runs and present it as a given that a duo pulls 300 coins. Duo is considerably limited by proc and pulling speed as explained above. For us, 80% of the time the mob is proced in the first 10 seconds of it being being at camp, the monk in constantly killing (with a non gimp subjob and actually using his TP for DD) and the thief is constantly pulling for 2 hours minus the amount of time required to farm 5 extensions, and we only do 400 coins per run with 6. And you are explaining us that your duos pulls about as much coins which means, since duos is extremely slow for fulling, you are actually procing faster than 10 seconds. This is the internet and you can't backup your claims. Please show us a parse of your duos with an average amount of coins per mob dropped, and the amount of mobs killed, then we will discuss seriously.
It's not about lacking intelligence. You want to know a person who lacks intelligence? It's the person that undercuts an item by 1.6 million gil on the AH.
Some people have money to burn. Just how it is. I'm telling you now, next update we're going to see pouches of metal plates implemented, and I'm not talking about the sad excuse of a pouch we have now. Those are renta pouches. I'm talking real fricking pouches that unleash 50+ plates, okay. And if that wasn't the plan before it damn sure is now because I know SE has got to be catching heat from all sides and not just the NA side.
I'm convinced that 1500 number is rock solid because of the nature of the trial. SE will give us bigger pouches before they axe that 1500 number. So you can expect it next update as far as I'm concerned. Just wait it out. Let people with gil to burn use up their gils. And you can have nice things too when it's far cheaper.